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    <title>Gmane</title>
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    <link>http://gmane.org</link>
  </image>
  <item rdf:about="http://comments.gmane.org/gmane.comp.lib.vos.devel/2957">
    <title>[[Spam?]] Tired of overpaying for meds at your local pharmstore? Here is the one stop solution for yo</title>
    <link>http://comments.gmane.org/gmane.comp.lib.vos.devel/2957</link>
    <description>Tired of overpaying for meds at your local pharm store? Here is the one stop solution for you:  
 
Housing the world's largest selection of items in one online store, you can purchase meds from the comfort of your home. 
Hundreds of presc. meds available at just a click for all your health needs - no troublesome visits to the doc, and no exorbitant prices to pay. 

Recommended by healthcare professionals and thousands of satisfied customers worldwide - visit us today.

http://shopstamps.com/img/nio/
</description>
    <dc:creator>vos-d-wX/YnnOvuzchx4vD9E7Hug&lt; at &gt;public.gmane.org</dc:creator>
    <dc:date>2008-05-13T19:33:26</dc:date>
  </item>
  <item rdf:about="http://comments.gmane.org/gmane.comp.lib.vos.devel/2956">
    <title>traits</title>
    <link>http://comments.gmane.org/gmane.comp.lib.vos.devel/2956</link>
    <description>http://www.iam.unibe.ch/~scg/Research/Traits/

Interesting stuff, and reminds me of s5.  There may be some wisdom there 
that we can reuse.

best,
                                               Lalo Martins
</description>
    <dc:creator>Lalo Martins</dc:creator>
    <dc:date>2008-05-11T17:20:03</dc:date>
  </item>
  <item rdf:about="http://comments.gmane.org/gmane.comp.lib.vos.devel/2955">
    <title>"Speed Racer" movie - interviews with the VFX directors</title>
    <link>http://comments.gmane.org/gmane.comp.lib.vos.devel/2955</link>
    <description>

http://www.vrmag.org/speedracer/

When they say "VR", at least in the John Gaeta interview, I think they 
are really referring to panoramic images projected on the inside of a 
sphere, and you view it from the center and rotate to view different 
parts of the image.

The interview starts down a ways on the page.  More images are further 
along towards the bottom showing how they constructed some scenes.

Another interview, in video, includes some examples:

http://tv.boingboing.net/2008/05/05/speed-racer-is-popti.html
</description>
    <dc:creator>Reed Hedges</dc:creator>
    <dc:date>2008-05-06T15:19:16</dc:date>
  </item>
  <item rdf:about="http://comments.gmane.org/gmane.comp.lib.vos.devel/2954">
    <title>s5 properties proposal</title>
    <link>http://comments.gmane.org/gmane.comp.lib.vos.devel/2954</link>
    <description>_______________________________________________
vos-d mailing list
vos-d-wX/YnnOvuzchx4vD9E7Hug&lt; at &gt;public.gmane.org
http://www.interreality.org/cgi-bin/mailman/listinfo/vos-d
</description>
    <dc:creator>Peter Amstutz</dc:creator>
    <dc:date>2008-05-03T16:25:14</dc:date>
  </item>
  <item rdf:about="http://comments.gmane.org/gmane.comp.lib.vos.devel/2951">
    <title>s5 properties again</title>
    <link>http://comments.gmane.org/gmane.comp.lib.vos.devel/2951</link>
    <description>_______________________________________________
vos-d mailing list
vos-d-wX/YnnOvuzchx4vD9E7Hug&lt; at &gt;public.gmane.org
http://www.interreality.org/cgi-bin/mailman/listinfo/vos-d
</description>
    <dc:creator>Peter Amstutz</dc:creator>
    <dc:date>2008-05-02T02:31:03</dc:date>
  </item>
  <item rdf:about="http://comments.gmane.org/gmane.comp.lib.vos.devel/2943">
    <title>s5 vobject properties</title>
    <link>http://comments.gmane.org/gmane.comp.lib.vos.devel/2943</link>
    <description>_______________________________________________
vos-d mailing list
vos-d-wX/YnnOvuzchx4vD9E7Hug&lt; at &gt;public.gmane.org
http://www.interreality.org/cgi-bin/mailman/listinfo/vos-d
</description>
    <dc:creator>Peter Amstutz</dc:creator>
    <dc:date>2008-04-23T04:54:17</dc:date>
  </item>
  <item rdf:about="http://comments.gmane.org/gmane.comp.lib.vos.devel/2942">
    <title>[[Spam?]] RE: April 70% OFF</title>
    <link>http://comments.gmane.org/gmane.comp.lib.vos.devel/2942</link>
    <description>_______________________________________________
vos-d mailing list
vos-d-wX/YnnOvuzchx4vD9E7Hug&lt; at &gt;public.gmane.org
http://www.interreality.org/cgi-bin/mailman/listinfo/vos-d
</description>
    <dc:creator>vos-d-wX/YnnOvuzchx4vD9E7Hug&lt; at &gt;public.gmane.org</dc:creator>
    <dc:date>2008-04-10T20:40:18</dc:date>
  </item>
  <item rdf:about="http://comments.gmane.org/gmane.comp.lib.vos.devel/2939">
    <title>More on the web site</title>
    <link>http://comments.gmane.org/gmane.comp.lib.vos.devel/2939</link>
    <description>
I've started putting together a new website in (s4) hypervos at
http://interreality.org:4088/home. 

It's simplified from the current site, and has less info.  As we update things
like documentation for S5 and make releases, we can expand the site.  I make a
wiki page (DraftDocs) that links to some of the random notes and drafts that are
in the wiki, and also links to the old Creating Interreality manual for people
that want more info.

Any comments?

I still have to:
 
  * Improve the screenshots, either make new ones from the first S5 app
    prototype, or get some old ones
  * Improve the colors a bit
  * Make a new background image
  * Tweak and improve the layout and whitespace. It looks ok on my screen but
    will try a few others.
  * Make some "compatibity" pages from the old site that get some google
    referrers
  * Add a few more icons and illustrative figures.


Reed


</description>
    <dc:creator>Reed Hedges</dc:creator>
    <dc:date>2008-04-03T19:45:44</dc:date>
  </item>
  <item rdf:about="http://comments.gmane.org/gmane.comp.lib.vos.devel/2936">
    <title>Wiki editing fixed</title>
    <link>http://comments.gmane.org/gmane.comp.lib.vos.devel/2936</link>
    <description>
I fixed the wiki permissions so that anyone who is logged in should be able to
edit pages.  Click the "login" link at the top.  If you don't have a login yet,
follow the instructions, though it's a bit strange. You have to go to
UserPreferences, fill in the form (enter your password twice, ignore the
confusing label). 

Let me know if there are any problems.

There is a seperate group that has permission to delete and revert pages.  If
you need a page deleted or want that permission let me know.

Reed

</description>
    <dc:creator>Reed Hedges</dc:creator>
    <dc:date>2008-03-24T13:01:48</dc:date>
  </item>
  <item rdf:about="http://comments.gmane.org/gmane.comp.lib.vos.devel/2931">
    <title>Fun with the generator</title>
    <link>http://comments.gmane.org/gmane.comp.lib.vos.devel/2931</link>
    <description>Well.  I spun off the web MVC stuff into a new library (hypervos).  That 
opened a pandora box of generator fun :-)

I'm a bit exhausted, so I'll go over them briefly; if you need more 
detail, ask, and I'll elaborate tomorrow.  Or check out my branch and 
play around yourself.

Also, I'm not saying these need to be fixed urgently; just that we need 
to know about them for the future.

1: mod_vos.xod (and my other projects) extend a lot of classes from the 
new library.  But since the generator doesn't know about those, it 
reports broken links and generally doesn't know what to do.

The answer to this may be in my plugin loader; I might try my hand at 
solving it later this week.

2: The #define guards use only the file name.  If you have headers with 
the same name in different libraries (eg MVC.hh)... you get my point I 
think.  I manually changed them to eg #define _hypervos_MVC_hh_, might 
make the change in the generator later.

3: Much worse happens if you have namespaces with the same name :-) the 
g</description>
    <dc:creator>Lalo Martins</dc:creator>
    <dc:date>2008-03-17T19:33:24</dc:date>
  </item>
  <item rdf:about="http://comments.gmane.org/gmane.comp.lib.vos.devel/2928">
    <title>Choosing a GUI toolkit for S5</title>
    <link>http://comments.gmane.org/gmane.comp.lib.vos.devel/2928</link>
    <description>Posted at: http://interreality.org/phorum/read.php?2,222,222#msg-222
reed wrote:

To help choose a GUI toolkit to use for the S5 user interface app, I made this comparison chart.  wxWidgets and Qt are the top contenders, though I added a few others to consider.

If you have any corrections or know any of the missing pieces of data ("unk"), please correct it on the wiki or reply here.

http://interreality.org/wiki/ChoosingAGUIToolkit

Reed
</description>
    <dc:creator>reed</dc:creator>
    <dc:date>2008-03-09T16:55:37</dc:date>
  </item>
  <item rdf:about="http://comments.gmane.org/gmane.comp.lib.vos.devel/2927">
    <title>serialization</title>
    <link>http://comments.gmane.org/gmane.comp.lib.vos.devel/2927</link>
    <description>_______________________________________________
vos-d mailing list
vos-d-wX/YnnOvuzchx4vD9E7Hug&lt; at &gt;public.gmane.org
http://www.interreality.org/cgi-bin/mailman/listinfo/vos-d
</description>
    <dc:creator>Peter Amstutz</dc:creator>
    <dc:date>2008-03-04T16:19:05</dc:date>
  </item>
  <item rdf:about="http://comments.gmane.org/gmane.comp.lib.vos.devel/2925">
    <title>SIGGRAPH multiuser virtual worlds/applications BOF</title>
    <link>http://comments.gmane.org/gmane.comp.lib.vos.devel/2925</link>
    <description>_______________________________________________
vos-d mailing list
vos-d-wX/YnnOvuzchx4vD9E7Hug&lt; at &gt;public.gmane.org
http://www.interreality.org/cgi-bin/mailman/listinfo/vos-d
</description>
    <dc:creator>chris</dc:creator>
    <dc:date>2008-03-04T05:44:09</dc:date>
  </item>
  <item rdf:about="http://comments.gmane.org/gmane.comp.lib.vos.devel/2912">
    <title>[[Spam?]] Save Up to %42</title>
    <link>http://comments.gmane.org/gmane.comp.lib.vos.devel/2912</link>
    <description>_______________________________________________
vos-d mailing list
vos-d-wX/YnnOvuzchx4vD9E7Hug&lt; at &gt;public.gmane.org
http://www.interreality.org/cgi-bin/mailman/listinfo/vos-d
</description>
    <dc:creator>vos-d-wX/YnnOvuzchx4vD9E7Hug&lt; at &gt;public.gmane.org</dc:creator>
    <dc:date>2008-02-27T19:38:46</dc:date>
  </item>
  <item rdf:about="http://comments.gmane.org/gmane.comp.lib.vos.devel/2910">
    <title>Fwd: C++0x developments</title>
    <link>http://comments.gmane.org/gmane.comp.lib.vos.devel/2910</link>
    <description>


-------- Original Message --------
Subject: [liblf-dev] C++0x developments
Date: Fri, 22 Feb 2008 12:47:36 -0500
From: Bjorn Roche &lt;bjorn-WToJjXH93jLQT0dZR+AlfA&lt; at &gt;public.gmane.org&gt;
Reply-To: liblf-dev-hHKSG33TihhbjbujkaE4pw&lt; at &gt;public.gmane.org
To: liblf-dev-hHKSG33TihhbjbujkaE4pw&lt; at &gt;public.gmane.org



Hey all,

I just wanted to update everyone on the latest developments in C++0x
(hopefully that will be C++08!). Lawrence Crowl, one of the members of
the committee gave a talk to google back in may about the developments:

http://video.google.com/videoplay?docid=3528799355371049884
&lt;http://video.google.com/videoplay?docid=3528799355371049884&gt;

One of the most important things is that C++ will have built-in
support for threads, including a memory model, synchronization and
atomics. Since he gave his talk, the committee has decided to add
limited support for fences as well.

Note that GCC currently has intrinsic support for atomic operations
(http://gcc.gnu.org/onlinedocs/gcc-4.1.0/gcc/Atomic-Builtins.html
&lt;http</description>
    <dc:creator>Reed Hedges</dc:creator>
    <dc:date>2008-02-24T19:53:29</dc:date>
  </item>
  <item rdf:about="http://comments.gmane.org/gmane.comp.lib.vos.devel/2901">
    <title>templates/macros</title>
    <link>http://comments.gmane.org/gmane.comp.lib.vos.devel/2901</link>
    <description>_______________________________________________
vos-d mailing list
vos-d-wX/YnnOvuzchx4vD9E7Hug&lt; at &gt;public.gmane.org
http://www.interreality.org/cgi-bin/mailman/listinfo/vos-d
</description>
    <dc:creator>Peter Amstutz</dc:creator>
    <dc:date>2008-02-19T05:12:09</dc:date>
  </item>
  <item rdf:about="http://comments.gmane.org/gmane.comp.lib.vos.devel/2897">
    <title>Future of the Blender UI</title>
    <link>http://comments.gmane.org/gmane.comp.lib.vos.devel/2897</link>
    <description>
Here's Ton talking about some changes to the Blender UI code:
http://www.blendernation.com/2008/02/18/the-future-of-blender/

Our UI client ideas are somewhat similar to the kind of things Blender does.  If
they make the code reusable and general enough, it's possible that we could even
use it to make our UI client.   Ton seems to want to get the changes done pretty
soon. 

The internal code changes are to use a more general event system for UI and tool
actions, and make all the UI infrastructure accessible and customizable from
Python.

Reed


</description>
    <dc:creator>Reed Hedges</dc:creator>
    <dc:date>2008-02-18T15:44:46</dc:date>
  </item>
  <item rdf:about="http://comments.gmane.org/gmane.comp.lib.vos.devel/2894">
    <title>Website design ideas</title>
    <link>http://comments.gmane.org/gmane.comp.lib.vos.devel/2894</link>
    <description>
Here are two ideas I had for a new website design.  Both are rough sketches.

1. http://interreality.org/~reed/tmp/iro/index.html

2. http://interreality.org/~reed/tmp/iro/index2.html


Thoughts, ideas?


Reed
</description>
    <dc:creator>Reed Hedges</dc:creator>
    <dc:date>2008-02-18T01:06:50</dc:date>
  </item>
  <item rdf:about="http://comments.gmane.org/gmane.comp.lib.vos.devel/2892">
    <title>gc</title>
    <link>http://comments.gmane.org/gmane.comp.lib.vos.devel/2892</link>
    <description>Also spracht Lalo Martins (Fri, 15 Feb 2008 06:20:22 +0000):

Er, except we have no gc at the moment :-D so even things like the 
WebRequest object will just linger forever in the Site's vobjectTable 
until the process is restarted.

I went ahead and re-added transient views, essentially by moving the 
createView() logic from the ViewFactory to the ViewImplementation, where 
it can be overridden.  But that means I'll still be leaking WebRequest 
objects.  Is it as simple as adding a Site.releaseVobject(vw) method (to 
delete vw from the vobjectTable, therefore allowing the refcount to 
eventually reach 0)?  Or am I missing some implications?  I know later on 
we want to have a smarter, proper gc, but for the simple case...

best,
                                               Lalo Martins
</description>
    <dc:creator>Lalo Martins</dc:creator>
    <dc:date>2008-02-16T05:27:38</dc:date>
  </item>
  <item rdf:about="http://comments.gmane.org/gmane.comp.lib.vos.devel/2886">
    <title>Updated "Road Map" on Wiki</title>
    <link>http://comments.gmane.org/gmane.comp.lib.vos.devel/2886</link>
    <description>Posted at: http://interreality.org/phorum/read.php?2,180,180#msg-180
reed wrote:


I updated the "Road Map" page on the Wiki to reflect S5 plans.  Pete, please correct it if it's a bit off.  This is just a general guideline, we don't really know yet when the first S5 release will be, or whether it will be a "1.0" release or a beta or testing prerelease that is less easy to use.

http://interreality.org/wiki/VosRoadMap

Reed
</description>
    <dc:creator>reed</dc:creator>
    <dc:date>2008-02-14T14:35:40</dc:date>
  </item>
  <item rdf:about="http://comments.gmane.org/gmane.comp.lib.vos.devel/2872">
    <title>s5 build errors</title>
    <link>http://comments.gmane.org/gmane.comp.lib.vos.devel/2872</link>
    <description>

Can this be fixed, or is there a way to disable sitetest, or have scons 
skip it or something?

g++ -o debug/build/src/test/sitetest.o -c -g -Wall 
-Idebug/thirdparty/stage/include -Idebug/stage/include src/test/sitetest.cc
src/test/sitetest.cc: In function 'void sitetest_verify_signature()':
src/test/sitetest.cc:8: error: 'vos' has not been declared
src/test/sitetest.cc:8: error: expected `;' before 's'
</description>
    <dc:creator>Reed Hedges</dc:creator>
    <dc:date>2008-02-09T15:36:19</dc:date>
  </item>
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    <title>Search Engine</title>
    <description>Search the mailing list at Gmane</description>
    <name>query</name>
    <link>http://search.gmane.org/?group=$group=gmane.comp.lib.vos.devel</link>
  </textinput>
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