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  <item rdf:about="http://comments.gmane.org/gmane.comp.multimedia.puredata.general/90942">
    <title>[PD-announce] CFP - 2nd Int'l Workshop on MusicalMetacreation(MUME2013)</title>
    <link>http://comments.gmane.org/gmane.comp.multimedia.puredata.general/90942</link>
    <description>&lt;pre&gt;======================
CALL FOR PARTICIPATION
======================

((( MUME 2013 )))
2nd International Workshop on Musical Metacreation
http://www.metacreation.net/mume2013/

Held at the Ninth Annual AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE'13)
Northeastern University, Boston, Massachusetts, USA
October 14-15, 2013

----------------------

Deadline for Paper and Demo Submissions:
*** July 1, 2013 ***

======================

We are delighted to announce the 2nd International Workshop on Musical Metacreation (MUME2013) to be held October 14 and 15, 2013, in conjunction with the Ninth Annual AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE'13). MUME2013 builds on the enthusiastic response and participation we received for the inaugural workshop in 2012, which received 31 submissions, 17 of which were accepted (a 55% acceptance rate). This year the workshop has expanded to 2 days. 

Thanks to continued progress in artistic and scientific research, a new possibility has emerged in our musical relationship with technology: Generative Music or Musical Metacreation, the design and use of computer music systems which are "creative on their own". Metacreation involves using tools and techniques from artificial intelligence, artificial life, and machine learning, themselves often inspired by cognitive and life sciences. Musical Metacreation suggests exciting new opportunities to enter creative music making: discovery and exploration of novel musical styles and content, collaboration between human performers and creative software "partners", and design of systems in gaming and entertainment that dynamically generate or modify music.

MUME brings together artists, practitioners and researchers interested in developing systems that autonomously (or interactively) recognize, learn, represent, compose, complete, accompany, or interpret music. As such, we welcome contributions to the theory or practice of generative music systems and their applications in new media, digital art, and entertainment at large. Join us at MUME2013 and take part in this exciting, growing community!


Topics
======

We encourage paper and demo submissions on topics including the following:
    * Novel representations of musical information
    * Systems for autonomous or interactive music composition
    * Systems for automatic generation of expressive musical interpretation
    * Systems for learning or modelling music style and structure
    * Systems for intelligently remixing or recombining musical material
    * Advances or applications of AI, machine learning, and statistical techniques for musical purposes
    * Advances or applications of evolutionary computing or agent and multiagent-based systems for musical purposes
    * Computational models of human musical creativity
    * Techniques and systems for supporting human musical creativity
    * Online musical systems (i.e. systems with a real-time element)
    * Adaptive and generative music in video games
    * Methodologies for, and studies reporting on, evaluation of musical metacreations
    * Emerging musical styles and approaches to music production and performance involving the use of AI systems
    * Applications of musical metacreation for digital entertainment: sound design, soundtracks, interactive art, etc.


Format and Submissions
======================

The workshop will be a two day event including:
    * Presentations of FULL TECHNICAL PAPERS (8 pages maximum)
    * Presentations of POSITION PAPERS and TECHNICAL IN-PROGRESS WORK (5 pages maximum)
    * Presentations of DEMONSTRATIONS (3 pages maximum)
    * One or more PANEL SESSIONS (potential topics include international and networked collaborations, evaluation methodologies, industry engagement, generative music in art vs. games)
    
Workshop papers will be published in a Technical Report by AAAI Press and will be archived in the AAAI digital library.
Submissions should be made in AAAI, 2-column format; see instructions here: http://www.aaai.org/Publications/Author/author.php

For complete details on attendance, submissions and formatting, please  
visit the workshop website:
*** http://www.metacreation.net/mume2013/ ***


Important Dates
===============

Submission deadline: July 1, 2013
Notification date: August 6, 2013
Accepted author CRC due to AAAI Press: August 14, 2013
Workshop date: October 14-15, 2013


Workshop Organizers
===================

Dr. Philippe Pasquier (Workshop Chair)
School of Interactive Arts and Technology (SIAT)
Simon Fraser University

Dr. Arne Eigenfeldt
School for the Contemporary Arts
Simon Fraser University

Dr. Oliver Bown
Design Lab, Faculty of Architecture, Design and Planning
The University of Sydney


----------------------

http://www.metacreation.net/mume2013/

======================
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&lt;/pre&gt;</description>
    <dc:creator>Graeme McCaig</dc:creator>
    <dc:date>2013-05-18T06:45:55</dc:date>
  </item>
  <item rdf:about="http://comments.gmane.org/gmane.comp.multimedia.puredata.general/90927">
    <title>tcpserver crashes on the 34th client connection</title>
    <link>http://comments.gmane.org/gmane.comp.multimedia.puredata.general/90927</link>
    <description>&lt;pre&gt;hi all,

I've just notice [tcpserver] crashes when the 34th client try to connect
both iemnet and mrpeach are affected

iemnet version send a strange number on the 33th connection
(like 2.8686e+07) and crashes on the 34th


here is a gdb output for iem :
Program received signal SIGSEGV, Segmentation fault.
0x00007fffcdbca746 in tcpserver_connectpoll (x=0x66994c0) at tcpserver.c:503
503      x-&amp;gt;x_sr[i] = y;
(gdb) watchdog: signaling pd...


and for mrpeach :
Program received signal SIGSEGV, Segmentation fault.
0x00007fffcddaf585 in tcpserver_connectpoll (x=0xadfc1c0) at
tcpserver.c:1113
1113        outlet_float(x-&amp;gt;x_sockout, x-&amp;gt;x_sr[i]-&amp;gt;sr_fd); /* the socket
number */
(gdb) watchdog: signaling pd...


it happens on ubuntu 12.04 64 bit
pd 0.44.2
and SVN update today

i'm certainly doing something wrong to get this (like keeping clients
connected all the time)
but a crash is never welcome...

cheers

antoine
--
do it yourself
http://antoine.villeret.free.fr
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&lt;/pre&gt;</description>
    <dc:creator>Antoine Villeret</dc:creator>
    <dc:date>2013-05-16T21:57:35</dc:date>
  </item>
  <item rdf:about="http://comments.gmane.org/gmane.comp.multimedia.puredata.general/90924">
    <title>OT: raspberry pi</title>
    <link>http://comments.gmane.org/gmane.comp.multimedia.puredata.general/90924</link>
    <description>&lt;pre&gt;Hello

i just received my first raspberry doo-hickey and i am wondering what 
distro people are using.
I tried the wheezy last night and it seems okay, i installed pd-extended 
after a few tries
I was unsuccessful with getting the CCRMA distro to load onto an 8GB chip

i basically would like to have pd with pdp working, supercollider and i 
assume omxplayer

are there any other essentials i should try?

i would like to use the pi for receiving network GOs for small video 
projections on stage or to fire off small videos from other sources 
[arduino, kinect, wii etc..]


thanks in advance for any comments or help

Patrick

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&lt;/pre&gt;</description>
    <dc:creator>Patrick Pagano</dc:creator>
    <dc:date>2013-05-16T13:39:40</dc:date>
  </item>
  <item rdf:about="http://comments.gmane.org/gmane.comp.multimedia.puredata.general/90909">
    <title>redrawing arrays crashes Pd (invalid Tcl command)</title>
    <link>http://comments.gmane.org/gmane.comp.multimedia.puredata.general/90909</link>
    <description>&lt;pre&gt;Hello list,

with the current pd-extended 0.43.4, I experience random crashes when 
arrays are redrawn.

The error message always tells "invalid Tcl command", followed by a list 
of coordinates. So from my limited understanding of things, it seems 
that the Tcl instruction to redraw the array gets interrupted at random. 
I have no idea whether that is a Tcl or pd issue but in any case, it 
makes pd-extended 0.43 pretty unusable for me.

As a side-note, this happens on all OSs I have tested so far (Win7, 
WinXP, Ubuntu 12.04 64bit). Reverting to pd-extended 0.42-5 resolved all 
issues, but this is of course not the best option for the future.

Any ideas?
Thanks, Matthias

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&lt;/pre&gt;</description>
    <dc:creator>Matthias Blau</dc:creator>
    <dc:date>2013-05-15T19:57:38</dc:date>
  </item>
  <item rdf:about="http://comments.gmane.org/gmane.comp.multimedia.puredata.general/90891">
    <title>pd2png : screenshots of patchs</title>
    <link>http://comments.gmane.org/gmane.comp.multimedia.puredata.general/90891</link>
    <description>&lt;pre&gt;Hi list,

I'm following the thread about "Pd &amp;gt; svg" : 
http://lists.puredata.info/pipermail/pd-list/2013-05/102452.html

It gives me energy to make another tool. Sometimes I need to take 
screenshots of a lot of patchs to show on a website or with a panorama.

So I've made a tool with "scrot" program in GNU/Linux :
http://jeromeabel.net/files/code/pd/pd-works/scripts/pd2png.zip

I don't know if there are better solutions, simplier, cleaner and 
cross-platform.

+
Jerome

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&lt;/pre&gt;</description>
    <dc:creator>Abel Jérôme</dc:creator>
    <dc:date>2013-05-15T14:09:01</dc:date>
  </item>
  <item rdf:about="http://comments.gmane.org/gmane.comp.multimedia.puredata.general/90888">
    <title>tcpserver buffer size issues</title>
    <link>http://comments.gmane.org/gmane.comp.multimedia.puredata.general/90888</link>
    <description>&lt;pre&gt;Hi,
I am having some issues with M.Peach's [tcpserver] object. I get some spureous, incorrect messages which seem to behave in a weird way according to the buffer size. Apparently some messages are splitted. I saw in http://www.mail-archive.com/pd-dev&amp;lt; at &amp;gt;iem.at/msg06056.html that it was supposed to be a [timeout( message which would help solving this issue, but it seems it is no longer recognised?
Any help welcome!
Josep M
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&lt;/pre&gt;</description>
    <dc:creator>Jeppi Jeppi</dc:creator>
    <dc:date>2013-05-15T08:11:45</dc:date>
  </item>
  <item rdf:about="http://comments.gmane.org/gmane.comp.multimedia.puredata.general/90884">
    <title>PDP test release</title>
    <link>http://comments.gmane.org/gmane.comp.multimedia.puredata.general/90884</link>
    <description>&lt;pre&gt;Hello,

There's a PDP release in the pipeline:

0.14.0:
         Port ia32 MMX assembly code to GCC extensions (MMX support on 
amd64)
         Add V4L2 support to pdp_v4l (merge with pdp_v4l2)
         Distill zl (Zwizwa Lib) from PDP and libprim/PF code.

This is quite a big change internally and is not 100% stable yet.  It
should be functionally equivalent with previous version.  I'm going to
put out what I have now for people that like to try it out.  If you
run into a bug, post here or send it to pdp&amp;lt; at &amp;gt;zwizwa.be

http://zwizwa.be/pd/pdp/test/pdp-darcs-20130514_145023.tar.gz

Some known issues are GLX crashes when texture size changes and V4L1
support being broken.

( See pdp_v4l_hack for a new camera-specific setup hack that was
necessary to get high FPS on a Microsoft cam.  It might be useful for
other cams too. )

Cheers
Tom


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&lt;/pre&gt;</description>
    <dc:creator>Tom Schouten</dc:creator>
    <dc:date>2013-05-14T19:35:17</dc:date>
  </item>
  <item rdf:about="http://comments.gmane.org/gmane.comp.multimedia.puredata.general/90879">
    <title>indexable list?</title>
    <link>http://comments.gmane.org/gmane.comp.multimedia.puredata.general/90879</link>
    <description>&lt;pre&gt;Hi all,
just a question...what would be the simplest approach to replace a nth-symbol in a list?

I mean, changing

[one two three (

into

[one five three (

without tricky list splits?


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&lt;/pre&gt;</description>
    <dc:creator>Jeppi Jeppi</dc:creator>
    <dc:date>2013-05-14T18:31:55</dc:date>
  </item>
  <item rdf:about="http://comments.gmane.org/gmane.comp.multimedia.puredata.general/90871">
    <title>[PD-announce] CFP Solid Interfaces &amp; Urban Games: DigitalGames inthe Public Space</title>
    <link>http://comments.gmane.org/gmane.comp.multimedia.puredata.general/90871</link>
    <description>&lt;pre&gt;

Please spread!

////////////////////////////////////////////


*Solid Interfaces &amp;amp; Urban Games: Digital Games in the Public Space. Call 
for Projects*

Open Call for project proposals to be developed during a production 
workshop for the creation of video games related to public space and the 
city as an interface (July 1-7, 2013) in Medialab-Prado (Madrid, Spain).

During seven days of intensive work, ideas will be tested and prototypes 
developed by working with partners and technical assistants.

Deadline: May 31, 2013.

More information and submissions: 
http://medialab-prado.es/article/convocatoria_interfaces_solidas


_Framework_

In recent years, the video game experience has outgrown TV screens, game 
consoles and laptops, becoming increasingly ubiquitous. The availability 
of mobile devices, tablets, sensors, geolocation services, augmented 
realities and media facades has allowed the development of new game 
ideas experimentally and as a prototype. At the forefront of these game 
forms, which take place in some cases without the screen as an 
interface, is the interaction with other users and with the environment.

Moreover, commercial controllers like Wiimote or Kinect have popularized 
the idea of the game away from the traditional game controller, 
transforming the game into a complete physical experience.

This workshop proposes to think about games in the public space as an 
opportunity to generate other uses of the city and connections among its 
citizens.

_Lines of Work_

The selection will consider ideas and projects that are already taking 
place and address one of the following elements:

· The use of urban furniture as an interface for the game
· Media Façade
· Non-random Games
· Interaction with the space
· Place specific
· Networked City


_Methodology_

A maximum of 4 projects will be selected and developed collaboratively 
in this intensive workshop with the support of tutors, technical 
assistants and partners.

Once projects are selected, there will be an open call for 
collaborators, who will be fairly selected by the organization and the 
project promoters.

Open Call for collaborators. June 6 - 30, 2013

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&lt;/pre&gt;</description>
    <dc:creator>Medialab-Prado Comunicación</dc:creator>
    <dc:date>2013-05-14T16:41:00</dc:date>
  </item>
  <item rdf:about="http://comments.gmane.org/gmane.comp.multimedia.puredata.general/90863">
    <title>RE : Re:  Pd Development "Reverse Kickstarter"</title>
    <link>http://comments.gmane.org/gmane.comp.multimedia.puredata.general/90863</link>
    <description>&lt;pre&gt;None of the softwares I know of have old versions able to open files made with newer versions, even pd dont do this...


 What about using paypal?

Patrice Colet 

-------- Message d'origine --------
De : Jonathan Wilkes &amp;lt;jancsika&amp;lt; at &amp;gt;yahoo.com&amp;gt; 
Date : 13/05/2013  23:09  (GMT+00:00) 
A : Andy Farnell &amp;lt;padawan12&amp;lt; at &amp;gt;obiwannabe.co.uk&amp;gt; 
Cc : pd list &amp;lt;pd-list&amp;lt; at &amp;gt;iem.at&amp;gt; 
Objet : Re: [PD] Pd Development "Reverse Kickstarter" 
 







Hehe.  I think there's a South American country that did
something like that wrt the rain forest, like you could invest
in a fund for them _not_ to develop certain regions.


or you get your dog to take a dump on their lawn.




Thanks!

-Jonathan









On Mon, May 13, 2013 at 02:26:13PM -0700, Jonathan Wilkes wrote:


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&lt;/pre&gt;</description>
    <dc:creator>colet.patrice</dc:creator>
    <dc:date>2013-05-14T11:08:26</dc:date>
  </item>
  <item rdf:about="http://comments.gmane.org/gmane.comp.multimedia.puredata.general/90852">
    <title>Pd Development "Reverse Kickstarter"</title>
    <link>http://comments.gmane.org/gmane.comp.multimedia.puredata.general/90852</link>
    <description>&lt;pre&gt;Hi List,
     I'd like to try a method of getting paid for doing Pd work which I will call a "Reverse" Kickstarter".  Basically I'll work on the aspects of Pd I'm currently working on through the month of May, full time, then at the beginning of June if anyone wants to pay me for the work I finish up to that point I'll do another month's work, full time, if a particular goal is reached.  This way the Pd community will end up with the benefit of my work at the beginning of June at no risk/cost, and I'll do a lot of the work I would have done anyway (though devoting more time to it than I would have otherwise).
     I call it a "Reverse Kickstarter" for this reason-- if the work I complete in May is enough for someone to donate X amound of money, then even if I fail to produce anything of value in June the donor still got something of value for their donation.  Of course I plan on continuing to develop and hopefully getting better at it as I learn, but the point is instead of trying to garner a buzz around potential development (and most Kickstarter projects fail, so its risky), I instead garner a buzz around actual development for which potential donors can reward me, use as a gauge for what my future development will be, or both.

Here's what I'm currently working on:

* [canvasinfo], [pdinfo], and [classinfo] objects to streamline getting information about parts of Pd that do not have xlets for messages: implemented, but does not include all pd attributes yet (like audio/midi devices)
* jump-on-click and bar graph style options for "Put" menu arrays: implemented, but I need to do more testing and make it possible to change the baseline for data structure arrays based on quanta values
* centralized "Preferences" dialog with tabs for General, Audio, Midi, GUI, and possibly some others: just started implementing it, will work on it for the next few days
* improve tooltips: show tip next to mouse location, and have separate canvas tip for stuff like pddplink to show firefox-style link address. add xlet descriptions, so you can get one or two word description of what the xlet does in addition to its method (handy for objects like [vcf~], [tabread], etc.)
* use libname-meta.pd file to find aliases for objects with a creator name that cannot be a c function name (like "&amp;gt;~")

And some future stuff:
* use Xapian for better search-plugin speed and functionality
* [drawimage] for data structures
* building Pd using MinGW from GNU/Linux: unless someone already has this working...
* gui-plugin to export pd patch to svg
* way to embed pd source in svg, or use &amp;lt;g&amp;gt; to group things per object
* adding a function to make it easy to parse comma-separated A_GIMME args to an object as named args.  Thus for [someobject foo 1 2 3, bar 1 2 3 4, blah bee], there should be a  function that can be used inside of someobject_new for which the author can ask for the "foo" args and retrieve "1 2 3" (maybe by returning the indices to the first and last arg of "foo").  That will match the syntax of message boxes and give external developers an easy and consistent way to do named args.

All of my work will hopefully follow these guidelines:
* does not break patches.  Question: while all changes I'm making will let old Pd files run on revised Pd, do the files written by revised Pd have to run on old Pd?
* preference given to generally useful development.  (maybe [drawimage] is an exception since few people use data structures, so I'll put that one last.)
* preference given to development that makes Pd more accessible to new users.

I'll look at the easiest ways to get the process rolling.  I really like Paul Davis' donation "progress bar" on the Ardour website, so I might try getting something like that on my website.

Furthermore, if anyone has some general features they think are missing from Pd and want to donate specifically for them, I'd be happy to look at those too.  But for May at least I'd like to try to focus on what I'm currently working on.

I still need to figure out a good target to start out with and the easiest payment system to use.  So suggestions are certainly welcome about that or anything else. :)

-Jonathan
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&lt;/pre&gt;</description>
    <dc:creator>Jonathan Wilkes</dc:creator>
    <dc:date>2013-05-13T21:26:13</dc:date>
  </item>
  <item rdf:about="http://comments.gmane.org/gmane.comp.multimedia.puredata.general/90851">
    <title>NYC in June</title>
    <link>http://comments.gmane.org/gmane.comp.multimedia.puredata.general/90851</link>
    <description>&lt;pre&gt;Hi everyone!

I´m going to New York for the ITP Summer Camp in June. I am also producing
a hacker workshop, that I will send more info later.

But right now I have a big question: what is going on in town that I should
know about? Any workshops, classes, exhibitions, events...?

Hans, anything...?

Best,

Leandro
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&lt;/pre&gt;</description>
    <dc:creator>Leandro da Mota Damasceno</dc:creator>
    <dc:date>2013-05-13T20:31:32</dc:date>
  </item>
  <item rdf:about="http://comments.gmane.org/gmane.comp.multimedia.puredata.general/90847">
    <title>[PD-announce] 1000 Years of Control (workshop led by Theo Burt-Barcelona)</title>
    <link>http://comments.gmane.org/gmane.comp.multimedia.puredata.general/90847</link>
    <description>&lt;pre&gt;ca: [ http://lullcec.org/ca/2013/workshops/1000-anys-de-control/ ]
es: [ http://lullcec.org/es/2013/workshops/1000-anys-de-control/ ]

This workshop will provide an introduction to sound synthesis and the 
creation of autonomous and interactive music systems. The workshop will 
examine what happens when we return to the sounds of classic subtractive 
and FM synthesis but subsitute the common MIDI interface (which is 
structured around traditional Western notions of music) for an 
alternative system. While there will still be control over the basic 
parameters of synthesis, this new approach will change the way we create 
and structure the music and lead us towards new aesthetic outcomes. The 
workshop will combine the use of the open source software Pure Data with 
new software created specifically for this workshop.

Concepts:

- Techniques for generative composition and sound synthesis
- New interfaces to structuring sound in reaction to traditional 
Western musical notions
- Evaluation and discussion of the interactions between the artist, the 
technology used and musical aesthetics

Level: Beginners. Although some familiarity with sound synthesis is 
welcome, no previous programming experience or knowledge of PureData is 
required.

Tutor: Theo Burt
Theo Burt (b.1979, Falmouth, UK) works with computer sound, video and 
light, drawing on the perceptual relationships between sound and image 
and exploring the aesthetic application of technology.

Dates:

Monday 20.05.2013, 18:30-21:30h
Wednesday 22.05.2013, 18:30-21:30h
Thursday 23.05.2013, 18:00-22:00h
Monday 27.05.2013, 18:30-21:30h
Wednesday 29.05.2013, 18:30-21:30h
Thursday 30.05.2013, 18:00-22:00h

Location: Hangar. Passatge del Marquès de Santa Isabel, 40. Barcelona. 
Metro Poblenou.

Price: Free

To sign up, please send an email to info&amp;lt; at &amp;gt;lullcec.org with a brief text 
outlining your background and motivation for attending the workshop. 
Note that applications from candidates unable to attend the course in 
its entirety will be declined.

+info: [ http://lullcec.org/en/2013/workshops/1000-anys-de-control/ ]

This workshop has been coordinated by l’ull cec for Hangar.

-------------------------
web:      [ http://lullcec.org ]
facebook: [ http://facebook.com/lullcec ]
twitter:  [ http://twitter.com/lullcec ]

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&lt;/pre&gt;</description>
    <dc:creator>l'ull cec</dc:creator>
    <dc:date>2013-05-13T14:57:44</dc:date>
  </item>
  <item rdf:about="http://comments.gmane.org/gmane.comp.multimedia.puredata.general/90844">
    <title>[PD-announce] Berlin Workshop: Complex dynamical sonic systems</title>
    <link>http://comments.gmane.org/gmane.comp.multimedia.puredata.general/90844</link>
    <description>&lt;pre&gt;"Complex dynamical sonic systems based on nonlinear feedback networks" 
by Dario Sanfilippo

COST: 25€

WHEN: 20th of May

TIME: 11:30-13:00 / lunch / 14:00-17:00

WHERE: N.K. | Elsenstr. 52/2.Hinterhaus Etage 2, Berlin, Germany 12059 
| www.nkprojekt.de

FULL INFO: 
http://www.nkprojekt.de/complex-dynamical-sonic-systems-based-on-nonli 
near-feedback-networks/

In this workshop I will discuss complex dynamical feedback systems for 
human-machine interaction performance, autonomous sound installations 
and non-conventional sound synthesis. The workshop will be divided into 
two parts: a theoretical one, and a more practical one. In the first 
part, I will talk about the properties of feedback systems from a 
systemic and cybernetic perspective within the framework of emergent and 
complex phenomena, along with theoretical concepts related to such an 
approach for creative practices. In the second part, I will present some 
of my works and techniques, and the implementation of such systems 
through the Pure Data programming environment, analog devices or other 
softwares, although such systems can be machine-independent and the 
technical description provided makes it possible to implement these 
techniques in other environments.

&lt;/pre&gt;</description>
    <dc:creator>Derek Holzer</dc:creator>
    <dc:date>2013-05-13T11:05:58</dc:date>
  </item>
  <item rdf:about="http://comments.gmane.org/gmane.comp.multimedia.puredata.general/90843">
    <title>[PD-announce] Berlin Workshop: Complex dynamical sonic systems</title>
    <link>http://comments.gmane.org/gmane.comp.multimedia.puredata.general/90843</link>
    <description>&lt;pre&gt;"Complex dynamical sonic systems based on nonlinear feedback networks"
Dario Sanfilippo

COST: 25€

WHEN: 20th of May

TIME: 11:30-13:00 / lunch / 14:00-17:00

WHERE: N.K. | Elsenstr. 52/2.Hinterhaus Etage 2, Berlin, Germany 12059 | 
www.nkprojekt.de

FULL INFO: 
http://www.nkprojekt.de/complex-dynamical-sonic-systems-based-on-nonli 
near-feedback-networks/

In this workshop I will discuss complex dynamical feedback systems for 
human-machine interaction performance, autonomous sound installations 
and non-conventional sound synthesis. The workshop will be divided into 
two parts: a theoretical one, and a more practical one. In the first 
part, I will talk about the properties of feedback systems from a 
systemic and cybernetic perspective within the framework of emergent and 
complex phenomena, along with theoretical concepts related to such an 
approach for creative practices. In the second part, I will present some 
of my works and techniques, and the implementation of such systems 
through the Pure Data programming environment, analog devices or other 
softwares, although such systems can be machine-independent and the 
technical description provided makes it possible to implement these 
techniques in other environments.

&lt;/pre&gt;</description>
    <dc:creator>Derek Holzer</dc:creator>
    <dc:date>2013-05-13T11:04:06</dc:date>
  </item>
  <item rdf:about="http://comments.gmane.org/gmane.comp.multimedia.puredata.general/90842">
    <title>Crossfade between 2 rj lib save states?</title>
    <link>http://comments.gmane.org/gmane.comp.multimedia.puredata.general/90842</link>
    <description>&lt;pre&gt;Coming back to pd after a stint in the real world. Have an idea for a patch.

Would it be possible to crossfade between 2 rj lib save states?

My idea is to adopt a 2 turntables kind of philosophy, where you can change the state in the save state or 'deck' that's not being read. Thus you could cue up the next preset then crossfade over to it or do a quick cut over to it.

The interpolation of parameters I can manage.

I'm just wondering how I would have to modify the saving mechanism in the rj abstraction so that I could have two running side by side?

Cheers all,
John.
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&lt;/pre&gt;</description>
    <dc:creator>JF</dc:creator>
    <dc:date>2013-05-13T08:44:39</dc:date>
  </item>
  <item rdf:about="http://comments.gmane.org/gmane.comp.multimedia.puredata.general/90836">
    <title>How to build Flext with MinGW on Windows XP</title>
    <link>http://comments.gmane.org/gmane.comp.multimedia.puredata.general/90836</link>
    <description>&lt;pre&gt;Hi List,
     Here's a walkthrough I've written for João Pais to build the Leapmotion external on a Windows machine:

http://www.jonathanwilkes.net/?p=201


Unfortunately it looks like that particular external relies on a SDK from the vendor that requires the user to join a mailinglist and (probably) agree to some terms, which I'm not willing to do.  If anyone has a Leapmotion device and wants to tell me what steps to add to my walkthrough I'll be happy to update it (as well as making suggestions if you can't get the external to compile).

After reading about Apple's signing policy for apps, I added a few politically-motivated "digressions" that briefly touch on the problems of habitually using general-purpose computers with software that doesn't adhere to the four freedoms[1] of the GNU GPL[2].

-Jonathan


[1] http://www.gnu.org/philosophy/free-sw.html
[2] 3-Clause BSD and other licenses used by some of the code/externals in Pd-extended also guarantee those same four freedoms for the user of the software.  The difference is essentially that these other licenses don't make it a legal requirement for the user to follow the "golden rule" if they decide to redistribute the software.  (Licenses like the GPL which do make this requirement are also referred to as "copyleft" licenses.)

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&lt;/pre&gt;</description>
    <dc:creator>Jonathan Wilkes</dc:creator>
    <dc:date>2013-05-11T18:25:44</dc:date>
  </item>
  <item rdf:about="http://comments.gmane.org/gmane.comp.multimedia.puredata.general/90831">
    <title>Pd blog</title>
    <link>http://comments.gmane.org/gmane.comp.multimedia.puredata.general/90831</link>
    <description>&lt;pre&gt;Hey Guys (and Gals) 
I've not been closely involved in the Pd mailing list for some time, but I thought you should know...
I've recently started some public speaking including some pure data live coding, an example can be found here http://devslovebacon.com/conferences/bacon-2013/talks/defining-music-recreational-programming-and-pure-dataThis speaking has kick-started a blog I've been planning to start writing for a while, with pure data recipes and tutorials. I'd be interested to hear how you guys find it, at www.andrewfaraday.com
Regards
Andrew Faraday       _______________________________________________
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&lt;/pre&gt;</description>
    <dc:creator>Andrew Faraday</dc:creator>
    <dc:date>2013-05-11T14:06:02</dc:date>
  </item>
  <item rdf:about="http://comments.gmane.org/gmane.comp.multimedia.puredata.general/90830">
    <title>Pd-ext Submitting new relase</title>
    <link>http://comments.gmane.org/gmane.comp.multimedia.puredata.general/90830</link>
    <description>&lt;pre&gt;Hello,

I wanted to submit a new release of the jmmmp library. I've uploaded the
files to svn, but I guess I need to say somewhere which files are to be
included in the next release.
Is the link at http://puredata.info/docs/developer/MergingHowto still up to
date? If not, is the correct link at http://puredata.info/docs/developer ?

Best,

jmmmp
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&lt;/pre&gt;</description>
    <dc:creator>João Pais</dc:creator>
    <dc:date>2013-05-11T08:11:20</dc:date>
  </item>
  <item rdf:about="http://comments.gmane.org/gmane.comp.multimedia.puredata.general/90810">
    <title>Edirol UA25 on rPi (was) ESI Gigaport HD+ on RPI</title>
    <link>http://comments.gmane.org/gmane.comp.multimedia.puredata.general/90810</link>
    <description>&lt;pre&gt;Hi Miller,

Just spotted this and remembered you mentioned an Edirol UA25:

'I've found that with my Edirol UA-25 I have to disable Advance mode in
order to make it work in full duplex with JACK.'

From here:
http://www.raspberrypi.org/phpBB3/viewtopic.php?p=286222#p286222

Regards,

Julian


On 27 April 2013 16:25, Miller Puckette &amp;lt;msp&amp;lt; at &amp;gt;ucsd.edu&amp;gt; wrote:

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&lt;/pre&gt;</description>
    <dc:creator>Julian Brooks</dc:creator>
    <dc:date>2013-05-10T01:37:54</dc:date>
  </item>
  <item rdf:about="http://comments.gmane.org/gmane.comp.multimedia.puredata.general/90797">
    <title>udp stream audio from gstreamer (to puredata)</title>
    <link>http://comments.gmane.org/gmane.comp.multimedia.puredata.general/90797</link>
    <description>&lt;pre&gt;hello,


I try to stream audio (wav) from a rasperry pi with Gstreamer and catch it
in puredata with [udpreceive~]

I am wondering if this is possible ?

To stream I use the following command :
*gst-launch-1.0 -v alsasrc device=hw:1,0 ! udpsink host=192.168.2.102
port=5001*

when I send the message [info( to [udpreceive~] I can see there is see
something coming from the pi but I don't succeed to get any sound...

in the pd-window I got the following error message: *udpreceive~: bad
header tag (1)*

I guess itś related to the blocksize argument and I miss some arguments in
gstreamer to communicate  ?


thanks you for your help

stéfan
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&lt;/pre&gt;</description>
    <dc:creator>stéfan piat</dc:creator>
    <dc:date>2013-05-09T15:19:40</dc:date>
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