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    <title>Gmane</title>
    <url>http://gmane.org/img/gmane-25t.png</url>
    <link>http://gmane.org</link>
  </image>
  <item rdf:about="http://comments.gmane.org/gmane.comp.lib.vos.devel/2997">
    <title>Sorry, need another test message</title>
    <link>http://comments.gmane.org/gmane.comp.lib.vos.devel/2997</link>
    <description>
Just want to make sure the list still works after changing something...

Reed


</description>
    <dc:creator>Reed Hedges</dc:creator>
    <dc:date>2008-08-23T23:49:24</dc:date>
  </item>
  <item rdf:about="http://comments.gmane.org/gmane.comp.lib.vos.devel/2996">
    <title>test message</title>
    <link>http://comments.gmane.org/gmane.comp.lib.vos.devel/2996</link>
    <description>This is a test message. Ignore.

(Reed)

[2fn]
</description>
    <dc:creator>vos-d-wX/YnnOvuzchx4vD9E7Hug&lt; at &gt;public.gmane.org</dc:creator>
    <dc:date>2008-08-23T23:38:24</dc:date>
  </item>
  <item rdf:about="http://comments.gmane.org/gmane.comp.lib.vos.devel/2993">
    <title>Site is back up</title>
    <link>http://comments.gmane.org/gmane.comp.lib.vos.devel/2993</link>
    <description>Posted at: http://interreality.org/phorum/read.php?2,293,293#msg-293
reed wrote:

The website and email are back now. There was some problem in rebooting after moving the server to a new location.

Reed
</description>
    <dc:creator>reed</dc:creator>
    <dc:date>2008-08-23T00:32:15</dc:date>
  </item>
  <item rdf:about="http://comments.gmane.org/gmane.comp.lib.vos.devel/2991">
    <title>property "shader"</title>
    <link>http://comments.gmane.org/gmane.comp.lib.vos.devel/2991</link>
    <description>Just got back from SIGGRAPH a couple days ago.

This year's unofficial technical theme was "the year of general  
purpose computing on GPUs (GPGPUs)".  This got me thinking about how  
the CPU controlling the GPU is  like a server and client  
communicating over a network.  Just like giving the user a high  
quality, low latency experience means moving computation to the  
client, getting better graphics performance means moving computation  
to the GPU.  What is interesting is that the programming model for  
GPUs is relatively standardized, and is based on functional  
programming principals that avoid side effects (which is what makes  
massive parallelism possible.)  They define transformations of some  
input data to some output data.

So my idea is that in VOS, one could associate a property value with  
a "property shader" which defined a transformation of that data.   
This could include typical graphics functions (vertex shaders,  
fragment shaders) but also be applied further up the graphics  
pipeline, for example to interpolate the world position of a moving  
character based on the last know position and some time step, or  
render effects like speech bubbles.  The latter case is interesting  
because it splits up the event into a semantic part (the text message  
being communicating) and a presentation part (the shader that draws it).

The interesting thing about GPUs that I didn't realize until last  
week is that they have been abstracted behind a virtual machine  
model; this means moving shader programs around the network in source  
or bytecode form is realistic since it will be compiled to the native  
architecture on the fly.  The upcoming OpenCL ("Open Compute Library"  
or "Open Computing Language") is interesting since it's an attempt to  
standardize the CPU/GPU interface backed by the Khronos group (the  
same people that maintain the OpenGL spec.)

All that said, VOS is pretty far away from actually trying out these  
ideas, but I wanted to throw the idea out there.

[ Peter Amstutz ][ tetron-wX/YnnOvuzchx4vD9E7Hug&lt; at &gt;public.gmane.org ] 
[peter.amstutz-Tm69T9whmJaaMJb+Lgu22Q&lt; at &gt;public.gmane.org]
[Lead Programmer][Interreality Project][Virtual Reality for the  
Internet]
[ VOS: Next Generation Internet Communication][ http:// 
interreality.org ]
[ http://interreality.org/~tetron ][ pgpkey:  pgpkeys.mit.edu   
18C21DF7 ]
</description>
    <dc:creator>Peter Amstutz</dc:creator>
    <dc:date>2008-08-19T01:29:31</dc:date>
  </item>
  <item rdf:about="http://comments.gmane.org/gmane.comp.lib.vos.devel/2987">
    <title>All you need is a blue pilule. , vos-d-wX/YnnOvuzchx4vD9E7Hug&lt; at &gt;public.gmane.org</title>
    <link>http://comments.gmane.org/gmane.comp.lib.vos.devel/2987</link>
    <description>_______________________________________________
vos-d mailing list
vos-d-wX/YnnOvuzchx4vD9E7Hug&lt; at &gt;public.gmane.org
http://www.interreality.org/cgi-bin/mailman/listinfo/vos-d
</description>
    <dc:creator>VIAGRA ® Trusted Shop</dc:creator>
    <dc:date>2008-08-18T04:59:39</dc:date>
  </item>
  <item rdf:about="http://comments.gmane.org/gmane.comp.lib.vos.devel/2986">
    <title>Why not? :)</title>
    <link>http://comments.gmane.org/gmane.comp.lib.vos.devel/2986</link>
    <description>Posted at: http://interreality.org/phorum/read.php?2,286,286#msg-286
Malx wrote:

Hello!

I have seen this project a while ago and still it hard to grasp :)
Sorry if I miss the point.

Do you know the language:
http://www.iolanguage.com/
http://www.quag.geek.nz/io/getting-started/

 It is very small and easily embeddable language. It is Object oriented but very simple. It has no classes, but only objects (same as JS). And instead of methods it has messages ( File.open() is actually "send message 'open(param)' to object File). All things there are objects - numbers, base library, key words - they are just ordinary objects.

 So why I mention it?


 Why not to build VOS on top of existing language implementation? :)))



 Instead of scripting bindings - you get whole language for scripting.
 Instead of recreating object environment - you just use existing one.
 Instead of hard way of creating all object in C++ you could use most of scripting language and implement base library objects in C/C++ and embed them as IO objects.
This will help newcomers a lot - just write scripts to make content.

http://www.quag.geek.nz/io/visual/
 (could you draw something like this for VOS? ;)

 It will simplify thing alot.

 If you think that it is not possible in internet environment I will not agree. Simple example - if you try to reference non existing object that will not end you program. It will load that object from file instead and program just continues. Same way it could import remote object from external server or deliver a message to it (this part needs to be done :) ).

 Malx
</description>
    <dc:creator>Malx</dc:creator>
    <dc:date>2008-08-14T18:53:44</dc:date>
  </item>
  <item rdf:about="http://comments.gmane.org/gmane.comp.lib.vos.devel/2984">
    <title>Rough graphs of #vos channel activity</title>
    <link>http://comments.gmane.org/gmane.comp.lib.vos.devel/2984</link>
    <description>

First two graphs, averages of number of users on the channel.

Not a great gauge of activity or when the best time to be on the 
channel, since most of the activity on #vos is just lurking.

Since there's a small number of users, we can look more closely at who 
is on when I think.  I think charting that is beyond the capabilities of 
gnumeric though... will need to think about that.

I'm tempted to just put some basic graphic features in my Qt UI 
prototype and write a function to load a text file into dummy vobjects 
for use in that UI...

Reed

</description>
    <dc:creator>Reed Hedges</dc:creator>
    <dc:date>2008-08-07T23:39:14</dc:date>
  </item>
  <item rdf:about="http://comments.gmane.org/gmane.comp.lib.vos.devel/2982">
    <title>[Fwd: [Foxgui-users] On unemployment insurance again..]</title>
    <link>http://comments.gmane.org/gmane.comp.lib.vos.devel/2982</link>
    <description>Uh
-------- Forwarded Message --------
From: HEBLACK, J &lt;jason.heblack&lt; at &gt;sbcglobal.net&gt;
Reply-To: jason.heblack&lt; at &gt;sbcglobal.net
To: Иван Васильев &lt;sawerset&lt; at &gt;i.ua&gt;
Cc: jasonheblack&lt; at &gt;mail2world.com &lt;jasonheblack&lt; at &gt;mail2world.com&gt;,
foxgui-users&lt; at &gt;lists.sourceforge.net
Subject: [Foxgui-users] On unemployment insurance again..
Date: Fri, 01 Aug 2008 10:12:22 -0700

http://thesame.net/THESAMENET/accounts/000.000.0000/RESUME.html


</description>
    <dc:creator>HEBLACK, J</dc:creator>
    <dc:date>2008-08-01T17:16:08</dc:date>
  </item>
  <item rdf:about="http://comments.gmane.org/gmane.comp.lib.vos.devel/2973">
    <title>Project: Zephan</title>
    <link>http://comments.gmane.org/gmane.comp.lib.vos.devel/2973</link>
    <description>

I have a new top priority project that must compete with VOS -- Zephan 
Isaac was born on Friday at 7:30 PM!  Though so far he's been great and 
we're well rested (so far) and on top of the world.

More photos and news will be on my web site and on flickr in the 
upcoming weeks.

Reed


</description>
    <dc:creator>Reed Hedges</dc:creator>
    <dc:date>2008-07-30T15:51:27</dc:date>
  </item>
  <item rdf:about="http://comments.gmane.org/gmane.comp.lib.vos.devel/2971">
    <title>getting back on track</title>
    <link>http://comments.gmane.org/gmane.comp.lib.vos.devel/2971</link>
    <description>I just wanted to mention that I have recently started taking the  
train to work instead of driving.  This gives me about 45 minutes  
each way of reliable, uninterrupted time to do a bit of hacking, so I  
will finally be able to get back on track working on VOS after a  
couple months of coding drought.  Since my laptop is a MacBook Pro,  
the first order of business will probably be to get the voss5 branch  
to work on OS X.  The commuter rail also offers a 802.11 to cellular  
bridge so I even have Internet access!

There are still some outstanding design issues I am mulling over,  
once I have resolved the immediate issues with my development  
environment, we'll have to restart the conversation on design and  
strategy.

[ Peter Amstutz ][ tetron-wX/YnnOvuzchx4vD9E7Hug&lt; at &gt;public.gmane.org ] 
[peter.amstutz-Tm69T9whmJaaMJb+Lgu22Q&lt; at &gt;public.gmane.org]
[Lead Programmer][Interreality Project][Virtual Reality for the  
Internet]
[ VOS: Next Generation Internet Communication][ http:// 
interreality.org ]
[ http://interreality.org/~tetron ][ pgpkey:  pgpkeys.mit.edu   
18C21DF7 ]
</description>
    <dc:creator>Peter Amstutz</dc:creator>
    <dc:date>2008-07-03T02:57:22</dc:date>
  </item>
  <item rdf:about="http://comments.gmane.org/gmane.comp.lib.vos.devel/2969">
    <title>Web Site</title>
    <link>http://comments.gmane.org/gmane.comp.lib.vos.devel/2969</link>
    <description>
Am thinking of switching over to the new website I was working on earlier
(http://interreality.org:4088), but without the half-assed
background image.  Would be nice to create a nicer one but don't have time.

I'll also do an editing and clarity pass to try to improve whatever wording I
can, and fix up the layout and Javascript issues.

I do think I'm just going to dump everything to a Wiki, either the current Moin, or
migrate to MediaWiki or something else.  It was great to eat our own dogfood by 
using VOS for the website, and it triggered some useful features and fixies, 
but that S4 dogfood is pretty stale by now!   If we get further along in S5 and
reimplement hypervos or something hypervos-like using it we can move the site 
back into that (and having available what the wiki gives us will be a good
features goal).

I'll include the current wiki pages but not really link them to the main site
except selectively, to avoid linking in too much confusing info... maybe have an
"s4" category that collects all the potentially out of date info, and seperate
out "ideas" from current info.

Reed


</description>
    <dc:creator>Reed Hedges</dc:creator>
    <dc:date>2008-06-30T17:47:35</dc:date>
  </item>
  <item rdf:about="http://comments.gmane.org/gmane.comp.lib.vos.devel/2967">
    <title>Undeliverable - Recipient does not exist</title>
    <link>http://comments.gmane.org/gmane.comp.lib.vos.devel/2967</link>
    <description>Your message did not reach some or all of the intended recipients.  The
e-mail account does not exist.  Check the e-mail address or contact the
recipient directly to confirm the address.

"F. Muller Watches" &lt;msdtaz-B643rjcfcdQ&lt; at &gt;public.gmane.org&gt;
_______________________________________________
vos-d mailing list
vos-d-wX/YnnOvuzchx4vD9E7Hug&lt; at &gt;public.gmane.org
http://www.interreality.org/cgi-bin/mailman/listinfo/vos-d
</description>
    <dc:creator>Replica Watch Dealer </dc:creator>
    <dc:date>2008-06-17T11:33:10</dc:date>
  </item>
  <item rdf:about="http://comments.gmane.org/gmane.comp.lib.vos.devel/2966">
    <title>Undeliverable - Recipient does not exist</title>
    <link>http://comments.gmane.org/gmane.comp.lib.vos.devel/2966</link>
    <description>Your message did not reach some or all of the intended recipients.  The
e-mail account does not exist.  Check the e-mail address or contact the
recipient directly to confirm the address.

&lt;mshieldsx-B643rjcfcdQ&lt; at &gt;public.gmane.org&gt;
_______________________________________________
vos-d mailing list
vos-d-wX/YnnOvuzchx4vD9E7Hug&lt; at &gt;public.gmane.org
http://www.interreality.org/cgi-bin/mailman/listinfo/vos-d
</description>
    <dc:creator>alberto alena</dc:creator>
    <dc:date>2008-06-17T11:29:25</dc:date>
  </item>
  <item rdf:about="http://comments.gmane.org/gmane.comp.lib.vos.devel/2965">
    <title>Undeliverable - Recipient does not exist</title>
    <link>http://comments.gmane.org/gmane.comp.lib.vos.devel/2965</link>
    <description>Your message did not reach some or all of the intended recipients.  The
e-mail account does not exist.  Check the e-mail address or contact the
recipient directly to confirm the address.

&lt;6624240-B643rjcfcdQ&lt; at &gt;public.gmane.org&gt;
_______________________________________________
vos-d mailing list
vos-d-wX/YnnOvuzchx4vD9E7Hug&lt; at &gt;public.gmane.org
http://www.interreality.org/cgi-bin/mailman/listinfo/vos-d
</description>
    <dc:creator>alard godwin</dc:creator>
    <dc:date>2008-06-17T11:27:57</dc:date>
  </item>
  <item rdf:about="http://comments.gmane.org/gmane.comp.lib.vos.devel/2964">
    <title>Overview of Topicscape</title>
    <link>http://comments.gmane.org/gmane.comp.lib.vos.devel/2964</link>
    <description>
A tool that combines a 3D representation of a map or graph, and different views
for documents etc. in the tree.

http://www.informationtamers.com/Personal-journey-in-information-management.html

Second page starts talking about visual representations.

Reed


</description>
    <dc:creator>Reed Hedges</dc:creator>
    <dc:date>2008-06-13T18:16:50</dc:date>
  </item>
  <item rdf:about="http://comments.gmane.org/gmane.comp.lib.vos.devel/2962">
    <title>Irritated by wxwidgets</title>
    <link>http://comments.gmane.org/gmane.comp.lib.vos.devel/2962</link>
    <description>Hey,

I (Blackhesonja) put in a bug report about their (wxwidgets) 
wxbase-networking stuff. The wxbase networking-stuff did not 
work unless one line in their source-code was removed. After 
removing that one-line in their source code networking would 
work but I-felt that there were other bugs!

This was the offending line:
bool has_event_loop = wxTheApp-&gt;GetTraits() ? 
(wxTheApp-&gt;GetTraits()-&gt;GetSocketGUIFunctionsTable() ? 
true : false) : false;

Has anyone here tried asio? Apparently it is really good since 
the C++ boost organization has accepted it into their libs. You 
can also use asio without the boost lib and join the asio 
mailing list since theres' only 300 or less on it right now. But
you have to use the boost license or something like that.

http://alexott.blogspot.com/2007/10/what-is-boostasio-and-why-we-should-use.html
http://think-async.blogspot.com/
http://asio.sourceforge.net/

Since boost has accepted a cross-platform networking lib that
makes me think why would they not accept a cross-platform
3d library or even a cross-platform 2d widget library? Why?

"The letter you write today could change your tomorrow."
(Blackhesonhj)
</description>
    <dc:creator>HEBLACK, J</dc:creator>
    <dc:date>2008-06-05T19:28:05</dc:date>
  </item>
  <item rdf:about="http://comments.gmane.org/gmane.comp.lib.vos.devel/2961">
    <title>some work in designing entity-relation schemas</title>
    <link>http://comments.gmane.org/gmane.comp.lib.vos.devel/2961</link>
    <description>

This is about schemas for describing data shared between applications, was
developed as part of WinFS for Longhorn though this part of it wasn't eventually
actually included in Vista.

I think I can download the full paper if anyone wants it.

http://portal.acm.org/citation.cfm?doid=1247480.1247532

Compiling mappings to bridge applications and databases
  International Conference on Management of Data archive
  Proceedings of the 2007 ACM SIGMOD international conference on Management of
  Beijing, China
  SESSION: Data cleaning and integration table of contents
  Pages: 461 - 472  
  Year of Publication: 2007
  ISBN:978-1-59593-686-8
  Authors   
  Sergey Melnik    Microsoft Research, Redmond, WA
  Atul Adya    Microsoft Corporation, Redmond, WA
  Philip A. Bernstein    Microsoft Research, Redmond, WA

  ABSTRACT

  Translating data and data access operations between applications and databases
  is a longstanding data management problem. We present a novel approach to this
  problem, in which the relationship between the application data and the
  persistent storage is specified using a declarative mapping, which is compiled
  into bidirectional views that drive the data transformation engine. Expressing
  the application model as a view on the database is used to answer queries,
  while viewing the database in terms of the application model allows us to
  leverage view maintenance algorithms for update translation. This approach has
  been implemented in a commercial product. It enables developers to interact
  with a relational database via a conceptual schema and an object oriented
  programming surface. We outline the implemented system and focus on the
  challenges of mapping compilation, which include rewriting queries under
  constraints and supporting non-relational constructs.
</description>
    <dc:creator>Reed Hedges</dc:creator>
    <dc:date>2008-06-02T15:00:13</dc:date>
  </item>
  <item rdf:about="http://comments.gmane.org/gmane.comp.lib.vos.devel/2960">
    <title>Virtual worlds meeting at siggraph 08</title>
    <link>http://comments.gmane.org/gmane.comp.lib.vos.devel/2960</link>
    <description>This is a reminder for those interested in attending/demoing/speaking
at the Multiuser Virtual Environments BOF: MUVE MOOT.

So far we have 8 presenters:
Chris Thorne, PhD Candidate, The University of Western Australia,
http://www.csse.uwa.edu.au/virtual
Tony Parisi, Chief Platform Officer of Vivaty, http://www.vivaty.com/
Michael Wilson, the CEO of There.com,  http://www.there.com/
Doug Twilleager from the Wonderland Group, Sun Microsystems,
https://lg3d-wonderland.dev.java.net/
Rafhael Cedeno, CTO &amp; Co-Founder, The Multiverse Network, Inc.,
http://www.multiverse.net/
Associate Professor Don Brutzman, The Naval Postgraduate School,
Monterey, CA, http://web.nps.navy.mil/~brutzman/
Peter Schickel, CEO of Bitmanagement, http://www.bitmanagement.com/

possible speakers:
Professor Mick Brady, Professor Emeritus, Russell Sage College;
currently Live Teams Manager at the Serious Game Design Institute at
the Santa Barbara City College; Second Life photographer, blogger,
writer and digital artist. ... http://mikimojo.com

Multiuser Virtual Environments BOF: MUVE MOOT
Location:  Los Angeles Convention Center
Room(s):   507
Date(s):    Wednesday 13 August
Reservation Time(s):  setup time at 12noon, teardown until 2:45pm
Meeting Time(s): 12:30-2:30pm
Room Setup:   theater style with seating for up to 100.
link: http://www.siggraph.org/s2008/attendees/birds/

Meet and discuss Multiuser Virtual Environments (MUVEs) and
demonstrate your work. Topics of interest can be application related:
such as MUVEs in art, education, entertainment or business, or
technical, such as modelling or protocols for MUVEs. Whether your
interest is in standards or just playing, whether you are involved in
multiuser games, online virtual worlds, collaborative or business
applications, please come an share your thoughts and demo your work!

The main subject I would like to focus on is the influence of 3D
virtual environments on social networking. But it is free format and
you can speak on other subjects. Some topics of interest: virtual
commerce, gameplay, technologies (grid, protocols and 3D graphics),
privacy and protection of virtual property.

Anyone who wishes to present or plans to attend please email me
(dragonmagi (at )  gmail.com) so I can get some idea of numbers.

A possible agenda:

1.Introductions
2.Demos
3.Discussion:
4.The state of the art for MUVEs
5.Impact of MUVE and social networking technologies on each other
6.Virtual commerce
7.Technologies (e.g. grid, protocols and 3D graphics)
8.Standards, Platforms and portability
9.Future directions/Current development plans
10.Announcements

About the Organiser:
Chris Thorne is a PhD Candidate with over 25 years experience in 3D
graphics industry and academia. His PhD research is more about the
fundamentals of MUVEs and simulation (ways to improve quality,
fidelity, scalability, accuracy) than developing MUVES themselves,
although he does have a MUVE in development called The Virtual
Universe Project (http://www.csse.uwa.edu.au/virtual/). He is
interested in the influence of MUVEs and social networking technology
on each other.

About SIGGRAPH:
SIGGRAPH is the worlds largest yearly interactive computer graphics
conference. For more information see: http://www.siggraph.org/about


</description>
    <dc:creator>chris</dc:creator>
    <dc:date>2008-05-21T22:50:04</dc:date>
  </item>
  <item rdf:about="http://comments.gmane.org/gmane.comp.lib.vos.devel/2959">
    <title>[[Spam?]] Tired of overpaying for meds at your local pharmstore? Here is the one stop solution for yo</title>
    <link>http://comments.gmane.org/gmane.comp.lib.vos.devel/2959</link>
    <description>Tired of overpaying for meds at your local pharm store? Here is the one stop solution for you:  
 
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http://www.pektasiletisim.com/offer/
</description>
    <dc:creator>vos-d-wX/YnnOvuzchx4vD9E7Hug&lt; at &gt;public.gmane.org</dc:creator>
    <dc:date>2008-05-17T09:15:21</dc:date>
  </item>
  <item rdf:about="http://comments.gmane.org/gmane.comp.lib.vos.devel/2957">
    <title>[[Spam?]] Tired of overpaying for meds at your local pharmstore? Here is the one stop solution for yo</title>
    <link>http://comments.gmane.org/gmane.comp.lib.vos.devel/2957</link>
    <description>Tired of overpaying for meds at your local pharm store? Here is the one stop solution for you:  
 
Housing the world's largest selection of items in one online store, you can purchase meds from the comfort of your home. 
Hundreds of presc. meds available at just a click for all your health needs - no troublesome visits to the doc, and no exorbitant prices to pay. 

Recommended by healthcare professionals and thousands of satisfied customers worldwide - visit us today.

http://shopstamps.com/img/nio/
</description>
    <dc:creator>vos-d-wX/YnnOvuzchx4vD9E7Hug&lt; at &gt;public.gmane.org</dc:creator>
    <dc:date>2008-05-13T19:33:26</dc:date>
  </item>
  <item rdf:about="http://comments.gmane.org/gmane.comp.lib.vos.devel/2956">
    <title>traits</title>
    <link>http://comments.gmane.org/gmane.comp.lib.vos.devel/2956</link>
    <description>http://www.iam.unibe.ch/~scg/Research/Traits/

Interesting stuff, and reminds me of s5.  There may be some wisdom there 
that we can reuse.

best,
                                               Lalo Martins
</description>
    <dc:creator>Lalo Martins</dc:creator>
    <dc:date>2008-05-11T17:20:03</dc:date>
  </item>
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    <title>Search Engine</title>
    <description>Search the mailing list at Gmane</description>
    <name>query</name>
    <link>http://search.gmane.org/?group=$group=gmane.comp.lib.vos.devel</link>
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