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  <item rdf:about="http://permalink.gmane.org/gmane.comp.graphics.lib3ds.devel/368">
    <title>Relocation of lib3ds project to Google Code</title>
    <link>http://permalink.gmane.org/gmane.comp.graphics.lib3ds.devel/368</link>
    <description>&lt;pre&gt;Hello!

Project hosting for lib3ds has moved from Sourceforge to Google Code. 
The new project URL is https://code.google.com/p/lib3ds/.

This mailing list will be replaced by a Google Group: 
http://groups.google.com/group/lib3ds.

Best regards,
Jan Eric


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&lt;/pre&gt;</description>
    <dc:creator>Jan Eric Kyprianidis</dc:creator>
    <dc:date>2010-01-20T10:12:55</dc:date>
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  <item rdf:about="http://permalink.gmane.org/gmane.comp.graphics.lib3ds.devel/367">
    <title>Using lib3ds to render 3ds model in openGL</title>
    <link>http://permalink.gmane.org/gmane.comp.graphics.lib3ds.devel/367</link>
    <description>&lt;pre&gt;------------------------------------------------------------------------------
Throughout its 18-year history, RSA Conference consistently attracts the
world's best and brightest in the field, creating opportunities for Conference
attendees to learn about information security's most important issues through
interactions with peers, luminaries and emerging and established companies.
http://p.sf.net/sfu/rsaconf-dev2dev_______________________________________________
lib3ds-devel mailing list
lib3ds-devel-5NWGOfrQmneRv+LV9MX5uipxlwaOVQ5f&amp;lt; at &amp;gt;public.gmane.org
https://lists.sourceforge.net/lists/listinfo/lib3ds-devel
&lt;/pre&gt;</description>
    <dc:creator>Srimal Jayawardena</dc:creator>
    <dc:date>2010-01-18T23:40:41</dc:date>
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  <item rdf:about="http://permalink.gmane.org/gmane.comp.graphics.lib3ds.devel/366">
    <title>Re: About vertex normal and incandescence data in 3ds</title>
    <link>http://permalink.gmane.org/gmane.comp.graphics.lib3ds.devel/366</link>
    <description>&lt;pre&gt;
... and which is quite annoying to implement.

-Miles

&lt;/pre&gt;</description>
    <dc:creator>Miles Bader</dc:creator>
    <dc:date>2009-11-19T08:30:33</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.comp.graphics.lib3ds.devel/365">
    <title>Re: About vertex normal and incandescence data in 3ds</title>
    <link>http://permalink.gmane.org/gmane.comp.graphics.lib3ds.devel/365</link>
    <description>&lt;pre&gt;------------------------------------------------------------------------------
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Crystal Reports now.  http://p.sf.net/sfu/bobj-july_______________________________________________
lib3ds-devel mailing list
lib3ds-devel-5NWGOfrQmneRv+LV9MX5uipxlwaOVQ5f&amp;lt; at &amp;gt;public.gmane.org
https://lists.sourceforge.net/lists/listinfo/lib3ds-devel
&lt;/pre&gt;</description>
    <dc:creator>kefrens</dc:creator>
    <dc:date>2009-11-12T22:34:35</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.comp.graphics.lib3ds.devel/364">
    <title>Re: About vertex normal and incandescence data in 3ds</title>
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No, unfortunately the 3ds file format does not contain vertex normals.

&lt;/pre&gt;</description>
    <dc:creator>John Tsiombikas</dc:creator>
    <dc:date>2009-11-02T23:48:06</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.comp.graphics.lib3ds.devel/363">
    <title>About vertex normal and incandescence data in 3ds</title>
    <link>http://permalink.gmane.org/gmane.comp.graphics.lib3ds.devel/363</link>
    <description>&lt;pre&gt;------------------------------------------------------------------------------
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lib3ds-devel mailing list
lib3ds-devel-5NWGOfrQmneRv+LV9MX5uipxlwaOVQ5f&amp;lt; at &amp;gt;public.gmane.org
https://lists.sourceforge.net/lists/listinfo/lib3ds-devel
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    <dc:creator>yaoyansi</dc:creator>
    <dc:date>2009-11-02T05:20:53</dc:date>
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