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  <item rdf:about="http://permalink.gmane.org/gmane.games.fps.halflife.hlds/43086">
    <title>Re: Policy of Truth: Respawn Times</title>
    <link>http://permalink.gmane.org/gmane.games.fps.halflife.hlds/43086</link>
    <description>&lt;pre&gt;At least these 55 servers [1] running on 1.5.5 didn't notice the update.
... but maybe they use it admin only....

Since 1.5.8 it adds the correct tags.

[1] http://www.sourcemod.net/stats.php?mod_id=0&amp;amp;addon_id=1957


2013/6/19 ics &amp;lt;ics&amp;lt; at &amp;gt;ics-base.net&amp;gt;

&lt;/pre&gt;</description>
    <dc:creator>Giovanni Harting</dc:creator>
    <dc:date>2013-06-19T07:55:46</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.games.fps.halflife.hlds/43085">
    <title>Re: Policy of Truth: Respawn Times</title>
    <link>http://permalink.gmane.org/gmane.games.fps.halflife.hlds/43085</link>
    <description>&lt;pre&gt;Some servers even have custom built stuff in them.

I did a check just now. First 2 servers i ended up through quickplay are 
running instant spawn and are the same that i reported over a month ago. 
No one seems to read reports or do anything about these servers. Sad 
fact is that next 2 servers i ended up were mine. So these servers and 
communities that run them get the players by breaking the rules.

-ics

Ross Bemrose kirjoitti:


&lt;/pre&gt;</description>
    <dc:creator>ics</dc:creator>
    <dc:date>2013-06-19T04:53:40</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.games.fps.halflife.hlds/43084">
    <title>Re: Policy of Truth: Respawn Times</title>
    <link>http://permalink.gmane.org/gmane.games.fps.halflife.hlds/43084</link>
    <description>&lt;pre&gt;
You don't think Valve should be reviewing the mailing list for admins?
It would be if this were a new issue. It has NEVER been policed. Some colossal sized communities with 80 sites were running the plugin version with the hint message popping up saying you will "respawn in 5 seconds" over and over on teams that should never respawn that fast. It obviously was reported a few hundred times at least. So discussing whether or not to ignore Valves policies which they ignore themselves is a perfectly valid conversation for the Admin mailing list, in my opinion.


---- Original Message -----
From: "Supreet Sahni" &amp;lt;coachcrocker1&amp;lt; at &amp;gt;gmail.com&amp;gt;
To: "hlds linux" &amp;lt;hlds_linux&amp;lt; at &amp;gt;list.valvesoftware.com&amp;gt;
Sent: Wednesday, June 19, 2013 12:41:06 AM
Subject: Re: [hlds_linux] Policy of Truth: Respawn Times

Whoever started this needs some ointment for that butt hurt. Why don't you stop gossiping on the mailing list like old ladies and do something productive with your life.. or servers perhaps.

There is no reason why y'all need to argue on the mailing lost. Take it to Valve forums instead of here. It's immature, disrespectful and stupid.

Kind Regards,
Supreet 
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

&lt;/pre&gt;</description>
    <dc:creator>Todd Pettit</dc:creator>
    <dc:date>2013-06-19T04:49:00</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.games.fps.halflife.hlds/43083">
    <title>Re: Policy of Truth: Respawn Times</title>
    <link>http://permalink.gmane.org/gmane.games.fps.halflife.hlds/43083</link>
    <description>&lt;pre&gt;Whoever started this needs some ointment for that butt hurt. Why don't you stop gossiping on the mailing list like old ladies and do something productive with your life.. or servers perhaps.

There is no reason why y'all need to argue on the mailing lost. Take it to Valve forums instead of here. It's immature, disrespectful and stupid.

Kind Regards,
Supreet 
&lt;/pre&gt;</description>
    <dc:creator>Supreet Sahni</dc:creator>
    <dc:date>2013-06-19T04:41:06</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.games.fps.halflife.hlds/43082">
    <title>Re: Servers does not show up in Steam server list</title>
    <link>http://permalink.gmane.org/gmane.games.fps.halflife.hlds/43082</link>
    <description>&lt;pre&gt;It's a shame, I would like to stick with the version 1.1.2.6
thanks for your help


2013/6/19 Nomaan Ahmad &amp;lt;n0man.zxc&amp;lt; at &amp;gt;gmail.com&amp;gt;

&lt;/pre&gt;</description>
    <dc:creator>Fernando Gritti</dc:creator>
    <dc:date>2013-06-19T04:35:23</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.games.fps.halflife.hlds/43081">
    <title>Re: Servers does not show up in Steam server list</title>
    <link>http://permalink.gmane.org/gmane.games.fps.halflife.hlds/43081</link>
    <description>&lt;pre&gt;Well it seems quite old and maybe those binaries have been released in the
main branch now.

On 19 June 2013 05:26, Fernando Gritti &amp;lt;fernando.gritti&amp;lt; at &amp;gt;gmail.com&amp;gt; wrote:

&lt;/pre&gt;</description>
    <dc:creator>Nomaan Ahmad</dc:creator>
    <dc:date>2013-06-19T04:31:23</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.games.fps.halflife.hlds/43080">
    <title>Re: Servers does not show up in Steam server list</title>
    <link>http://permalink.gmane.org/gmane.games.fps.halflife.hlds/43080</link>
    <description>&lt;pre&gt;Linux files not available :( :( :( ;(


2013/6/19 Nomaan Ahmad &amp;lt;n0man.zxc&amp;lt; at &amp;gt;gmail.com&amp;gt;

&lt;/pre&gt;</description>
    <dc:creator>Fernando Gritti</dc:creator>
    <dc:date>2013-06-19T04:26:48</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.games.fps.halflife.hlds/43079">
    <title>Re: Servers does not show up in Steam server list</title>
    <link>http://permalink.gmane.org/gmane.games.fps.halflife.hlds/43079</link>
    <description>&lt;pre&gt;Try this: http://comments.gmane.org/gmane.games.fps.halflife.hlds/40340

On 19 June 2013 04:31, Fernando Gritti &amp;lt;fernando.gritti&amp;lt; at &amp;gt;gmail.com&amp;gt; wrote:

&lt;/pre&gt;</description>
    <dc:creator>Nomaan Ahmad</dc:creator>
    <dc:date>2013-06-19T03:59:50</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.games.fps.halflife.hlds/43078">
    <title>Re: Servers does not show up in Steam server list</title>
    <link>http://permalink.gmane.org/gmane.games.fps.halflife.hlds/43078</link>
    <description>&lt;pre&gt;Result:

{
"response": {
"success": true,
"servers": [

]

}
}


cannot see the server on internet list of steam



2013/6/18 Doctor McKay &amp;lt;mckay&amp;lt; at &amp;gt;doctormckay.com&amp;gt;

&lt;/pre&gt;</description>
    <dc:creator>Fernando Gritti</dc:creator>
    <dc:date>2013-06-19T03:31:01</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.games.fps.halflife.hlds/43077">
    <title>Re: Servers does not show up in Steam server list</title>
    <link>http://permalink.gmane.org/gmane.games.fps.halflife.hlds/43077</link>
    <description>&lt;pre&gt;Try using this Web API to see if your server is listed and why it might be
banned/excluded:
http://api.steampowered.com/ISteamApps/GetServersAtAddress/v0001?addr=&amp;lt;SERVER
IP HERE&amp;gt;&amp;amp;format=json



Doctor McKay
http://www.doctormckay.com
mckay&amp;lt; at &amp;gt;doctormckay.com


On Tue, Jun 18, 2013 at 1:38 PM, Ronny Schedel &amp;lt;info&amp;lt; at &amp;gt;ronny-schedel.de&amp;gt;wrote:

&lt;/pre&gt;</description>
    <dc:creator>Doctor McKay</dc:creator>
    <dc:date>2013-06-19T02:32:56</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.games.fps.halflife.hlds/43076">
    <title>Re: Policy of Truth: Respawn Times</title>
    <link>http://permalink.gmane.org/gmane.games.fps.halflife.hlds/43076</link>
    <description>&lt;pre&gt;Indeed. Which is why valve could make use of the reporting system to keep
those kind of servers out. Whatever the reason being.

Those server admins won't learn until action gets taken. Doesn't matter if
they do it on purpose or just haven't updated their instant respawn plugin
in 2 years.


On Tue, Jun 18, 2013 at 8:38 PM, Ross Bemrose &amp;lt;rbemrose&amp;lt; at &amp;gt;gmail.com&amp;gt; wrote:

&lt;/pre&gt;</description>
    <dc:creator>1nsane</dc:creator>
    <dc:date>2013-06-19T00:42:27</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.games.fps.halflife.hlds/43075">
    <title>Re: Policy of Truth: Respawn Times</title>
    <link>http://permalink.gmane.org/gmane.games.fps.halflife.hlds/43075</link>
    <description>&lt;pre&gt;As someone already pointed out, most have been unapproved or updated, 
but that doesn't make the older versions disappear.  Or from servers 
using the old versions intentionally, or just editing them to remove the 
sv_tags code.

On 6/18/2013 8:01 PM, 1nsane wrote:


&lt;/pre&gt;</description>
    <dc:creator>Ross Bemrose</dc:creator>
    <dc:date>2013-06-19T00:38:49</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.games.fps.halflife.hlds/43074">
    <title>Re: Policy of Truth: Respawn Times</title>
    <link>http://permalink.gmane.org/gmane.games.fps.halflife.hlds/43074</link>
    <description>&lt;pre&gt;From what I saw the moderators at Sourcemod forums not approve (or even un
approve existing) plugins that don't set the tags when they do something
that should be tagged.

So perhaps if valve started using the reports that we send them (F7 and or
other means) they could do something about it.



&lt;/pre&gt;</description>
    <dc:creator>1nsane</dc:creator>
    <dc:date>2013-06-19T00:01:52</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.games.fps.halflife.hlds/43073">
    <title>Re: Policy of Truth: Respawn Times</title>
    <link>http://permalink.gmane.org/gmane.games.fps.halflife.hlds/43073</link>
    <description>&lt;pre&gt;The plugins that don't report the proper respawn time tags are likely 
manually respawning players and ignoring the respawn wave times 
entirely, so even if you could programmatically report back the respawn 
wave times, it's utterly useless.

On 6/18/2013 7:24 PM, Gordon Reynolds wrote:


&lt;/pre&gt;</description>
    <dc:creator>Ross Bemrose</dc:creator>
    <dc:date>2013-06-18T23:40:44</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.games.fps.halflife.hlds/43072">
    <title>Re: Policy of Truth: Respawn Times</title>
    <link>http://permalink.gmane.org/gmane.games.fps.halflife.hlds/43072</link>
    <description>&lt;pre&gt;I would also like a response, but from a technical standpoint how do you go
about testing the respawn times without having to engineer some code that
can programmatically report back the respawn wave times? Seems like it's a
"problem" on the same level as having donor powers like glowing colors or
getting more crits than normal - something that's just really hard to
police in any sane way.


On Tue, Jun 18, 2013 at 4:11 PM, Abdulrahman Abdulkawi &amp;lt;abdulkawi&amp;lt; at &amp;gt;live.co.uk




&lt;/pre&gt;</description>
    <dc:creator>Gordon Reynolds</dc:creator>
    <dc:date>2013-06-18T23:24:50</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.games.fps.halflife.hlds/43071">
    <title>Re: Policy of Truth: Respawn Times</title>
    <link>http://permalink.gmane.org/gmane.games.fps.halflife.hlds/43071</link>
    <description>&lt;pre&gt;Can we try to stay on the matter of the topic; this isn't about your opinions on what rate of respawn time is best.

Point is; will anything be done to those who do not set their sv_tags for respawntimes correctly. It is becoming more and more common that a quickplay user would expect fast respawns when using the quickplay system - thus causing 1. them to leave the server and 2. forcing server owners to do the same so we're able to compete.

What's it going to take to get a response from a Valve rep on this.

       
&lt;/pre&gt;</description>
    <dc:creator>Abdulrahman Abdulkawi</dc:creator>
    <dc:date>2013-06-18T23:11:36</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.games.fps.halflife.hlds/43070">
    <title>Re: Policy of Truth: Respawn Times</title>
    <link>http://permalink.gmane.org/gmane.games.fps.halflife.hlds/43070</link>
    <description>&lt;pre&gt;Instant respawning makes the game worse from a balance perspective. May
take you some time to realise but that's the truth.


On Tue, Jun 18, 2013 at 11:33 PM, DontWannaName! &amp;lt;admin&amp;lt; at &amp;gt;topnotchclan.com&amp;gt;wrote:

&lt;/pre&gt;</description>
    <dc:creator>Valentin G.</dc:creator>
    <dc:date>2013-06-18T22:21:38</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.games.fps.halflife.hlds/43069">
    <title>Re: Policy of Truth: Respawn Times</title>
    <link>http://permalink.gmane.org/gmane.games.fps.halflife.hlds/43069</link>
    <description>&lt;pre&gt;No, I meant the kid that was saying most people want instant respawn times.
Because of that message I have reopened my investigations on the "punch
people in the face through the internet" machine.


On Tue, Jun 18, 2013 at 2:23 PM, ics &amp;lt;ics&amp;lt; at &amp;gt;ics-base.net&amp;gt; wrote:




&lt;/pre&gt;</description>
    <dc:creator>Gordon Reynolds</dc:creator>
    <dc:date>2013-06-18T22:22:50</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.games.fps.halflife.hlds/43068">
    <title>Re: Policy of Truth: Respawn Times</title>
    <link>http://permalink.gmane.org/gmane.games.fps.halflife.hlds/43068</link>
    <description>&lt;pre&gt;Does anyone have examples of such servers, because I havent seen many.


On Tue, Jun 18, 2013 at 1:47 PM, Gordon Reynolds &amp;lt;
thisisgordonsemail&amp;lt; at &amp;gt;gmail.com&amp;gt; wrote:

&lt;/pre&gt;</description>
    <dc:creator>DontWannaName!</dc:creator>
    <dc:date>2013-06-18T21:33:22</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.games.fps.halflife.hlds/43067">
    <title>Re: Policy of Truth: Respawn Times</title>
    <link>http://permalink.gmane.org/gmane.games.fps.halflife.hlds/43067</link>
    <description>&lt;pre&gt;If you are talking to me, yeah i have actually tried balancing few maps 
for TF2 with respawn waves set by the map. The whole instant spawn ruins 
most maps completely as they become unbeatable.

-ics

Gordon Reynolds kirjoitti:


&lt;/pre&gt;</description>
    <dc:creator>ics</dc:creator>
    <dc:date>2013-06-18T21:23:54</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.games.fps.halflife.hlds/43066">
    <title>Re: Policy of Truth: Respawn Times</title>
    <link>http://permalink.gmane.org/gmane.games.fps.halflife.hlds/43066</link>
    <description>&lt;pre&gt;I would keep using the default respawn times because it makes a huge
difference in map balance?

Why is this even a question, have you ever tried to balance a map for TF2,
or any game with respawn waves, or are you one of those people who, upon
dying, frantically just clicks their mouse in a silent building rage in
some attempt to spawn faster?


On Tue, Jun 18, 2013 at 1:43 PM, DontWannaName! &amp;lt;admin&amp;lt; at &amp;gt;topnotchclan.com&amp;gt;wrote:




&lt;/pre&gt;</description>
    <dc:creator>Gordon Reynolds</dc:creator>
    <dc:date>2013-06-18T20:47:33</dc:date>
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