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  <item rdf:about="http://permalink.gmane.org/gmane.comp.graphics.opensg.user/6093">
    <title>Re: OpenSG deep copy in 1.8</title>
    <link>http://permalink.gmane.org/gmane.comp.graphics.opensg.user/6093</link>
    <description>&lt;pre&gt;
deepClone() takes a FieldContainerPtr, so any FC should be fine.

Cheers,
Carsten


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&lt;/pre&gt;</description>
    <dc:creator>Carsten Neumann</dc:creator>
    <dc:date>2013-06-04T15:25:49</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.comp.graphics.opensg.user/6092">
    <title>Re: OpenSG deep copy in 1.8</title>
    <link>http://permalink.gmane.org/gmane.comp.graphics.opensg.user/6092</link>
    <description>&lt;pre&gt;Cool. Does this also work on a single Geometry object?

Best regards
Johannes

On 4 Jun 2013, at 16:47, Carsten Neumann &amp;lt;carsten_neumann-hi6Y0CQ0nG0&amp;lt; at &amp;gt;public.gmane.org&amp;gt;
 wrote:



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&lt;/pre&gt;</description>
    <dc:creator>Behr, Johannes</dc:creator>
    <dc:date>2013-06-04T14:53:36</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.comp.graphics.opensg.user/6091">
    <title>Re: OpenSG deep copy in 1.8</title>
    <link>http://permalink.gmane.org/gmane.comp.graphics.opensg.user/6091</link>
    <description>&lt;pre&gt;Hello Johannes,

On 06/04/2013 09:32 AM, Johannes Behr wrote:

I believe you are looking for deepClone()/deepCloneTree(), see 
Source/System/FieldContainer/Impl/OSGNodeImpl.h

Cheers,
Carsten

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    <dc:creator>Carsten Neumann</dc:creator>
    <dc:date>2013-06-04T14:47:49</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.comp.graphics.opensg.user/6090">
    <title>OpenSG deep copy in 1.8</title>
    <link>http://permalink.gmane.org/gmane.comp.graphics.opensg.user/6090</link>
    <description>&lt;pre&gt;Hi,

is there a method/function to copy an tree or osg::Geometry to include all Properties (e.g. Normals).

Best regards
johannes
 
---
Dr. Johannes Behr
Head of Department: Visual Computing System Technologies
Fraunhofer-Institut für Graphische Datenverarbeitung IGD
Fraunhoferstr. 5  |  64283 Darmstadt  |  Germany
Tel +49 6151 155-510  |  Fax +49 6151 155-196
johannes.behr-HcfOH8yuiPfSyEMIgutvibNAH6kLmebB&amp;lt; at &amp;gt;public.gmane.org  |  www.igd.fraunhofer.de


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&lt;/pre&gt;</description>
    <dc:creator>Johannes Behr</dc:creator>
    <dc:date>2013-06-04T14:32:11</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.comp.graphics.opensg.user/6089">
    <title>Re: Porting 1.8 to 2.0</title>
    <link>http://permalink.gmane.org/gmane.comp.graphics.opensg.user/6089</link>
    <description>&lt;pre&gt;Hello Michael,

On 06/03/2013 08:05 AM, Michael Raab wrote:

the easiest way is probably the ShadowStage (it's also closest to the 
ShadowViewport from 1.x). To be honest I'm not sure which I'd call the 
desired way. From my point of view the engines are a cleaner approach, 
but we don't have all the different shadow modes that the ShadowStage 
supports. Gerrit?


The handlers are created internal to the ShadowStage, you just set the 
shadow mode.


The base ShadowMapEngine has a trav mask for creating the shadow map, so 
it can exclude occluders. I don't think there is a way exclude shadow 
receivers.

Cheers,
Carsten

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    <dc:creator>Carsten Neumann</dc:creator>
    <dc:date>2013-06-03T17:57:39</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.comp.graphics.opensg.user/6088">
    <title>Re: Porting 1.8 to 2.0</title>
    <link>http://permalink.gmane.org/gmane.comp.graphics.opensg.user/6088</link>
    <description>&lt;pre&gt;Hello Michael,

On 05/30/2013 04:29 AM, Michael Raab wrote:

I think you could have a ShaderVariableChunk in a ChunkOverideGroup on 
the root (or near it) and IIRC it gets merged with a ShaderVariableChunk 
on a material further down the tree. Gerrit, could you confirm if that 
is how the shaders get combined? Thanks!


I don't think there are user defined procedural variables, there are 
uniforms with "magic" names that OpenSG supplies and updates as needed 
(e.g. various matrices) - see 
Source/System/State/Shader/Variables/OSGShaderVariableOSG.{cpp,h} for a 
list.


The pre-defined ones should be restored. I would expect user-defined 
ones to be lost (if we had them), since it's not clear how to 
save/restore a function pointer ;) - that means they would also be not 
transmitted across a cluster.


basically a NodeCore that redirects the rendering of the tree below it 
into an FBO. A stage can also perform multiple passes (into different 
targets if needed) over the tree below it.


This is the backend (internal) representation created by a stage, you 
could think of it as a render pass.


In ParallelPartitionDraw completed partitions are being drawn 
concurrently with other partitions that are still being filled. It 
basically makes drawing (in the sense of issuing OpenGL drawing 
commands) parallel to tree traversal/frustum culling. Gerrit will have 
to comment on how complete/stable the parallel mode is.


Hmm, I think this like a viewport (pixel position + width and height) 
without the other stuff an OpenSG viewport has (root, foregrounds, 
background, etc).


commitChanges() causes the changed() function of all FieldContainers 
that have had any field written (since the last time commitChanges ran) 
to be executed. This used to happen from the endEditCP() call in 1.x, 
but since these are gone, the commitChanges() call is needed to run the 
necessary updates. It should be called at least once a frame, or before 
you access lazily computed information (mostly bounding volumes and 
their dirty flags).

Cheers,
Carsten

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&lt;/pre&gt;</description>
    <dc:creator>Carsten Neumann</dc:creator>
    <dc:date>2013-06-03T17:47:19</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.comp.graphics.opensg.user/6087">
    <title>Re: Porting 1.8 to 2.0</title>
    <link>http://permalink.gmane.org/gmane.comp.graphics.opensg.user/6087</link>
    <description>&lt;pre&gt;------------------------------------------------------------------------------
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&lt;/pre&gt;</description>
    <dc:creator>Michael Raab</dc:creator>
    <dc:date>2013-06-03T13:05:44</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.comp.graphics.opensg.user/6086">
    <title>Re: SimpleSHLChunk uniform variable</title>
    <link>http://permalink.gmane.org/gmane.comp.graphics.opensg.user/6086</link>
    <description>&lt;pre&gt;------------------------------------------------------------------------------
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&lt;/pre&gt;</description>
    <dc:creator>Christoph Fünfzig</dc:creator>
    <dc:date>2013-05-31T13:53:23</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.comp.graphics.opensg.user/6085">
    <title>Re: Porting 1.8 to 2.0</title>
    <link>http://permalink.gmane.org/gmane.comp.graphics.opensg.user/6085</link>
    <description>&lt;pre&gt;------------------------------------------------------------------------------
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&lt;/pre&gt;</description>
    <dc:creator>Michael Raab</dc:creator>
    <dc:date>2013-05-30T09:29:00</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.comp.graphics.opensg.user/6084">
    <title>Re: SimpleSHLChunk uniform variable</title>
    <link>http://permalink.gmane.org/gmane.comp.graphics.opensg.user/6084</link>
    <description>&lt;pre&gt;
Hi,

On Tue, 2013-05-28 at 19:33 +0800, Gerrit Voß wrote:

I fixed one things (parent transmission) so for my test cases the 
SimpleSHL chunk variables are updated through the cluster. Could
you try and let me know if it solved your problem.

kind regards
  gerrit



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&lt;/pre&gt;</description>
    <dc:creator>Gerrit Voß</dc:creator>
    <dc:date>2013-05-30T04:14:33</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.comp.graphics.opensg.user/6083">
    <title>Re: Porting 1.8 to 2.0</title>
    <link>http://permalink.gmane.org/gmane.comp.graphics.opensg.user/6083</link>
    <description>&lt;pre&gt;Hello Michael,

On 05/24/2013 04:28 AM, Michael Raab wrote:

yes.


one purpose of TransitPtr is/was to avoid code like this:
OSG::Viewport* vp = OSG::Viewport::create();

which produces a dangling pointer (the other is a micro-optimization to 
avoid an increment, decrement on the ref count) [1]. Allowing TransitPtr 
to implicitly convert to a raw pointer therefore defeats most of it's 
purpose.

Cheers,
Carsten

[1] In hindsight I'd rather not have introduced TransitPtr, but it did 
seem like a good idea (to me) at the time :-/
I have experimented a bit with a branch that mostly removes use of 
TransitPtr, but it is an application breaking change, so I'm not sure I 
want to pursue it.


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&lt;/pre&gt;</description>
    <dc:creator>Carsten Neumann</dc:creator>
    <dc:date>2013-05-29T23:18:51</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.comp.graphics.opensg.user/6082">
    <title>Re: SimpleSHLChunk uniform variable</title>
    <link>http://permalink.gmane.org/gmane.comp.graphics.opensg.user/6082</link>
    <description>&lt;pre&gt;
Hi,

On Mon, 2013-05-27 at 18:18 +0200, "Christoph Fünfzig" wrote:

let me try, I'm looking into your other cluster problem anyway.

kind regards
  gerrit



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    <dc:creator>Gerrit Voß</dc:creator>
    <dc:date>2013-05-28T11:33:01</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.comp.graphics.opensg.user/6081">
    <title>SimpleSHLChunk uniform variable</title>
    <link>http://permalink.gmane.org/gmane.comp.graphics.opensg.user/6081</link>
    <description>&lt;pre&gt;------------------------------------------------------------------------------
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&lt;/pre&gt;</description>
    <dc:creator>Christoph Fünfzig</dc:creator>
    <dc:date>2013-05-27T16:18:01</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.comp.graphics.opensg.user/6080">
    <title>Re: RFC: remove OSG_ENABLE_NEW_SHADER OFF code</title>
    <link>http://permalink.gmane.org/gmane.comp.graphics.opensg.user/6080</link>
    <description>&lt;pre&gt;
Hi,

On 25 May, 2013, at 7:21, Carsten Neumann &amp;lt;carsten_neumann-hi6Y0CQ0nG0&amp;lt; at &amp;gt;public.gmane.org&amp;gt; wrote:


fine by me, wanted to remove the old staff for a while now anyway. Go ahead.

kind regards
    gerrit
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&lt;/pre&gt;</description>
    <dc:creator>Gerrit Voß</dc:creator>
    <dc:date>2013-05-25T05:37:44</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.comp.graphics.opensg.user/6079">
    <title>RFC: remove OSG_ENABLE_NEW_SHADER OFF code</title>
    <link>http://permalink.gmane.org/gmane.comp.graphics.opensg.user/6079</link>
    <description>&lt;pre&gt;Hi Gerrit,

the old shader code has bit-rotted and setting OSG_ENABLE_NEW_SHADER=OFF 
does not currently build (main problem: Source/System/State/SHL is built 
into the state lib, but RenderPartition needs access to it). I'm 
proposing to remove it, patch attached. Comments?

Cheers,
Carsten
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&lt;/pre&gt;</description>
    <dc:creator>Carsten Neumann</dc:creator>
    <dc:date>2013-05-24T23:21:54</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.comp.graphics.opensg.user/6078">
    <title>Re: Porting 1.8 to 2.0</title>
    <link>http://permalink.gmane.org/gmane.comp.graphics.opensg.user/6078</link>
    <description>&lt;pre&gt;------------------------------------------------------------------------------
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&lt;/pre&gt;</description>
    <dc:creator>Michael Raab</dc:creator>
    <dc:date>2013-05-24T09:28:40</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.comp.graphics.opensg.user/6077">
    <title>Re: OpenSG2 daily build</title>
    <link>http://permalink.gmane.org/gmane.comp.graphics.opensg.user/6077</link>
    <description>&lt;pre&gt;------------------------------------------------------------------------------
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&lt;/pre&gt;</description>
    <dc:creator>Michael Raab</dc:creator>
    <dc:date>2013-05-24T07:11:38</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.comp.graphics.opensg.user/6076">
    <title>Re: Porting 1.8 to 2.0</title>
    <link>http://permalink.gmane.org/gmane.comp.graphics.opensg.user/6076</link>
    <description>&lt;pre&gt;
I've committed a fix, could you give it a try?

Cheers,
Carsten

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&lt;/pre&gt;</description>
    <dc:creator>Carsten Neumann</dc:creator>
    <dc:date>2013-05-23T23:32:49</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.comp.graphics.opensg.user/6075">
    <title>Re: Porting 1.8 to 2.0</title>
    <link>http://permalink.gmane.org/gmane.comp.graphics.opensg.user/6075</link>
    <description>&lt;pre&gt;Hello Michael,

On 05/22/2013 09:02 AM, Michael Raab wrote:

no, the pointer types should be testable against NULL.


They have been removed, the RenderAction always behaves as if these were 
set to true.


ah, I guess we are missing code to translate these to their 
replacements. I'll see what I can do.

Cheers,
Carsten

------------------------------------------------------------------------------
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&lt;/pre&gt;</description>
    <dc:creator>Carsten Neumann</dc:creator>
    <dc:date>2013-05-23T00:06:08</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.comp.graphics.opensg.user/6074">
    <title>Re: OpenSG2 daily build</title>
    <link>http://permalink.gmane.org/gmane.comp.graphics.opensg.user/6074</link>
    <description>&lt;pre&gt;Hello Michael,

On 05/21/2013 01:13 AM, Michael Raab wrote:

any chance you have a stale CMakeCache.txt from an earlier build? I've 
just used a fresh build directory and the value of 
OSG_WITH_COLLADA_NAMESPACE is correctly set in the generated 
&amp;lt;build-dir&amp;gt;/Source/Base/Base/OSGConfigured.h (both with the downloaded 
support libs and those I've built myself).


it narrows down the problem, so yea definitely helps :) The versions do 
indeed look odd. I'm also having some trouble to get OpenSG to use the 
static libs, so still digging to understand where things go wrong.

Cheers,
Carsten

------------------------------------------------------------------------------
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&lt;/pre&gt;</description>
    <dc:creator>Carsten Neumann</dc:creator>
    <dc:date>2013-05-23T00:02:07</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.comp.graphics.opensg.user/6073">
    <title>Porting 1.8 to 2.0</title>
    <link>http://permalink.gmane.org/gmane.comp.graphics.opensg.user/6073</link>
    <description>&lt;pre&gt;------------------------------------------------------------------------------
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browser, app, &amp;amp; servers with just a few lines of code. Try New Relic
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&lt;/pre&gt;</description>
    <dc:creator>Michael Raab</dc:creator>
    <dc:date>2013-05-22T14:02:56</dc:date>
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