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  <item rdf:about="http://permalink.gmane.org/gmane.comp.audio.audacity.devel/22593">
    <title>Re: WMA exports mostly don't play on Windows if metadata added</title>
    <link>http://permalink.gmane.org/gmane.comp.audio.audacity.devel/22593</link>
    <description>Initial research turned up nothing. That is - ffmpeg converts audio to 
wma with tags and resulting file is perfectly playable, while Audacity 
exports the same audio file as wma - and it comes out screwed. Contents 
of both files are similar, though not identical. Looks like Audacity has 
to do something *extra* while exporting wma. I'll have to hack into 
ffmpeg.exe source code and see what it does and why. That will take some 
time...

P.S. While Audacity-exported wma with tags is unplayable in most 
players, FFmpeg itself has no problems converting it back to wav.

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</description>
    <dc:creator>LRN</dc:creator>
    <dc:date>2008-12-02T05:14:35</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.comp.audio.audacity.devel/22592">
    <title>Re: reported incompatible FFmpeg library on Windows 2000</title>
    <link>http://permalink.gmane.org/gmane.comp.audio.audacity.devel/22592</link>
    <description>I've committed a fix. The new code should kick in when 
wxDynamicLibraryDetailsArray is empty. It will try to find 
avcodec_init() function in avformat library, and if it is there assumes 
that library is statically linked. It it is not, Audacity will look for 
other libraries either in PATH or in the same directory as avformat.

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</description>
    <dc:creator>LRN</dc:creator>
    <dc:date>2008-12-02T05:10:04</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.comp.audio.audacity.devel/22591">
    <title>Re: reported incompatible FFmpeg library onWindows 2000</title>
    <link>http://permalink.gmane.org/gmane.comp.audio.audacity.devel/22591</link>
    <description>

Gale Andrews wrote:
Yes, per recent msg from FSF, because it's from Microsoft and Microsoft 
says "This /DLL/ is included in the operating system."

- V

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</description>
    <dc:creator>Vaughan Johnson</dc:creator>
    <dc:date>2008-12-02T00:53:53</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.comp.audio.audacity.devel/22590">
    <title>Re: Audio contrast tools.</title>
    <link>http://permalink.gmane.org/gmane.comp.audio.audacity.devel/22590</link>
    <description>
Gale Andrews wrote:


Ug!  Fixed (but poorly, it'll do for now).


I just knew you'd ask about that!  Now fixed.


Not a Contrast bug, it happens the same in Generate-&gt;Tone etc etc. 
TimeTextCtrl bug.  Add to the bug list as a P3/4.


Changed to lc in Difference: as per lots of sources, eg 
http://www.ewh.ieee.org/soc/ias/pub-dept/abbreviation.pdf
I'm sure people could find many sources using uc RMS, but fail to 
justify that.  I'm not getting involved ;-) .


"Use Selection" buttons do what they say, within David's confines of 
only using seconds (or mine of whatever format is selected on the 
selection bar / effect controls).  "Change Format" is too big a 
conceptual leap, and too much coding.  I've made a simpler change to 
the Contrast Result: text.

HTH
Martyn


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</description>
    <dc:creator>Martyn Shaw</dc:creator>
    <dc:date>2008-12-02T00:49:17</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.comp.audio.audacity.devel/22589">
    <title>Re: sbsms compilation</title>
    <link>http://permalink.gmane.org/gmane.comp.audio.audacity.devel/22589</link>
    <description>
For small changes that's about all there is. If you find yourself doing
a major update from one to the other I have a procedure documented in
the bottom of lib-src/audacity-patches.txt for for working out which
files have changed / been added / been removed in a newer upstream
version. For this to work you have to keep track of any local patches
included in Audacity CVS otherwise they get lost at each upgrade, hence
why various patches are committed to audacity CVS.



No problem having all the source code in audacity CVS. There would still
be an advantage to disable building the programs as it speeds up the
build significantly (we can do this from the Audacity configure script).
It would also make packaging for Linux distributions a bit easier,
because the libsbsms package then has no optional dependencies, and the
programs (with the WX and PortAudio deps) don't have to be installed in
order to compile against the libs.

Richard



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</description>
    <dc:creator>Richard Ash</dc:creator>
    <dc:date>2008-12-01T22:05:40</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.comp.audio.audacity.devel/22588">
    <title>Re: Repeat selects...</title>
    <link>http://permalink.gmane.org/gmane.comp.audio.audacity.devel/22588</link>
    <description>
| From Martyn Shaw &lt;martynshaw99&lt; at &gt;googlemail.com&gt; 
| Mon, 01 Dec 2008 00:23:20 +0000
| Subject: [Audacity-devel] Repeat selects...

Thanks, Martyn. I realised after opining that including the original 
bit was more useful that it was you who changed that behaviour
to exclude it! 

Anyway, if a majority of voices want to change it back, we can 
always do it, as long as new selection length is fixed so that it reflects
that behaviour. 

I noticed a few things when I was testing Repeat (they were the same 
before your latest commit, but it's an opportunity to mention them):

* If you generate a default pluck of 1 second, Repeat does not 
   include the original in the "new selection length". So, length 
   was actually correct before the commit, but now isn't. I can't 
   find any other Nyquist generators that do this, and if you 
   change Pluck to a longer duration, the new selection length 
   in Repeat then includes the original, even if you change
   Pluck back to 1 second. Pluck was changed last year to 
   use Edgar's "snd-pluck" function instead of Nyquist "pluck",
   to fix clipping at the start. Should I ask Edgar about it?

* If you select all of a clip to repeat (or all of an unsplit track),
   the repeats become separate clips. I tend to think this is 
   wrong in the case of a whole track that's never been split,
   at any rate it does confuse users who never use split. 

* If you select a region inside a clip, split that and repeat it, 
   the repeats don't become separate clips. I'm not sure if that's 
   best, or intended so I'm just checking - I don't have any 
   strong opinion there.


Gale 





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</description>
    <dc:creator>Gale Andrews</dc:creator>
    <dc:date>2008-12-01T19:53:49</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.comp.audio.audacity.devel/22587">
    <title>Re: Audio contrast tools.</title>
    <link>http://permalink.gmane.org/gmane.comp.audio.audacity.devel/22587</link>
    <description>
| From Martyn Shaw &lt;martynshaw99&lt; at &gt;googlemail.com&gt; 
| Sun, 30 Nov 2008 22:02:11 +0000
| Subject: [Audacity-devel] Audio contrast tools.

Thanks, Martyn:

Just a few comments so far, maybe more later...

* Once you use the reset button, then the results of any re-measurements 
   are obscured by the export + reset buttons.

* Is it possible when you change selection format in the tool that 
  all four spinboxes change together, as happens when you change 
  format in Selection Bar? 

* If you escape the selection format context menu, you're booted out 
   of the tool. 

* Minor nit about information text - RMS in capitals? 



I think it needs something. Maybe the "Use Selection" button (which is 
active but appears broken as it has no effect) could say "Change Format"
and give you the "change format" context menu? Or grey the button and
Contrast Result says "Change selection region or format"? 


Gale


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    <dc:creator>Gale Andrews</dc:creator>
    <dc:date>2008-12-01T17:29:50</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.comp.audio.audacity.devel/22586">
    <title>Re: reported incompatible FFmpeg library on Windows 2000</title>
    <link>http://permalink.gmane.org/gmane.comp.audio.audacity.devel/22586</link>
    <description>Yes, i can rewrite it, so it won't depend completely on 
wxDynamicLibraryDetailsArray.

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    <dc:creator>LRN</dc:creator>
    <dc:date>2008-12-01T03:43:31</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.comp.audio.audacity.devel/22585">
    <title>Re: WMA exports mostly don't play on Windows if metadata added</title>
    <link>http://permalink.gmane.org/gmane.comp.audio.audacity.devel/22585</link>
    <description>Probably something with character encoding (since with "Year" everything 
works ok). I'll try to fix it.

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    <dc:creator>LRN</dc:creator>
    <dc:date>2008-12-01T03:35:15</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.comp.audio.audacity.devel/22584">
    <title>Re: reported incompatible FFmpeg library onWindows 2000</title>
    <link>http://permalink.gmane.org/gmane.comp.audio.audacity.devel/22584</link>
    <description>
| From LRN &lt;lrn1986&lt; at &gt;gmail.com&gt; 
| Thu, 27 Nov 2008 00:51:37 +0300
| Subject: [Audacity-devel] reported incompatible FFmpeg library on Windows 2000

I think so too. However (and I appreciate supporting 98/ME through to
1.4 is arguable), adding DbgHelp.dll into the Audacity installation folder 
is not working for one Windows ME user. He's tried a copy of the dll
from the above debugging tools, and then an older one for Win 95, 98 
and NT: 
http://www.microsoft.com/downloads/details.aspx?FamilyID=cd1fc4b2-0885-47f4-af45-7fd5e14db6c0&amp;displaylang=en

I have not yet tried that one on Windows 98. Error output is below,
first for the more modern dll, then for the older.

Have you had any more thoughts about your other two possible solutions? 
 


Gale 



Debugging tools dll:

    20:22:04: Trying to load FFmpeg libraries
    20:22:04: mLibAVFormatPath is not empty, = C:\Archivos de programa\Audacity 1.3 Beta\avformat-52.dll. Loading from it.
    20:22:04: Looking up PATH...
    20:22:04: PATH = C:\WINDOWS;C:\WINDOWS\COMMAND
    20:22:04: Checking that C:\Archivos de programa\Audacity 1.3 Beta is in PATH...
    20:22:04: not in PATH!
    20:22:04: Appending ;C:\Archivos de programa\Audacity 1.3 Beta ...
    20:22:04: Loading avformat from C:\Archivos de programa\Audacity 1.3 Beta\avformat-52.dll
    20:22:05: avformat loaded successfully. Acquiring the list of modules.
    20:22:07: List acquired and consists of 55 modules
    20:22:07: Item 0: path=C:\ARCHIVOS DE PROGRAMA\AUDACITY 1.3 BETA\DBGHELP.DLL , name=DBGHELP.DLL
    20:22:07: Item 1: path=C:\WINDOWS\SYSTEM\VERSION.DLL , name=VERSION.DLL
    20:22:07: Item 2: path=C:\ARCHIVOS DE PROGRAMA\AUDACITY 1.3 BETA\AVFORMAT-52.DLL , name=AVFORMAT-52.DLL
    20:22:07: Item 3: path=C:\WINDOWS\SYSTEM\AVIFIL32.DLL , name=AVIFIL32.DLL
    20:22:07: Item 4: path=C:\WINDOWS\SYSTEM\MSVFW32.DLL , name=MSVFW32.DLL
    20:22:07: Item 5: path=C:\WINDOWS\SYSTEM\WOW32.DLL , name=WOW32.DLL
    20:22:07: Item 6: path=C:\WINDOWS\SYSTEM\DCIMAN32.DLL , name=DCIMAN32.DLL
    20:22:07: Item 7: path=C:\WINDOWS\SYSTEM\CRTDLL.DLL , name=CRTDLL.DLL
    20:22:07: Item 8: path=C:\ARCHIVOS DE PROGRAMA\AUDACITY 1.3 BETA\AVCODEC-52.DLL , name=AVCODEC-52.DLL
    20:22:07: Item 9: path=C:\ARCHIVOS DE PROGRAMA\AUDACITY 1.3 BETA\PTHREADGC2.DLL , name=PTHREADGC2.DLL
    20:22:07: Item 10: path=C:\ARCHIVOS DE PROGRAMA\AUDACITY 1.3 BETA\LIBMP3LAME-0.DLL , name=LIBMP3LAME-0.DLL
    20:22:07: Item 11: path=C:\ARCHIVOS DE PROGRAMA\AUDACITY 1.3 BETA\LIBFAAC-0.DLL , name=LIBFAAC-0.DLL
    20:22:07: Item 12: path=C:\ARCHIVOS DE PROGRAMA\AUDACITY 1.3 BETA\AVUTIL-49.DLL , name=AVUTIL-49.DLL
    20:22:07: Item 13: path=C:\WINDOWS\SYSTEM\MSIMG32.DLL , name=MSIMG32.DLL
    20:22:07: Item 14: path=C:\WINDOWS\SYSTEM\NTDLL.DLL , name=NTDLL.DLL
    20:22:07: Item 15: path=C:\WINDOWS\SYSTEM\RICHED32.DLL , name=RICHED32.DLL
    20:22:07: Item 16: path=C:\ARCHIVOS DE PROGRAMA\AUDACITY 1.3 BETA\PLUG-INS\SC4_1882.DLL , name=SC4_1882.DLL
    20:22:07: Item 17: path=C:\ARCHIVOS DE PROGRAMA\AUDACITY 1.3 BETA\PLUG-INS\HARD_LIMITER_1413.DLL , name=HARD_LIMITER_1413.DLL
    20:22:07: Item 18: path=C:\ARCHIVOS DE PROGRAMA\AUDACITY 1.3 BETA\PLUG-INS\GVERB_1216.DLL , name=GVERB_1216.DLL
    20:22:07: Item 19: path=C:\WINDOWS\SYSTEM\MSACM32.DLL , name=MSACM32.DLL
    20:22:07: Item 20: path=C:\ARCHIVOS DE PROGRAMA\AUDACITY 1.3 BETA\AUDACITY.EXE , name=AUDACITY.EXE
    20:22:07: Item 21: path=C:\ARCHIVOS DE PROGRAMA\AUDACITY 1.3 BETA\WXMSW28_HTML_VC_CUSTOM.DLL , name=WXMSW28_HTML_VC_CUSTOM.DLL
    20:22:07: Item 22: path=C:\ARCHIVOS DE PROGRAMA\AUDACITY 1.3 BETA\WXMSW28_ADV_VC_CUSTOM.DLL , name=WXMSW28_ADV_VC_CUSTOM.DLL
    20:22:07: Item 23: path=C:\ARCHIVOS DE PROGRAMA\AUDACITY 1.3 BETA\WXMSW28_CORE_VC_CUSTOM.DLL , name=WXMSW28_CORE_VC_CUSTOM.DLL
    20:22:07: Item 24: path=C:\WINDOWS\SYSTEM\OLEACC.DLL , name=OLEACC.DLL
    20:22:07: Item 25: path=C:\WINDOWS\SYSTEM\OLEAUT32.DLL , name=OLEAUT32.DLL
    20:22:07: Item 26: path=C:\WINDOWS\SYSTEM\COMDLG32.DLL , name=COMDLG32.DLL
    20:22:07: Item 27: path=C:\WINDOWS\SYSTEM\WINMM.DLL , name=WINMM.DLL
    20:22:07: Item 28: path=C:\ARCHIVOS DE PROGRAMA\AUDACITY 1.3 BETA\WXBASE28_NET_VC_CUSTOM.DLL , name=WXBASE28_NET_VC_CUSTOM.DLL
    20:22:07: Item 29: path=C:\WINDOWS\SYSTEM\WSOCK32.DLL , name=WSOCK32.DLL
    20:22:07: Item 30: path=C:\WINDOWS\SYSTEM\MSWSOCK.DLL , name=MSWSOCK.DLL
    20:22:07: Item 31: path=C:\WINDOWS\SYSTEM\WS2_32.DLL , name=WS2_32.DLL
    20:22:07: Item 32: path=C:\WINDOWS\SYSTEM\RASAPI32.DLL , name=RASAPI32.DLL
    20:22:07: Item 33: path=C:\WINDOWS\SYSTEM\SECUR32.DLL , name=SECUR32.DLL
    20:22:07: Item 34: path=C:\WINDOWS\SYSTEM\SVRAPI.DLL , name=SVRAPI.DLL
    20:22:07: Item 35: path=C:\WINDOWS\SYSTEM\MSNET32.DLL , name=MSNET32.DLL
    20:22:07: Item 36: path=C:\WINDOWS\SYSTEM\MSPWL32.DLL , name=MSPWL32.DLL
    20:22:07: Item 37: path=C:\WINDOWS\SYSTEM\TAPI32.DLL , name=TAPI32.DLL
    20:22:07: Item 38: path=C:\WINDOWS\SYSTEM\RPCRT4.DLL , name=RPCRT4.DLL
    20:22:07: Item 39: path=C:\WINDOWS\SYSTEM\NETAPI32.DLL , name=NETAPI32.DLL
    20:22:07: Item 40: path=C:\WINDOWS\SYSTEM\NETBIOS.DLL , name=NETBIOS.DLL
    20:22:07: Item 41: path=C:\WINDOWS\SYSTEM\MPR.DLL , name=MPR.DLL
    20:22:07: Item 42: path=C:\WINDOWS\SYSTEM\WS2HELP.DLL , name=WS2HELP.DLL
    20:22:07: Item 43: path=C:\ARCHIVOS DE PROGRAMA\AUDACITY 1.3 BETA\WXBASE28_VC_CUSTOM.DLL , name=WXBASE28_VC_CUSTOM.DLL
    20:22:07: Item 44: path=C:\ARCHIVOS DE PROGRAMA\AUDACITY 1.3 BETA\MSVCP80.DLL , name=MSVCP80.DLL
    20:22:07: Item 45: path=C:\ARCHIVOS DE PROGRAMA\AUDACITY 1.3 BETA\MSVCR80.DLL , name=MSVCR80.DLL
    20:22:07: Item 46: path=C:\WINDOWS\SYSTEM\OLE32.DLL , name=OLE32.DLL
    20:22:07: Item 47: path=C:\WINDOWS\SYSTEM\SHELL32.DLL , name=SHELL32.DLL
    20:22:07: Item 48: path=C:\WINDOWS\SYSTEM\COMCTL32.DLL , name=COMCTL32.DLL
    20:22:07: Item 49: path=C:\WINDOWS\SYSTEM\SHLWAPI.DLL , name=SHLWAPI.DLL
    20:22:07: Item 50: path=C:\WINDOWS\SYSTEM\MSVCRT.DLL , name=MSVCRT.DLL
    20:22:07: Item 51: path=C:\WINDOWS\SYSTEM\USER32.DLL , name=USER32.DLL
    20:22:07: Item 52: path=C:\WINDOWS\SYSTEM\GDI32.DLL , name=GDI32.DLL
    20:22:07: Item 53: path=C:\WINDOWS\SYSTEM\ADVAPI32.DLL , name=ADVAPI32.DLL
    20:22:07: Item 54: path=C:\WINDOWS\SYSTEM\KERNEL32.DLL , name=KERNEL32.DLL
    20:22:07: The avformat library happened to be statically linked
    20:22:07: Returning PATH to normal...
    20:22:07: Importing symbols...
    20:22:07: Error: Couldn't find symbol 'avcodec_init' in a dynamic library (error 127: no se encontró el proceso especificado.)
    20:22:07: Failed to load symbol avcodec_init
    20:22:07: Trying to load from PATH. File name is avformat-52.dll
    20:22:07: Looking up PATH...
    20:22:07: PATH = C:\WINDOWS;C:\WINDOWS\COMMAND
    20:22:07: Checking that  is in PATH...
    20:22:07: in PATH.
    20:22:07: Loading avformat from avformat-52.dll
    20:22:07: avformat loaded successfully. Acquiring the list of modules.
    20:22:07: List acquired and consists of 55 modules
    20:22:07: Item 0: path=C:\ARCHIVOS DE PROGRAMA\AUDACITY 1.3 BETA\DBGHELP.DLL , name=DBGHELP.DLL
    20:22:07: Item 1: path=C:\WINDOWS\SYSTEM\VERSION.DLL , name=VERSION.DLL
    20:22:07: Item 2: path=C:\ARCHIVOS DE PROGRAMA\AUDACITY 1.3 BETA\AVFORMAT-52.DLL , name=AVFORMAT-52.DLL
    20:22:07: Item 3: path=C:\WINDOWS\SYSTEM\AVIFIL32.DLL , name=AVIFIL32.DLL
    20:22:07: Item 4: path=C:\WINDOWS\SYSTEM\MSVFW32.DLL , name=MSVFW32.DLL
    20:22:07: Item 5: path=C:\WINDOWS\SYSTEM\WOW32.DLL , name=WOW32.DLL
    20:22:07: Item 6: path=C:\WINDOWS\SYSTEM\DCIMAN32.DLL , name=DCIMAN32.DLL
    20:22:07: Item 7: path=C:\WINDOWS\SYSTEM\CRTDLL.DLL , name=CRTDLL.DLL
    20:22:07: Item 8: path=C:\ARCHIVOS DE PROGRAMA\AUDACITY 1.3 BETA\AVCODEC-52.DLL , name=AVCODEC-52.DLL
    20:22:07: Item 9: path=C:\ARCHIVOS DE PROGRAMA\AUDACITY 1.3 BETA\PTHREADGC2.DLL , name=PTHREADGC2.DLL
    20:22:07: Item 10: path=C:\ARCHIVOS DE PROGRAMA\AUDACITY 1.3 BETA\LIBMP3LAME-0.DLL , name=LIBMP3LAME-0.DLL
    20:22:07: Item 11: path=C:\ARCHIVOS DE PROGRAMA\AUDACITY 1.3 BETA\LIBFAAC-0.DLL , name=LIBFAAC-0.DLL
    20:22:07: Item 12: path=C:\ARCHIVOS DE PROGRAMA\AUDACITY 1.3 BETA\AVUTIL-49.DLL , name=AVUTIL-49.DLL
    20:22:07: Item 13: path=C:\WINDOWS\SYSTEM\MSIMG32.DLL , name=MSIMG32.DLL
    20:22:07: Item 14: path=C:\WINDOWS\SYSTEM\NTDLL.DLL , name=NTDLL.DLL
    20:22:07: Item 15: path=C:\WINDOWS\SYSTEM\RICHED32.DLL , name=RICHED32.DLL
    20:22:07: Item 16: path=C:\ARCHIVOS DE PROGRAMA\AUDACITY 1.3 BETA\PLUG-INS\SC4_1882.DLL , name=SC4_1882.DLL
    20:22:07: Item 17: path=C:\ARCHIVOS DE PROGRAMA\AUDACITY 1.3 BETA\PLUG-INS\HARD_LIMITER_1413.DLL , name=HARD_LIMITER_1413.DLL
    20:22:07: Item 18: path=C:\ARCHIVOS DE PROGRAMA\AUDACITY 1.3 BETA\PLUG-INS\GVERB_1216.DLL , name=GVERB_1216.DLL
    20:22:07: Item 19: path=C:\WINDOWS\SYSTEM\MSACM32.DLL , name=MSACM32.DLL
    20:22:07: Item 20: path=C:\ARCHIVOS DE PROGRAMA\AUDACITY 1.3 BETA\AUDACITY.EXE , name=AUDACITY.EXE
    20:22:07: Item 21: path=C:\ARCHIVOS DE PROGRAMA\AUDACITY 1.3 BETA\WXMSW28_HTML_VC_CUSTOM.DLL , name=WXMSW28_HTML_VC_CUSTOM.DLL
    20:22:07: Item 22: path=C:\ARCHIVOS DE PROGRAMA\AUDACITY 1.3 BETA\WXMSW28_ADV_VC_CUSTOM.DLL , name=WXMSW28_ADV_VC_CUSTOM.DLL
    20:22:07: Item 23: path=C:\ARCHIVOS DE PROGRAMA\AUDACITY 1.3 BETA\WXMSW28_CORE_VC_CUSTOM.DLL , name=WXMSW28_CORE_VC_CUSTOM.DLL
    20:22:07: Item 24: path=C:\WINDOWS\SYSTEM\OLEACC.DLL , name=OLEACC.DLL
    20:22:07: Item 25: path=C:\WINDOWS\SYSTEM\OLEAUT32.DLL , name=OLEAUT32.DLL
    20:22:07: Item 26: path=C:\WINDOWS\SYSTEM\COMDLG32.DLL , name=COMDLG32.DLL
    20:22:07: Item 27: path=C:\WINDOWS\SYSTEM\WINMM.DLL , name=WINMM.DLL
    20:22:07: Item 28: path=C:\ARCHIVOS DE PROGRAMA\AUDACITY 1.3 BETA\WXBASE28_NET_VC_CUSTOM.DLL , name=WXBASE28_NET_VC_CUSTOM.DLL
    20:22:07: Item 29: path=C:\WINDOWS\SYSTEM\WSOCK32.DLL , name=WSOCK32.DLL
    20:22:07: Item 30: path=C:\WINDOWS\SYSTEM\MSWSOCK.DLL , name=MSWSOCK.DLL
    20:22:07: Item 31: path=C:\WINDOWS\SYSTEM\WS2_32.DLL , name=WS2_32.DLL
    20:22:07: Item 32: path=C:\WINDOWS\SYSTEM\RASAPI32.DLL , name=RASAPI32.DLL
    20:22:07: Item 33: path=C:\WINDOWS\SYSTEM\SECUR32.DLL , name=SECUR32.DLL
    20:22:07: Item 34: path=C:\WINDOWS\SYSTEM\SVRAPI.DLL , name=SVRAPI.DLL
    20:22:07: Item 35: path=C:\WINDOWS\SYSTEM\MSNET32.DLL , name=MSNET32.DLL
    20:22:07: Item 36: path=C:\WINDOWS\SYSTEM\MSPWL32.DLL , name=MSPWL32.DLL
    20:22:07: Item 37: path=C:\WINDOWS\SYSTEM\TAPI32.DLL , name=TAPI32.DLL
    20:22:07: Item 38: path=C:\WINDOWS\SYSTEM\RPCRT4.DLL , name=RPCRT4.DLL
    20:22:07: Item 39: path=C:\WINDOWS\SYSTEM\NETAPI32.DLL , name=NETAPI32.DLL
    20:22:07: Item 40: path=C:\WINDOWS\SYSTEM\NETBIOS.DLL , name=NETBIOS.DLL
    20:22:07: Item 41: path=C:\WINDOWS\SYSTEM\MPR.DLL , name=MPR.DLL
    20:22:07: Item 42: path=C:\WINDOWS\SYSTEM\WS2HELP.DLL , name=WS2HELP.DLL
    20:22:07: Item 43: path=C:\ARCHIVOS DE PROGRAMA\AUDACITY 1.3 BETA\WXBASE28_VC_CUSTOM.DLL , name=WXBASE28_VC_CUSTOM.DLL
    20:22:07: Item 44: path=C:\ARCHIVOS DE PROGRAMA\AUDACITY 1.3 BETA\MSVCP80.DLL , name=MSVCP80.DLL
    20:22:07: Item 45: path=C:\ARCHIVOS DE PROGRAMA\AUDACITY 1.3 BETA\MSVCR80.DLL , name=MSVCR80.DLL
    20:22:07: Item 46: path=C:\WINDOWS\SYSTEM\OLE32.DLL , name=OLE32.DLL
    20:22:07: Item 47: path=C:\WINDOWS\SYSTEM\SHELL32.DLL , name=SHELL32.DLL
    20:22:07: Item 48: path=C:\WINDOWS\SYSTEM\COMCTL32.DLL , name=COMCTL32.DLL
    20:22:07: Item 49: path=C:\WINDOWS\SYSTEM\SHLWAPI.DLL , name=SHLWAPI.DLL
    20:22:07: Item 50: path=C:\WINDOWS\SYSTEM\MSVCRT.DLL , name=MSVCRT.DLL
    20:22:07: Item 51: path=C:\WINDOWS\SYSTEM\USER32.DLL , name=USER32.DLL
    20:22:07: Item 52: path=C:\WINDOWS\SYSTEM\GDI32.DLL , name=GDI32.DLL
    20:22:07: Item 53: path=C:\WINDOWS\SYSTEM\ADVAPI32.DLL , name=ADVAPI32.DLL
    20:22:07: Item 54: path=C:\WINDOWS\SYSTEM\KERNEL32.DLL , name=KERNEL32.DLL
    20:22:07: The avformat library happened to be statically linked
    20:22:07: Importing symbols...
    20:22:07: Error: Couldn't find symbol 'avcodec_init' in a dynamic library (error 127: no se encontró el proceso especificado.)
    20:22:07: Failed to load symbol avcodec_init
    20:22:11: Looking for FFmpeg libraries...
    20:22:11: mLibAVFormatPath is not empty, = avformat-52.dll
    20:22:27: User-specified path = C:\Archivos de programa\Audacity 1.3 Beta\avformat-52.dll
    20:22:27: User-specified file exists. Success.
    20:22:27: Trying to load FFmpeg libraries
    20:22:27: mLibAVFormatPath is not empty, = C:\Archivos de programa\Audacity 1.3 Beta\avformat-52.dll. Loading from it.
    20:22:27: Looking up PATH...
    20:22:27: PATH = C:\WINDOWS;C:\WINDOWS\COMMAND
    20:22:27: Checking that C:\Archivos de programa\Audacity 1.3 Beta is in PATH...
    20:22:27: not in PATH!
    20:22:27: Appending ;C:\Archivos de programa\Audacity 1.3 Beta ...
    20:22:27: Loading avformat from C:\Archivos de programa\Audacity 1.3 Beta\avformat-52.dll
    20:22:27: avformat loaded successfully. Acquiring the list of modules.
    20:22:28: List acquired and consists of 57 modules
    20:22:28: Item 0: path=C:\WINDOWS\SYSTEM\SHDOCVW.DLL , name=SHDOCVW.DLL
    20:22:28: Item 1: path=C:\WINDOWS\SYSTEM\BROWSEUI.DLL , name=BROWSEUI.DLL
    20:22:28: Item 2: path=C:\ARCHIVOS DE PROGRAMA\AUDACITY 1.3 BETA\DBGHELP.DLL , name=DBGHELP.DLL
    20:22:28: Item 3: path=C:\WINDOWS\SYSTEM\VERSION.DLL , name=VERSION.DLL
    20:22:28: Item 4: path=C:\ARCHIVOS DE PROGRAMA\AUDACITY 1.3 BETA\AVFORMAT-52.DLL , name=AVFORMAT-52.DLL
    20:22:28: Item 5: path=C:\WINDOWS\SYSTEM\AVIFIL32.DLL , name=AVIFIL32.DLL
    20:22:28: Item 6: path=C:\WINDOWS\SYSTEM\MSVFW32.DLL , name=MSVFW32.DLL
    20:22:28: Item 7: path=C:\WINDOWS\SYSTEM\WOW32.DLL , name=WOW32.DLL
    20:22:28: Item 8: path=C:\WINDOWS\SYSTEM\DCIMAN32.DLL , name=DCIMAN32.DLL
    20:22:28: Item 9: path=C:\WINDOWS\SYSTEM\CRTDLL.DLL , name=CRTDLL.DLL
    20:22:28: Item 10: path=C:\ARCHIVOS DE PROGRAMA\AUDACITY 1.3 BETA\AVCODEC-52.DLL , name=AVCODEC-52.DLL
    20:22:28: Item 11: path=C:\ARCHIVOS DE PROGRAMA\AUDACITY 1.3 BETA\PTHREADGC2.DLL , name=PTHREADGC2.DLL
    20:22:28: Item 12: path=C:\ARCHIVOS DE PROGRAMA\AUDACITY 1.3 BETA\LIBMP3LAME-0.DLL , name=LIBMP3LAME-0.DLL
    20:22:28: Item 13: path=C:\ARCHIVOS DE PROGRAMA\AUDACITY 1.3 BETA\LIBFAAC-0.DLL , name=LIBFAAC-0.DLL
    20:22:28: Item 14: path=C:\ARCHIVOS DE PROGRAMA\AUDACITY 1.3 BETA\AVUTIL-49.DLL , name=AVUTIL-49.DLL
    20:22:28: Item 15: path=C:\WINDOWS\SYSTEM\MSIMG32.DLL , name=MSIMG32.DLL
    20:22:28: Item 16: path=C:\WINDOWS\SYSTEM\NTDLL.DLL , name=NTDLL.DLL
    20:22:28: Item 17: path=C:\WINDOWS\SYSTEM\RICHED32.DLL , name=RICHED32.DLL
    20:22:28: Item 18: path=C:\ARCHIVOS DE PROGRAMA\AUDACITY 1.3 BETA\PLUG-INS\SC4_1882.DLL , name=SC4_1882.DLL
    20:22:28: Item 19: path=C:\ARCHIVOS DE PROGRAMA\AUDACITY 1.3 BETA\PLUG-INS\HARD_LIMITER_1413.DLL , name=HARD_LIMITER_1413.DLL
    20:22:28: Item 20: path=C:\ARCHIVOS DE PROGRAMA\AUDACITY 1.3 BETA\PLUG-INS\GVERB_1216.DLL , name=GVERB_1216.DLL
    20:22:28: Item 21: path=C:\WINDOWS\SYSTEM\MSACM32.DLL , name=MSACM32.DLL
    20:22:28: Item 22: path=C:\ARCHIVOS DE PROGRAMA\AUDACITY 1.3 BETA\AUDACITY.EXE , name=AUDACITY.EXE
    20:22:28: Item 23: path=C:\ARCHIVOS DE PROGRAMA\AUDACITY 1.3 BETA\WXMSW28_HTML_VC_CUSTOM.DLL , name=WXMSW28_HTML_VC_CUSTOM.DLL
    20:22:28: Item 24: path=C:\ARCHIVOS DE PROGRAMA\AUDACITY 1.3 BETA\WXMSW28_ADV_VC_CUSTOM.DLL , name=WXMSW28_ADV_VC_CUSTOM.DLL
    20:22:28: Item 25: path=C:\ARCHIVOS DE PROGRAMA\AUDACITY 1.3 BETA\WXMSW28_CORE_VC_CUSTOM.DLL , name=WXMSW28_CORE_VC_CUSTOM.DLL
    20:22:28: Item 26: path=C:\WINDOWS\SYSTEM\OLEACC.DLL , name=OLEACC.DLL
    20:22:28: Item 27: path=C:\WINDOWS\SYSTEM\OLEAUT32.DLL , name=OLEAUT32.DLL
    20:22:28: Item 28: path=C:\WINDOWS\SYSTEM\COMDLG32.DLL , name=COMDLG32.DLL
    20:22:28: Item 29: path=C:\WINDOWS\SYSTEM\WINMM.DLL , name=WINMM.DLL
    20:22:28: Item 30: path=C:\ARCHIVOS DE PROGRAMA\AUDACITY 1.3 BETA\WXBASE28_NET_VC_CUSTOM.DLL , name=WXBASE28_NET_VC_CUSTOM.DLL
    20:22:28: Item 31: path=C:\WINDOWS\SYSTEM\WSOCK32.DLL , name=WSOCK32.DLL
    20:22:28: Item 32: path=C:\WINDOWS\SYSTEM\MSWSOCK.DLL , name=MSWSOCK.DLL
    20:22:28: Item 33: path=C:\WINDOWS\SYSTEM\WS2_32.DLL , name=WS2_32.DLL
    20:22:28: Item 34: path=C:\WINDOWS\SYSTEM\RASAPI32.DLL , name=RASAPI32.DLL
    20:22:28: Item 35: path=C:\WINDOWS\SYSTEM\SECUR32.DLL , name=SECUR32.DLL
    20:22:28: Item 36: path=C:\WINDOWS\SYSTEM\SVRAPI.DLL , name=SVRAPI.DLL
    20:22:28: Item 37: path=C:\WINDOWS\SYSTEM\MSNET32.DLL , name=MSNET32.DLL
    20:22:28: Item 38: path=C:\WINDOWS\SYSTEM\MSPWL32.DLL , name=MSPWL32.DLL
    20:22:28: Item 39: path=C:\WINDOWS\SYSTEM\TAPI32.DLL , name=TAPI32.DLL
    20:22:28: Item 40: path=C:\WINDOWS\SYSTEM\RPCRT4.DLL , name=RPCRT4.DLL
    20:22:28: Item 41: path=C:\WINDOWS\SYSTEM\NETAPI32.DLL , name=NETAPI32.DLL
    20:22:28: Item 42: path=C:\WINDOWS\SYSTEM\NETBIOS.DLL , name=NETBIOS.DLL
    20:22:28: Item 43: path=C:\WINDOWS\SYSTEM\MPR.DLL , name=MPR.DLL
    20:22:28: Item 44: path=C:\WINDOWS\SYSTEM\WS2HELP.DLL , name=WS2HELP.DLL
    20:22:28: Item 45: path=C:\ARCHIVOS DE PROGRAMA\AUDACITY 1.3 BETA\WXBASE28_VC_CUSTOM.DLL , name=WXBASE28_VC_CUSTOM.DLL
    20:22:28: Item 46: path=C:\ARCHIVOS DE PROGRAMA\AUDACITY 1.3 BETA\MSVCP80.DLL , name=MSVCP80.DLL
    20:22:28: Item 47: path=C:\ARCHIVOS DE PROGRAMA\AUDACITY 1.3 BETA\MSVCR80.DLL , name=MSVCR80.DLL
    20:22:28: Item 48: path=C:\WINDOWS\SYSTEM\OLE32.DLL , name=OLE32.DLL
    20:22:28: Item 49: path=C:\WINDOWS\SYSTEM\SHELL32.DLL , name=SHELL32.DLL
    20:22:28: Item 50: path=C:\WINDOWS\SYSTEM\COMCTL32.DLL , name=COMCTL32.DLL
    20:22:28: Item 51: path=C:\WINDOWS\SYSTEM\SHLWAPI.DLL , name=SHLWAPI.DLL
    20:22:28: Item 52: path=C:\WINDOWS\SYSTEM\MSVCRT.DLL , name=MSVCRT.DLL
    20:22:28: Item 53: path=C:\WINDOWS\SYSTEM\USER32.DLL , name=USER32.DLL
    20:22:28: Item 54: path=C:\WINDOWS\SYSTEM\GDI32.DLL , name=GDI32.DLL
    20:22:28: Item 55: path=C:\WINDOWS\SYSTEM\ADVAPI32.DLL , name=ADVAPI32.DLL
    20:22:28: Item 56: path=C:\WINDOWS\SYSTEM\KERNEL32.DLL , name=KERNEL32.DLL
    20:22:28: The avformat library happened to be statically linked
    20:22:28: Returning PATH to normal...
    20:22:28: Importing symbols...
    20:22:28: Error: Couldn't find symbol 'avcodec_init' in a dynamic library (error 127: no se encontró el proceso especificado.)
    20:22:28: Failed to load symbol avcodec_init
    20:22:28: Trying to load from PATH. File name is avformat-52.dll
    20:22:28: Looking up PATH...
    20:22:28: PATH = C:\WINDOWS;C:\WINDOWS\COMMAND
    20:22:28: Checking that  is in PATH...
    20:22:28: in PATH.
    20:22:28: Loading avformat from avformat-52.dll
    20:22:28: avformat loaded successfully. Acquiring the list of modules.
    20:22:29: List acquired and consists of 57 modules
    20:22:29: Item 0: path=C:\WINDOWS\SYSTEM\SHDOCVW.DLL , name=SHDOCVW.DLL
    20:22:29: Item 1: path=C:\WINDOWS\SYSTEM\BROWSEUI.DLL , name=BROWSEUI.DLL
    20:22:29: Item 2: path=C:\ARCHIVOS DE PROGRAMA\AUDACITY 1.3 BETA\DBGHELP.DLL , name=DBGHELP.DLL
    20:22:29: Item 3: path=C:\WINDOWS\SYSTEM\VERSION.DLL , name=VERSION.DLL
    20:22:29: Item 4: path=C:\ARCHIVOS DE PROGRAMA\AUDACITY 1.3 BETA\AVFORMAT-52.DLL , name=AVFORMAT-52.DLL
    20:22:29: Item 5: path=C:\WINDOWS\SYSTEM\AVIFIL32.DLL , name=AVIFIL32.DLL
    20:22:29: Item 6: path=C:\WINDOWS\SYSTEM\MSVFW32.DLL , name=MSVFW32.DLL
    20:22:29: Item 7: path=C:\WINDOWS\SYSTEM\WOW32.DLL , name=WOW32.DLL
    20:22:29: Item 8: path=C:\WINDOWS\SYSTEM\DCIMAN32.DLL , name=DCIMAN32.DLL
    20:22:29: Item 9: path=C:\WINDOWS\SYSTEM\CRTDLL.DLL , name=CRTDLL.DLL
    20:22:29: Item 10: path=C:\ARCHIVOS DE PROGRAMA\AUDACITY 1.3 BETA\AVCODEC-52.DLL , name=AVCODEC-52.DLL
    20:22:29: Item 11: path=C:\ARCHIVOS DE PROGRAMA\AUDACITY 1.3 BETA\PTHREADGC2.DLL , name=PTHREADGC2.DLL
    20:22:29: Item 12: path=C:\ARCHIVOS DE PROGRAMA\AUDACITY 1.3 BETA\LIBMP3LAME-0.DLL , name=LIBMP3LAME-0.DLL
    20:22:29: Item 13: path=C:\ARCHIVOS DE PROGRAMA\AUDACITY 1.3 BETA\LIBFAAC-0.DLL , name=LIBFAAC-0.DLL
    20:22:29: Item 14: path=C:\ARCHIVOS DE PROGRAMA\AUDACITY 1.3 BETA\AVUTIL-49.DLL , name=AVUTIL-49.DLL
    20:22:29: Item 15: path=C:\WINDOWS\SYSTEM\MSIMG32.DLL , name=MSIMG32.DLL
    20:22:29: Item 16: path=C:\WINDOWS\SYSTEM\NTDLL.DLL , name=NTDLL.DLL
    20:22:29: Item 17: path=C:\WINDOWS\SYSTEM\RICHED32.DLL , name=RICHED32.DLL
    20:22:29: Item 18: path=C:\ARCHIVOS DE PROGRAMA\AUDACITY 1.3 BETA\PLUG-INS\SC4_1882.DLL , name=SC4_1882.DLL
    20:22:29: Item 19: path=C:\ARCHIVOS DE PROGRAMA\AUDACITY 1.3 BETA\PLUG-INS\HARD_LIMITER_1413.DLL , name=HARD_LIMITER_1413.DLL
    20:22:29: Item 20: path=C:\ARCHIVOS DE PROGRAMA\AUDACITY 1.3 BETA\PLUG-INS\GVERB_1216.DLL , name=GVERB_1216.DLL
    20:22:29: Item 21: path=C:\WINDOWS\SYSTEM\MSACM32.DLL , name=MSACM32.DLL
    20:22:29: Item 22: path=C:\ARCHIVOS DE PROGRAMA\AUDACITY 1.3 BETA\AUDACITY.EXE , name=AUDACITY.EXE
    20:22:29: Item 23: path=C:\ARCHIVOS DE PROGRAMA\AUDACITY 1.3 BETA\WXMSW28_HTML_VC_CUSTOM.DLL , name=WXMSW28_HTML_VC_CUSTOM.DLL
    20:22:29: Item 24: path=C:\ARCHIVOS DE PROGRAMA\AUDACITY 1.3 BETA\WXMSW28_ADV_VC_CUSTOM.DLL , name=WXMSW28_ADV_VC_CUSTOM.DLL
    20:22:29: Item 25: path=C:\ARCHIVOS DE PROGRAMA\AUDACITY 1.3 BETA\WXMSW28_CORE_VC_CUSTOM.DLL , name=WXMSW28_CORE_VC_CUSTOM.DLL
    20:22:29: Item 26: path=C:\WINDOWS\SYSTEM\OLEACC.DLL , name=OLEACC.DLL
    20:22:29: Item 27: path=C:\WINDOWS\SYSTEM\OLEAUT32.DLL , name=OLEAUT32.DLL
    20:22:29: Item 28: path=C:\WINDOWS\SYSTEM\COMDLG32.DLL , name=COMDLG32.DLL
    20:22:29: Item 29: path=C:\WINDOWS\SYSTEM\WINMM.DLL , name=WINMM.DLL
    20:22:29: Item 30: path=C:\ARCHIVOS DE PROGRAMA\AUDACITY 1.3 BETA\WXBASE28_NET_VC_CUSTOM.DLL , name=WXBASE28_NET_VC_CUSTOM.DLL
    20:22:29: Item 31: path=C:\WINDOWS\SYSTEM\WSOCK32.DLL , name=WSOCK32.DLL
    20:22:29: Item 32: path=C:\WINDOWS\SYSTEM\MSWSOCK.DLL , name=MSWSOCK.DLL
    20:22:29: Item 33: path=C:\WINDOWS\SYSTEM\WS2_32.DLL , name=WS2_32.DLL
    20:22:29: Item 34: path=C:\WINDOWS\SYSTEM\RASAPI32.DLL , name=RASAPI32.DLL
    20:22:29: Item 35: path=C:\WINDOWS\SYSTEM\SECUR32.DLL , name=SECUR32.DLL
    20:22:29: Item 36: path=C:\WINDOWS\SYSTEM\SVRAPI.DLL , name=SVRAPI.DLL
    20:22:29: Item 37: path=C:\WINDOWS\SYSTEM\MSNET32.DLL , name=MSNET32.DLL
    20:22:29: Item 38: path=C:\WINDOWS\SYSTEM\MSPWL32.DLL , name=MSPWL32.DLL
    20:22:29: Item 39: path=C:\WINDOWS\SYSTEM\TAPI32.DLL , name=TAPI32.DLL
    20:22:29: Item 40: path=C:\WINDOWS\SYSTEM\RPCRT4.DLL , name=RPCRT4.DLL
    20:22:29: Item 41: path=C:\WINDOWS\SYSTEM\NETAPI32.DLL , name=NETAPI32.DLL
    20:22:29: Item 42: path=C:\WINDOWS\SYSTEM\NETBIOS.DLL , name=NETBIOS.DLL
    20:22:29: Item 43: path=C:\WINDOWS\SYSTEM\MPR.DLL , name=MPR.DLL
    20:22:29: Item 44: path=C:\WINDOWS\SYSTEM\WS2HELP.DLL , name=WS2HELP.DLL
    20:22:29: Item 45: path=C:\ARCHIVOS DE PROGRAMA\AUDACITY 1.3 BETA\WXBASE28_VC_CUSTOM.DLL , name=WXBASE28_VC_CUSTOM.DLL
    20:22:29: Item 46: path=C:\ARCHIVOS DE PROGRAMA\AUDACITY 1.3 BETA\MSVCP80.DLL , name=MSVCP80.DLL
    20:22:29: Item 47: path=C:\ARCHIVOS DE PROGRAMA\AUDACITY 1.3 BETA\MSVCR80.DLL , name=MSVCR80.DLL
    20:22:29: Item 48: path=C:\WINDOWS\SYSTEM\OLE32.DLL , name=OLE32.DLL
    20:22:29: Item 49: path=C:\WINDOWS\SYSTEM\SHELL32.DLL , name=SHELL32.DLL
    20:22:29: Item 50: path=C:\WINDOWS\SYSTEM\COMCTL32.DLL , name=COMCTL32.DLL
    20:22:29: Item 51: path=C:\WINDOWS\SYSTEM\SHLWAPI.DLL , name=SHLWAPI.DLL
    20:22:29: Item 52: path=C:\WINDOWS\SYSTEM\MSVCRT.DLL , name=MSVCRT.DLL
    20:22:29: Item 53: path=C:\WINDOWS\SYSTEM\USER32.DLL , name=USER32.DLL
    20:22:29: Item 54: path=C:\WINDOWS\SYSTEM\GDI32.DLL , name=GDI32.DLL
    20:22:29: Item 55: path=C:\WINDOWS\SYSTEM\ADVAPI32.DLL , name=ADVAPI32.DLL
    20:22:29: Item 56: path=C:\WINDOWS\SYSTEM\KERNEL32.DLL , name=KERNEL32.DLL
    20:22:29: The avformat library happened to be statically linked
    20:22:29: Importing symbols...
    20:22:29: Error: Couldn't find symbol 'avcodec_init' in a dynamic library (error 127: no se encontró el proceso especificado.)
    20:22:29: Failed to load symbol avcodec_init


Windows 95/98 dll  

    20:09:12: Trying to load FFmpeg libraries
    20:09:13: mLibAVFormatPath is not empty, = C:\Archivos de programa\Audacity 1.3 Beta\avformat-52.dll. Loading from it.
    20:09:13: Looking up PATH...
    20:09:13: PATH = C:\WINDOWS;C:\WINDOWS\COMMAND
    20:09:13: Checking that C:\Archivos de programa\Audacity 1.3 Beta is in PATH...
    20:09:13: not in PATH!
    20:09:13: Appending ;C:\Archivos de programa\Audacity 1.3 Beta ...
    20:09:13: Loading avformat from C:\Archivos de programa\Audacity 1.3 Beta\avformat-52.dll
    20:09:14: avformat loaded successfully. Acquiring the list of modules.
    20:09:14: Error: Couldn't find symbol 'SymFromAddr' in a dynamic library (error 127: no se encontró el proceso especificado.)
    20:09:14: List acquired and consists of 0 modules
    20:09:14: The avformat library happened to be statically linked
    20:09:14: Returning PATH to normal...
    20:09:14: Importing symbols...
    20:09:14: Error: Couldn't find symbol 'avcodec_init' in a dynamic library (error 127: no se encontró el proceso especificado.)
    20:09:14: Failed to load symbol avcodec_init
    20:09:14: Trying to load from PATH. File name is avformat-52.dll
    20:09:14: Looking up PATH...
    20:09:14: PATH = C:\WINDOWS;C:\WINDOWS\COMMAND
    20:09:14: Checking that  is in PATH...
    20:09:14: in PATH.
    20:09:14: Loading avformat from avformat-52.dll
    20:09:14: avformat loaded successfully. Acquiring the list of modules.
    20:09:14: List acquired and consists of 0 modules
    20:09:14: The avformat library happened to be statically linked
    20:09:14: Importing symbols...
    20:09:14: Error: Couldn't find symbol 'avcodec_init' in a dynamic library (error 127: no se encontró el proceso especificado.)
    20:09:14: Failed to load symbol avcodec_init
    20:09:19: Looking for FFmpeg libraries...
    20:09:19: mLibAVFormatPath is not empty, = avformat-52.dll
    20:09:46: User-specified path = C:\Archivos de programa\Audacity 1.3 Beta\avformat-52.dll
    20:09:46: User-specified file exists. Success.
    20:09:46: Trying to load FFmpeg libraries
    20:09:46: mLibAVFormatPath is not empty, = C:\Archivos de programa\Audacity 1.3 Beta\avformat-52.dll. Loading from it.
    20:09:46: Looking up PATH...
    20:09:46: PATH = C:\WINDOWS;C:\WINDOWS\COMMAND
    20:09:46: Checking that C:\Archivos de programa\Audacity 1.3 Beta is in PATH...
    20:09:46: not in PATH!
    20:09:46: Appending ;C:\Archivos de programa\Audacity 1.3 Beta ...
    20:09:46: Loading avformat from C:\Archivos de programa\Audacity 1.3 Beta\avformat-52.dll
    20:09:46: avformat loaded successfully. Acquiring the list of modules.
    20:09:46: List acquired and consists of 0 modules
    20:09:46: The avformat library happened to be statically linked
    20:09:46: Returning PATH to normal...
    20:09:46: Importing symbols...
    20:09:46: Error: Couldn't find symbol 'avcodec_init' in a dynamic library (error 127: no se encontró el proceso especificado.)
    20:09:46: Failed to load symbol avcodec_init
    20:09:46: Trying to load from PATH. File name is avformat-52.dll
    20:09:46: Looking up PATH...
    20:09:46: PATH = C:\WINDOWS;C:\WINDOWS\COMMAND
    20:09:46: Checking that  is in PATH...
    20:09:46: in PATH.
    20:09:46: Loading avformat from avformat-52.dll
    20:09:46: avformat loaded successfully. Acquiring the list of modules.
    20:09:46: List acquired and consists of 0 modules
    20:09:46: The avformat library happened to be statically linked
    20:09:46: Importing symbols...
    20:09:46: Error: Couldn't find symbol 'avcodec_init' in a dynamic library (error 127: no se encontró el proceso especificado.)
    20:09:46: Failed to load symbol avcodec_init







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    <dc:creator>Gale Andrews</dc:creator>
    <dc:date>2008-12-01T03:24:05</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.comp.audio.audacity.devel/22583">
    <title>WMA exports mostly don't play on Windows ifmetadata added</title>
    <link>http://permalink.gmane.org/gmane.comp.audio.audacity.devel/22583</link>
    <description>
I'm forwarding below a user report about exported WMA files not 
being playable if tags are added (except for "Year", though that is 
not written anyway because it is not supported by FFmpeg). 

I only just got round to testing with ffmpeg at command line, but it 
looks if it might be an Audacity issue, because command line export 
with tags is OK.   

At the command line I have to force the codec to wma2 (else it defaults
to mp3), and force tag passing from the metadata in the input file 
(I couldn't find how to write new tags). So with input.wma which 
contains Title and Comment tags, I do:

ffmpeg -i input.wma -acodec wmav2 output.wma -map_meta_data outfile:infile

Then output.wma has the correct two tags and plays fine in WMP 11, 
Foobar and VLC (which both report the codec as wma2). But if I import
input.wma into Audacity and export it, or create a track in Audacity and 
export it as WMA with Title and Comment tags, neither of the three 
players will play it. VLC now can't see any codec details, though Foobar 
can (Foobar's reported error is below).  


Gale 



| From Rupert Russell 
| Mon, 24 Nov 2008 13:05:43 +1100
| Subject: Beta_Feedback - Problem with WMA files - Not supporting Artist Information

Thanks for the report. 

The FFmpeg library (which handles the export) only supports writing
of WMA metadata for Track Title, Author and Comment (plus Copyright,
which Audacity does not support). If you export the track with just the
"Year" tag entered in Metadata Editor, the file will play, but otherwise
I agree most or all players won't play the WMA file if you add metadata.
 
In Foobar the error given is: 

"Decoding failure at 0:00.000 (IWMSyncReader::GetNextSample failed
(C00D080D)) "

It's very likely this is a bug in FFmpeg itself (at least in part), but
we will check. Meantime, I suggest you add the metadata you require 
in Windows Media Player, or by right-clicking over the file in Explorer &gt;
Properties: Summary tab.



Gale
Audacity Team 


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    <dc:date>2008-12-01T03:08:19</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.comp.audio.audacity.devel/22582">
    <title>Repeat selects...</title>
    <link>http://permalink.gmane.org/gmane.comp.audio.audacity.devel/22582</link>
    <description>Trying to clear the Release_Checklist, (and forgetting all the for and 
against arguments) I have committed a change that makes all the 
relevant audio selected after 'repeat', including original bit.

Martyn

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    <dc:creator>Martyn Shaw</dc:creator>
    <dc:date>2008-12-01T00:23:20</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.comp.audio.audacity.devel/22581">
    <title>Re: Audio contrast tools.</title>
    <link>http://permalink.gmane.org/gmane.comp.audio.audacity.devel/22581</link>
    <description>A few more comments on this and from other posts...

You'll notice that when no data (effectively) is selected (for example 
when you select from 1.1s to 1.2 s and the hh:mm:ss both say 1s) then 
I just leave the corresponding dB and result text blank.  We could put 
a better message in there (as long as it's short) such as 'no data'; 
what do you think?

On the reset button, I think it's fine like this (not closing the 
dialog).  I was only asking in an open-minded sort of way (I think). 
We really don't want more dialogs do we?

 &gt; Is this some problem peculiar to effect dialogues? We do have at 
least one
 &gt; dialogue that stays on top when not wanted (the options for the export
 &gt; formats).
 &gt; Why doesn't wxDEFAULT_DIALOG_STYLE | wxSTAY_ON_TOP work?

That would be too complicated to answer here, I'm afraid.  Maybe 
somebody else can help out?

Reverting to previous selections would mean implementing a whole stack 
of undo stuff, something which would be very complicated for a simple 
effect and I don't have time for it.  Better to fix some other bugs 
(BTFSOB) for a release.

'No progress has been made on reading back in stuff that was exported' 
(or something like that).  That's because it wasn't in the original 
requirements (I think) and would be of minimal use I suspect.  BTFSOB.

And on Export, we are exporting the selection times in seconds at the 
moment; do want it in days, hours, minutes, seconds (fractions of a 
second) or something?  'twould be effort for little gain? BTFSOB?

 &gt; I would prefer the tool had some brief text that said what WCAG 
actually is
 &gt; or what this tool is meant for. The actual text on the button could 
then be
 &gt; less wide e.g. "WCAG site". My first reaction as a "normal" 
Audacity user
 &gt; to this would be "what's WCAG and is this part of Audacity?" Maybe 
"what
 &gt; it is" could just go at the top, for example "Contrast, for 
analysing volume
 &gt; differences between selections" (like we say what the SoundTouch 
effects
 &gt; do).

I happy that we have "Contrast, for analysing rms volume differences 
between selections, in dBs." in the Information section.  Better there 
than at the top so screen-reader users don't have to hear it every 
time.  It still just fits on the Eee.  Have committed it, but still 
very open to changes.

I have compiled HEAD on the Eee and it's looking OK (ish).  Had to do 
another change to make it so, though (committed).

TTFN
Martyn

Martyn Shaw wrote:

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    <dc:date>2008-12-01T00:05:57</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.comp.audio.audacity.devel/22580">
    <title>Re: NewTime Scale Effect : maximum/minimum tempochange</title>
    <link>http://permalink.gmane.org/gmane.comp.audio.audacity.devel/22580</link>
    <description>-------------------------------------------------------------------------
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    <dc:creator>Clayton Otey</dc:creator>
    <dc:date>2008-11-30T23:18:56</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.comp.audio.audacity.devel/22579">
    <title>Re: Audio contrast tools.</title>
    <link>http://permalink.gmane.org/gmane.comp.audio.audacity.devel/22579</link>
    <description>Hi there

OK, so I've committed some changes (and will send David an exe).  We 
now have:
A reset button that clears all the variables but does not close the 
dialog (for simplicity).
TimeTextCtrls instead of text boxes for the 4 times.  The format of 
them is the same as the selection items in the main window.  If you 
change the format in the main window, Contrast follows it.
Export now in and working (with corrected line spacing and the export 
time added, for those that have seen it before).
Keyboard navigation improved - when you press a Measure button, it 
greys out and focus goes to the next button.
URL updated on help button.
Text removed from Information section.
Changed shortcut to Ctrl+Shift+T for better cross-platform support.

So how's it now?

TTFN
Martyn

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  <item rdf:about="http://permalink.gmane.org/gmane.comp.audio.audacity.devel/22578">
    <title>Re: NewTime Scale Effect : maximum/minimum tempochange</title>
    <link>http://permalink.gmane.org/gmane.comp.audio.audacity.devel/22578</link>
    <description>
| From "Clayton Otey" &lt;clayton.otey&lt; at &gt;gmail.com&gt; 
| Sat, 29 Nov 2008 13:41:42 -0800
| Subject: [Audacity-devel] NewTime Scale Effect : maximum/minimum tempo change

No, I had zero pitch shift and it happened twice out of four times on
the same region of the same imported track.


The new code does seem to prevent circumvention OK. Thanks. 
 

Based on what I've heard on reasonably typical pop and classical tracks,
I'd like to propose limits of -90% (-10x) and +500% (+6x). I think
that's a reasonable compromise of quality against not frustrating people
wanting to experiment. So if you agree, is all that needs to be done to 
change the values after "bool TimeScaleDialog::CheckParameters()" in
TimeScale.cpp, or do you think the asserts need changing? Note I had 
no crashing problems with -90/-80  or -90/-90 tempo changes after 
changing the limits to the above. 

I also compared a -10x constant change in Time Scale with one in  
Paul Nasca's "Paulstretch" extreme stretch effect (a patch for which
has been in our SF tracker for nearly a year):
http://sourceforge.net/tracker/index.php?func=detail&amp;aid=1865955&amp;group_id=6235&amp;atid=306235

Paulstretch claims to be able to maintain high quality at stretches far
below -10x. I tried a standalone Windows executable of it. It did 
sound good at -10x on a solo female vocal with slowly changing string
and accordion chords and faster piano beats. Time Scale produced 
rather an unpleasant effect where the vocalist introduced more vibrato,
with the main and off-pitch notes stressed equally - Paulstretch treated
the off-pitch note more like a colouration with the main note always
prominent. On the other hand the piano beats were almost lost in
Paulstretch but very clear in Time Scale. Paulstretch has lots of 
configurations in its standalone version which I did not bother to 
explore. 


Gale 


  




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    <dc:creator>Gale Andrews</dc:creator>
    <dc:date>2008-11-30T21:42:26</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.comp.audio.audacity.devel/22577">
    <title>Re: Audio contrast tools.</title>
    <link>http://permalink.gmane.org/gmane.comp.audio.audacity.devel/22577</link>
    <description>

Is this some problem peculiar to effect dialogues? We do have at least one 
dialogue that stays on top when not wanted (the options for the export
formats).
Why doesn't wxDEFAULT_DIALOG_STYLE | wxSTAY_ON_TOP work?

 
Reverting to just the previous measurement (i.e. to the state before you 
changed one of the inputs and hit "Measure") would be the most useful, 
though I guess that implies a wider dialogue to accommodate a "Revert" 
button for both foreground and background. I've felt the need for such a 
button several times. How we describe a button that quits the tool and 
clears values is just a naming thing.  

Maybe reverting to the originally captured selections isn't especially
useful.
Importing back selections associated with an exported file or saved project
might be. I'm not sure what progress is being made here as no export 
functionality has been committed yet.

 




Obviously I am thinking ahead to 1.4 when the Audacity manual will be
finished.
I'm also conscious that the tool will be visible to regular users of
Audacity
too (who may have no knowledge of WCAG), and that Contrast Analyzer could 
for example be useful to our many users who create podcasts. So ideally 
I think both a link to WCAG and ultimately a Help button directing to our 
own Manual are needed (when we have context-sensitive Help). 

I would prefer the tool had some brief text that said what WCAG actually is
or what this tool is meant for. The actual text on the button could then be 
less wide e.g. "WCAG site". My first reaction as a "normal" Audacity user 
to this would be "what's WCAG and is this part of Audacity?" Maybe "what 
it is" could just go at the top, for example "Contrast, for analysing volume
differences between selections" (like we say what the SoundTouch effects
do).   
 


No, that's allocated to File &gt; Close as per standard usage. 

I've had some feedback from someone on Mac though, which is contrary
to what I've been told before. He says ALT keys do generally work as 
shortcut modifiers on Mac, though they are *not* recommended because
older Mac keyboards will not have this key (or Option or CONTROL). On 
Macs, our CONTROL shortcuts are translated to COMMAND (the "Apple" key)
and the order reversed. 

So in Analyse menu on Mac, the Contrast shortcut displays as "ALT-APPLE-C". 
The user reports that this shortcut brings up the Contrast message and 
dialogue boxes, but that CONTROL-ALT-C also does so although it's not the 
shortcut stated in the menu. He also says that CONTROL-ALT-C will escape
the Contrast dialogue once it's visible, which does not happen here on 
Windows XP, and I don't think is intended?

Another thing - the Contrast shortcut is not in Menus.cpp so can't be     
changed in the shortcut bindings. Should it be configurable? Otherwise, 
older Mac keyboards can't access it. 

Finally maybe this was dealt with off list, but how are multiple tracks 
being handled?


Thanks 


Gale








 
</description>
    <dc:creator>Gale (Audacity Team</dc:creator>
    <dc:date>2008-11-30T19:34:05</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.comp.audio.audacity.devel/22576">
    <title>Re: Audio contrast tools.</title>
    <link>http://permalink.gmane.org/gmane.comp.audio.audacity.devel/22576</link>
    <description>(or even all) as the representative foreground, and so miss adjacent 
areas of audio that actually fail? 

Yes I agree hours are not necessary, nor are milliseconds.

http://www.eramp.com/WCAG_2_audio_contrast_tool_help.htm 
would be to illustrate visually what regions that are 20 dB different 
are likely to look like on the waveform, so have them looking to 
evaluate small adjacent sections of foreground and background
that look as if they are borderline. You do say to do that, but a 
visual example might help too. 

The current images are placeholders until the tool is finished, because the
final tool will look different. I agree that in the final I should load a
track that has a 20 db difference between the foreground and background, so
it helps webmasters see a working example. I've done that on the WCAG site.
http://www.w3.org/WAI/GL/WCAG20/WD-WCAG20-TECHS-20081105/G56


Thanks, it was a first pass, will fix them.

capable of being turned off. 

Agree

the tool on "reset" - a reset normally clears values but leaves the 
dialogue open. 

Agree in principle. I mentioned that also, but now I think Martyn is right.
Normally a tool like this would be modal and it would be easy to interact
with the audio file while the dialogue box is open, but I think the
non-modal state of the dialogue box justifies this "abnormal" behavior
bringing them back to the file, as long as a message box notifies them. In
general, I think the forced non-modal nature of dialogue boxes in Audacity
is a major drawback, and distinguishes Audacity from commercial tools. I
think allowing modal dialogue boxes could be a high priority in future
versions. 

selection might actually be handy, and maybe call the reset that clears
values to zero and quits something else - "Restart"? 

Do you mean putting reverting to previous foreground AND background
measurements or just the previous measurement (like a CTL+Z in Windows) I'm
not sure about that, perhaps it would be OK... the restart idea is ok with
me. However, I want to be cognizant of Martyn's time also, he's put a lot of
effort in so I'm concerned about creeping requirements and we are getting
into the busy season. 
  
   or reproduce it? I think we have to reproduce it (or something like
   it), so that people can download and/or print out the manual? 
   Would that mean ultimately the button in the dialogue should go to
   the Manual, and a link from there goes to an appropriate page 
   describing the WCAG standards?

There are a few reasons I think the link is appropriate:

1) This sufficient technique for Success Criteria 1.4.7 in WCAG 2.0 is
non-normative. Therefore some subtle things in the technique could change
and would require some adaptation in the explanation. 

2) The webmasters coming to the audio contrast tool are going to be new to
audio tools and are going to feel intimidated from the program as it is,
which is why we were originally trying for highly simplified standalone
tool. (Like the WCAG color contrast tool) Having a direct link from the tool
will make the difference between them throwing up their hands

3) The non-modal nature makes for a few hiccups in the logic, specially for
someone new to audio, and this will be a hand holder through it.

4) We have a similar situation with Success Criteria 1.4.3 which is a
contrast analyzer for colors. It was a partnership between Trace and the
Paciello Group and Vision Australia. The manual is online and the
relationship between the Tool and the WCAG is similar.
http://www.paciellogroup.com/resources/contrast-analyser.html  (But we won't
have a donate button.) This is how the W3C WCAG members have provided tools
to meet the WCAG. It is also true for cognitive techniques and tools
provided by www.JuicyStudio.com 

5) Currently Audacity doesn't have much of a manual and no manuals for other
tools in the program, so I don't see a precedent. 

6) The web accessibility world is very small and many will be familiar with
our site. The W3C site links to us also. 

7) After 6 years and 1000s of hours on the committee, we also appreciate the
link, and the W3C is glad to allow it, which what they did with the color
contrast tool and many other tools from volunteers. 

8) WCAG 2.0 Success Criteria 1.4.7 Technique G56
http://www.w3.org/WAI/GL/WCAG20/WD-WCAG20-TECHS-20081105/G56  will have a
link to Audacity. 



or CTRL + SHIFT + W (=WCAG)?

Is CTL+W available?

Cheers
David MacDonald


 







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    <title>Re: NewTime Scale Effect : maximum/minimum tempochange</title>
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    <title>Re: NewTime Scale Effect : maximum/minimum tempochange</title>
    <link>http://permalink.gmane.org/gmane.comp.audio.audacity.devel/22573</link>
    <description>
Hi Clayton

I notice you have a maximum tempo change of 300% (four times
faster) and -80% (five times slower). This is more restrictive than
SoundTouch, especially with speed-ups. Is processing time the 
reason? 

Also I noticed if both the initial and final tempo change values are not
too much in excess of the permitted values, you can circumvent one or
both by going to the other value field, changing it to a permitted value
then changing it back to what you want. This sometimes causes a 
crash here on Windows XP in ANSI Release e.g initial -91, final -80. 

Can you comment on the value restrictions? I appreciate of course if
am using same values for initial and final I could use SoundTouch
instead, except that the Time Scale quality is better and does not 
truncate the audio as SoundTouch does.



Gale
  

 



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