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    <link>http://gmane.org</link>
  </image>
  <item rdf:about="http://permalink.gmane.org/gmane.games.speed-dreams.user/482">
    <title>Re: Include Logo on Replay Videos?</title>
    <link>http://permalink.gmane.org/gmane.games.speed-dreams.user/482</link>
    <description>&lt;pre&gt;Hi SImon, all.


I agree.

Now the question is : where to put it / what size to give it ...
in order it does not hide usefull things ?

May be better with some transparency ?

And then, make it an option for the "shooter" ... if time.

Cheers,

Jean-Philippe.

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&lt;/pre&gt;</description>
    <dc:creator>Jean-Philippe</dc:creator>
    <dc:date>2013-06-08T09:32:14</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.games.speed-dreams.user/481">
    <title>Re: Installed SD2 from repo and SVN but only see black and blue screen</title>
    <link>http://permalink.gmane.org/gmane.games.speed-dreams.user/481</link>
    <description>&lt;pre&gt;
Yep that was the issue....


Thank you! :-)


Maybe it would be a good idea to put this in to the Wiki as a 
prerequisite??


Regards,


Kaya

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&lt;/pre&gt;</description>
    <dc:creator>Kaya Saman</dc:creator>
    <dc:date>2013-06-07T18:07:24</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.games.speed-dreams.user/480">
    <title>Re: Installed SD2 from repo and SVN but only see black and blue screen</title>
    <link>http://permalink.gmane.org/gmane.games.speed-dreams.user/480</link>
    <description>&lt;pre&gt;
There seems to also be an issue with some of the tracks not displaying 
properly either?

A good example is the E-Speedway which I think came over from Torcs. It 
doesn't display properly in some of the turns with the soil/grass 
showing as though the road leads into the side wall. After driving 
through that however, it's all normal again till the next set of turns 
where there's a strange streak in the middle of the screen......

I'm also not getting very good FPS?? On a previous SVN build a while ago 
I could get round 12-15 FPS on the Forza track with a full field of MPA1 
cars however, now I'm down to 5FPS at times on the same track or using 
the E-Speedway as another example down to 6-7FPS when usually I would be 
around say ~20FPS previously.


My system is fine.... i7 &amp;lt; at &amp;gt;2.8GHz with Turbo mode enabled and 8GB RAM 
though slightly weak maybe in GFX region using Intel built in GPU....

Not sure what the issue is??


Maybe I can turn down some options which help a little? I have tried 
messing around wit&lt;/pre&gt;</description>
    <dc:creator>Kaya Saman</dc:creator>
    <dc:date>2013-06-07T18:06:27</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.games.speed-dreams.user/479">
    <title>Re: Installed SD2 from repo and SVN but only see black and blue screen</title>
    <link>http://permalink.gmane.org/gmane.games.speed-dreams.user/479</link>
    <description>&lt;pre&gt;
I've figured out that setting the display to "None" is correct as the 
wheels are round and it just seems that my eyes where off a bit :-)


Regards,

Kaya

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&lt;/pre&gt;</description>
    <dc:creator>Kaya Saman</dc:creator>
    <dc:date>2013-06-07T17:59:38</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.games.speed-dreams.user/478">
    <title>Re: Installed SD2 from repo and SVN but only see black and blue screen</title>
    <link>http://permalink.gmane.org/gmane.games.speed-dreams.user/478</link>
    <description>&lt;pre&gt;
Is the texture compression library installed?

https://www.archlinux.org/packages/community/x86_64/libtxc_dxtn/

The library is required for the GL_S3_s3tc extension to be functional.


&lt;/pre&gt;</description>
    <dc:creator>Tom Low-Shang</dc:creator>
    <dc:date>2013-06-07T15:24:06</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.games.speed-dreams.user/477">
    <title>Re: [Speed-dreams-devel] Include Logo onReplay Videos?</title>
    <link>http://permalink.gmane.org/gmane.games.speed-dreams.user/477</link>
    <description>&lt;pre&gt;
It must be the user's choice to display the logo or not.


&lt;/pre&gt;</description>
    <dc:creator>Tom Low-Shang</dc:creator>
    <dc:date>2013-06-07T15:37:00</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.games.speed-dreams.user/476">
    <title>Include Logo on Replay Videos?</title>
    <link>http://permalink.gmane.org/gmane.games.speed-dreams.user/476</link>
    <description>&lt;pre&gt;This may be a bit of a 'hot potato' but as we're making it easier for end
users to generate videos of driving sessions (and presumably upload to
YouTube and the like)... do we want to 'push' our brand by including a
small SpeedDreams logo on them?

I would suggest that this only occur during the replay process, as not to
distract when actually racing).
Simon


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&lt;/pre&gt;</description>
    <dc:creator>simon-wM4F9T/ekXmXDw4h08c5KA&lt; at &gt;public.gmane.org</dc:creator>
    <dc:date>2013-06-07T15:01:40</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.games.speed-dreams.user/475">
    <title>Re: Installed SD2 from repo and SVN but only see black and blue screen</title>
    <link>http://permalink.gmane.org/gmane.games.speed-dreams.user/475</link>
    <description>&lt;pre&gt;
And thank you for following up with a way to fix the problem.... so often
people go quiet and we don't know that they're happy.


Err... I put that option in when doing the 'Span Splits' stuff but I'm on
3x 4:3 displays so can't really test the 16:9 view.

I think there is more work required to ensure aspect ratio are correct
(note that the boards - aka speedo - and the actual scene are generated by
different pieces of code so they might do different stuff).

If someone wants to fix the scene aspect, look at the end of 'grcam.cpp'
just before it sets up the various cameras. Make sure your monitor is
zooming/stretching correctly.

https://sourceforge.net/apps/trac/speed-dreams/browser/trunk/src/modules/graphic/ssggraph/grcam.cpp#L1894


Compile it with the debug going to the console and then use bash re-direction

$ speed-dreams-2.0 &amp;gt; log.txt 2&amp;gt;&amp;amp;1

Cheers,
Simon



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    <dc:creator>simon-wM4F9T/ekXmXDw4h08c5KA&lt; at &gt;public.gmane.org</dc:creator>
    <dc:date>2013-06-07T14:36:28</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.games.speed-dreams.user/474">
    <title>Re: Installed SD2 from repo and SVN but only see black and blue screen</title>
    <link>http://permalink.gmane.org/gmane.games.speed-dreams.user/474</link>
    <description>&lt;pre&gt;Hi Simon,

thanks for the response!

On 06/06/2013 11:56 PM, simon-wM4F9T/ekXmXDw4h08c5KA&amp;lt; at &amp;gt;public.gmane.org wrote:

It seems to be the "Texture Compression" causing the issue; when 
disabled rendering is ok.

Though the screen doesn't look right, if I go into "Advanced Graphics 
Options" and enable 16:9 the display looks totally squished in my 
opinion but then if I set it to "None" the display looks again weird as 
it seems too narrow and the car doesn't seem wide enough??


$ glxinfo
name of display: :0
display: :0  screen: 0
direct rendering: Yes
server glx vendor string: SGI
server glx version string: 1.4
server glx extensions:
     GLX_ARB_create_context, GLX_ARB_create_context_profile,
     GLX_ARB_multisample, GLX_EXT_create_context_es2_profile,
     GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, 
GLX_EXT_visual_info,
     GLX_EXT_visual_rating, GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer,
     GLX_OML_swap_method, GLX_SGIS_multisample, GLX_SGIX_fbconfig,
     GLX_SGIX_pbuffer, GLX_SGIX_visual&lt;/pre&gt;</description>
    <dc:creator>Kaya Saman</dc:creator>
    <dc:date>2013-06-07T12:43:14</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.games.speed-dreams.user/473">
    <title>Re: Installed SD2 from repo and SVN but only see black and blue screen</title>
    <link>http://permalink.gmane.org/gmane.games.speed-dreams.user/473</link>
    <description>&lt;pre&gt;Hi Kaya,


My wife has an X120e (but that's AMD GFX rather then Intel) and I
occasional steal it to run SD on it without problems. I have a Dell E5410
which has Intel GMA HD GFX and that seems OK, but running Windows on that.

Did you try turning off all the OpenGL "Fancy" settings within the SD
options menu, does it work better/worse if you switch between
fullscreen/windowed operation?

If you can attach a debug log it might highlight something. Might also be
an idea to run a 'glxinfo' and attach your 'X11.log'

If you're adventurous, since you have source on disk you could try running
a bootable Ubuntu CD and then 'apt-get'ing enough build packages to
rebuild the SVN source that you already have on disk... this will at least
run out the 'Fedora' factor.

If I get time tonight I'll try this with my DELL.
Simon.



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    <dc:creator>simon-wM4F9T/ekXmXDw4h08c5KA&lt; at &gt;public.gmane.org</dc:creator>
    <dc:date>2013-06-06T22:56:14</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.games.speed-dreams.user/472">
    <title>Installed SD2 from repo and SVN but only seeblack and blue screen</title>
    <link>http://permalink.gmane.org/gmane.games.speed-dreams.user/472</link>
    <description>&lt;pre&gt;Hi,

I'm running Archlinux 64bit and for some reason am struggling to display 
the graphics in SD2.

The issue starts in game when I try to race; I selected 'Practice' to 
test out my setup but all I get is blue with black shapes displayed.

The machine is a Lenovo X220 notebook with Intel GPU. I know for sure 
that SD2 works on it as I used to run it on Fedora 16 from SVN.

The issue doesn't seem restricted to SVN though as the distro's own 
version does the same thing and doesn't display properly either....

Has anyone encountered this before or have a fix for it?

I can post a screenshot if necessary.

I built the SVN version using CCMAKE and am pretty sure I got all the 
pre-req's installed since configuring didn't give me any errors.


Regards,


Kaya

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    <dc:creator>Kaya Saman</dc:creator>
    <dc:date>2013-06-06T21:39:57</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.games.speed-dreams.user/471">
    <title>Another replay demo and question about sound.</title>
    <link>http://permalink.gmane.org/gmane.games.speed-dreams.user/471</link>
    <description>&lt;pre&gt;Another demo video for replay, this time with a real (human) driver taking
on the twists and turns of Garguree:
http://www.youtube.com/watch?v=UfwOoCMReLU

I used the same technique of race at low res, and then switched up to 720P
for playback with capture enabled (which slows 'in-game time' down to
allow for rendering every frame).

To make these videos perfect, I'd really like to mix in some multichannel
audio (after the fact) but have yet discovered a way to capture the 5.1
stream that I mention here.
http://community.speed-dreams.org/viewtopic.php?f=6&amp;amp;t=270

If anyone has suggestions I'd really like to know the answer,
Simon.


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&lt;/pre&gt;</description>
    <dc:creator>simon-wM4F9T/ekXmXDw4h08c5KA&lt; at &gt;public.gmane.org</dc:creator>
    <dc:date>2013-06-06T15:32:00</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.games.speed-dreams.user/470">
    <title>Test</title>
    <link>http://permalink.gmane.org/gmane.games.speed-dreams.user/470</link>
    <description>&lt;pre&gt;Please ignore ...

Cheers,

Jean-Philippe.

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&lt;/pre&gt;</description>
    <dc:creator>Jean-Philippe</dc:creator>
    <dc:date>2013-04-07T09:36:22</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.games.speed-dreams.user/469">
    <title>Re: [Speed-dreams-devel] Can we remove txml and SOLID-2.0 embedded 3rd parties ?</title>
    <link>http://permalink.gmane.org/gmane.games.speed-dreams.user/469</link>
    <description>&lt;pre&gt;

Good for me too, and those Fedora people will like us using system
libraries (rather than bundling them ourselves).

Simon


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&lt;/pre&gt;</description>
    <dc:creator>simon-wM4F9T/ekXmXDw4h08c5KA&lt; at &gt;public.gmane.org</dc:creator>
    <dc:date>2013-04-04T15:07:18</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.games.speed-dreams.user/468">
    <title>Re: [Speed-dreams-devel] Can we remove txml and SOLID-2.0 embedded 3rd parties ?</title>
    <link>http://permalink.gmane.org/gmane.games.speed-dreams.user/468</link>
    <description>&lt;pre&gt;Hi Jean-Philippe,

+1000 votes from me.

cheers
kilo
--
http://three.sentenc.es


On 4 April 2013 11:46, Wolf-Dieter Beelitz &amp;lt;wdb-KVMeS/aCUeU&amp;lt; at &amp;gt;public.gmane.org&amp;gt; wrote:

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&lt;/pre&gt;</description>
    <dc:creator>kilo aka Gabor Kmetyko</dc:creator>
    <dc:date>2013-04-04T09:49:31</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.games.speed-dreams.user/467">
    <title>Re: [Speed-dreams-devel] Can we remove txml and SOLID-2.0 embedded 3rdparties ?</title>
    <link>http://permalink.gmane.org/gmane.games.speed-dreams.user/467</link>
    <description>&lt;pre&gt;OK for me

Wolf-Dieter

Von: jpmeuret&amp;lt; at &amp;gt;free.fr [mailto:jpmeuret&amp;lt; at &amp;gt;free.fr]
Gesendet: Donnerstag, 4. April 2013 11:44
An: speed-dreams-devel&amp;lt; at &amp;gt;lists.sourceforge.net; Speed Dreams USERS
Betreff: Re: [Speed-dreams-users] [Speed-dreams-devel] Can we remove txml and SOLID-2.0 embedded 3rd parties ?

Wolf-Dieter, all,

I agree. 1 more candidate for the "removal".

About "removing", I was more precisely planning a move to the "legacy" branch of our SVN source tree.

And thus, I'd add the bt, K1999 and hymie robots to the list (if you don't mind, Mart).

I believe that all this contents is probably useless for most of SD fans (dev. team included),
but in any case, we could add a line in the INSTALL.txt instructions to list
this unmaintained contents and a little howto explaining how to resurrect it
in a "living" source tree (for the adventurous who'd need / will to).

Cheers,

Jean-Philippe.
________________________________
De: "Wolf-Dieter Beelitz" &amp;lt;wdb&amp;lt; at &amp;gt;wdbee.de&amp;lt;mailto:wdb&amp;lt; at &amp;gt;wdbee.de&amp;gt;&amp;gt;
À: speed&lt;/pre&gt;</description>
    <dc:creator>Wolf-Dieter Beelitz</dc:creator>
    <dc:date>2013-04-04T09:46:46</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.games.speed-dreams.user/466">
    <title>Re: [Speed-dreams-devel] Can we remove txml and SOLID-2.0 embedded 3rdparties ?</title>
    <link>http://permalink.gmane.org/gmane.games.speed-dreams.user/466</link>
    <description>&lt;pre&gt;Wolf-Dieter, all, 

I agree. 1 more candidate for the "removal". 

About "removing", I was more precisely planning a move to the "legacy" branch of our SVN source tree. 

And thus, I'd add the bt, K1999 and hymie robots to the list (if you don't mind, Mart). 

I believe that all this contents is probably useless for most of SD fans (dev. team included), 
but in any case, we could add a line in the INSTALL.txt instructions to list 
this unmaintained contents and a little howto explaining how to resurrect it 
in a "living" source tree (for the adventurous who'd need / will to). 

Cheers, 

Jean-Philippe. 

----- Mail original -----

















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the most talented Cisco Certified professionals. Visit the 
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http://www.cisco.com/web/learning/employer_resources/index.html&lt;/pre&gt;</description>
    <dc:creator>jpmeuret-GANU6spQydw&lt; at &gt;public.gmane.org</dc:creator>
    <dc:date>2013-04-04T09:43:59</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.games.speed-dreams.user/465">
    <title>Can we remove txml and SOLID-2.0 embedded 3rdparties ?</title>
    <link>http://permalink.gmane.org/gmane.games.speed-dreams.user/465</link>
    <description>&lt;pre&gt;Hi, everyone. 

It's more than 7 months now that the replacements for txml (= Expat) and SOLID-2.0 (FreeSolid 2) 
have been plugged in our build system, and so made available for testing. 

I've personnally systematically used them under Windows XP 32, 7 64 and Linux 64 since then, 
without any issue. 

So, as expected after the 2 (now fixed) relevant tickets have been fixed, 
it's time to check if we can definitely remove this bundled code from SD source tree 
(as well as the relevant CMake options : OPTION_3RDPARTY_EXPAT, OPTION_3RDPARTY_SOLID) : 
* txml : http://sourceforge.net/apps/trac/speed-dreams/ticket/634 
* SOLID-2.0 : http://sourceforge.net/apps/trac/speed-dreams/ticket/712 

Under Windows, there's no remaining issue, as we now ship Expat 2 and FreeSolid 2 
in our 3rd bparty binary packages. 

As for Linux, 
* about Expat 2, no issue : it's a maintained package for any decent Linux distro, 
* about Free SOLID, not a big deal, but I (unfortunately) expect some discussions 
as it's a quite frozen pr&lt;/pre&gt;</description>
    <dc:creator>jpmeuret-GANU6spQydw&lt; at &gt;public.gmane.org</dc:creator>
    <dc:date>2013-04-04T08:16:23</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.games.speed-dreams.user/464">
    <title>Re: Android Version</title>
    <link>http://permalink.gmane.org/gmane.games.speed-dreams.user/464</link>
    <description>&lt;pre&gt;Hi Tobias,

for the moment there is no Android version.
I don't sure that a team's member knows well enough the Android SDK a member knows well enough to port SD above.

And I don't sure that the little config tablet hardware was able to run SD.

Cheers
Xavier



________________________________
 De : Tobias Kuban &amp;lt;alterechtschreibung&amp;lt; at &amp;gt;googlemail.com&amp;gt;
À : speed-dreams-users-5NWGOfrQmneRv+LV9MX5uipxlwaOVQ5f&amp;lt; at &amp;gt;public.gmane.org 
Envoyé le : Jeudi 21 février 2013 11h34
Objet : [Speed-dreams-users] Android Version
 
Can you port Speed Dreams to Android? Or is there even a version 
available? Best, Tobias Kuban


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Speed-dreams-users-5NWGOfrQmneRv+LV9MX5uipxlwaOVQ5f&amp;lt; at &amp;gt;public.gmane.org
https://lists.s&lt;/pre&gt;</description>
    <dc:creator>xavier bertaux</dc:creator>
    <dc:date>2013-02-21T11:15:33</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.games.speed-dreams.user/463">
    <title>Android Version</title>
    <link>http://permalink.gmane.org/gmane.games.speed-dreams.user/463</link>
    <description>&lt;pre&gt;Can you port Speed Dreams to Android? Or is there even a version 
available? Best, Tobias Kuban


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&lt;/pre&gt;</description>
    <dc:creator>Tobias Kuban</dc:creator>
    <dc:date>2013-02-21T10:34:45</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.games.speed-dreams.user/462">
    <title>Gain Organic Traffic: Speed-Dreams.Org :PS</title>
    <link>http://permalink.gmane.org/gmane.games.speed-dreams.user/462</link>
    <description>&lt;pre&gt;Hi Speed-Dreams Team,

I thought you might like to know some of the reasons why you are not
getting enough Social media &amp;amp; organic search engine traffic for your
website.

Let me tell you that your website is still not listed in Google first page
for many keywords and traffics are going away every day from where you
could have generated a lot of sales and reputation.

1. Your website profile needs regular up to date in Social media sites.

2. Your site has very less number of genuine Google back links and this can
be improved a lot further.

Now-a-days it is very necessary to take a proper care of your site due to
the updates of Google guideline. One single unwanted link might put your
website in disaster situation. There are many additional improvements that
could be made to your website, and if you would like to learn about them
and curious to know what our working together would involve, then I would
be glad to provide you a detailed proposal for your website.

We do SEO, Reputation management, SMO for web&lt;/pre&gt;</description>
    <dc:creator>Jorge Conner</dc:creator>
    <dc:date>2013-02-19T11:23:57</dc:date>
  </item>
  <textinput rdf:about="http://search.gmane.org/?group=$group=gmane.games.speed-dreams.user">
    <title>Search Engine</title>
    <description>Search the mailing list at Gmane</description>
    <name>query</name>
    <link>http://search.gmane.org/?group=$group=gmane.games.speed-dreams.user</link>
  </textinput>
</rdf:RDF>
