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    <description/>
    <syn:updatePeriod>hourly</syn:updatePeriod>
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  <item rdf:about="http://permalink.gmane.org/gmane.games.fps.halflife.hlds/42863">
    <title>Re: Fix Request: config_arena.cfg</title>
    <link>http://permalink.gmane.org/gmane.games.fps.halflife.hlds/42863</link>
    <description>&lt;pre&gt;It's being fixed.

-Eric


On May 25, 2013, at 12:31 AM, "Erik-jan Riemers" &amp;lt;riemers&amp;lt; at &amp;gt;binkey.nl&amp;gt; wrote:


&lt;/pre&gt;</description>
    <dc:creator>Eric Smith</dc:creator>
    <dc:date>2013-05-25T16:55:38</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.games.fps.halflife.hlds/42862">
    <title>Re: Fix Request: config_arena.cfg</title>
    <link>http://permalink.gmane.org/gmane.games.fps.halflife.hlds/42862</link>
    <description>&lt;pre&gt;I've reported this earlier too, lets hope they add this in one of the next
updates.

-----Original Message-----
From: hlds_linux-bounces&amp;lt; at &amp;gt;list.valvesoftware.com
[mailto:hlds_linux-bounces&amp;lt; at &amp;gt;list.valvesoftware.com] On Behalf Of Cameron
Munroe
Sent: zaterdag 25 mei 2013 8:07
To: HLDS Linux
Subject: [hlds_linux] Fix Request: config_arena.cfg



Can we please have config_arena.cfg not overwritten after every update
-or- usage of verify. As of current with the config file edited with exec
server.cfg and everything else removed still causes the steampipe updater
to overwrite. Rather annoying....

Thanks
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

&lt;/pre&gt;</description>
    <dc:creator>Erik-jan Riemers</dc:creator>
    <dc:date>2013-05-25T07:25:53</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.games.fps.halflife.hlds/42861">
    <title>Fix Request: config_arena.cfg</title>
    <link>http://permalink.gmane.org/gmane.games.fps.halflife.hlds/42861</link>
    <description>&lt;pre&gt; 

Can we please have config_arena.cfg not overwritten after every
update -or- usage of verify. As of current with the config file edited
with exec server.cfg and everything else removed still causes the
steampipe updater to overwrite. Rather annoying.... 

Thanks 
&lt;/pre&gt;</description>
    <dc:creator>Cameron Munroe</dc:creator>
    <dc:date>2013-05-25T06:07:00</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.games.fps.halflife.hlds/42860">
    <title>Re: Autoupdate Problem</title>
    <link>http://permalink.gmane.org/gmane.games.fps.halflife.hlds/42860</link>
    <description>&lt;pre&gt;Is this the plugin you're using to restart your server?
https://forums.alliedmods.net/showthread.php?t=170532

If it is, then the master server is sending the out-of-date restart request
for optional updates. An updater that parses steam.inf and uses the API
shouldn't be tripped for optional updates. My TF2 servers haven't been
updated for the most recent optional update. I just checked their version
numbers on the API and it returned OK.

Dr. McKay

On Thursday, May 23, 2013, Supreet wrote:



&lt;/pre&gt;</description>
    <dc:creator>Doctor McKay</dc:creator>
    <dc:date>2013-05-23T19:47:47</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.games.fps.halflife.hlds/42859">
    <title>Re: Autoupdate Problem</title>
    <link>http://permalink.gmane.org/gmane.games.fps.halflife.hlds/42859</link>
    <description>&lt;pre&gt;The ServerVersion is essentially a build label and will change every update.  Mandatory updates are synonymous with a bump in the PatchVersion.

-----Original Message-----
From: hlds_linux-bounces&amp;lt; at &amp;gt;list.valvesoftware.com [mailto:hlds_linux-bounces&amp;lt; at &amp;gt;list.valvesoftware.com] On Behalf Of 1nsane
Sent: Thursday, May 23, 2013 11:29 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Autoupdate Problem

How about you try it without the plugin and see before complaining?

My servers don't auto restart randomly.


On Thu, May 23, 2013 at 2:26 PM, Supreet &amp;lt;coachcrocker1&amp;lt; at &amp;gt;gmail.com&amp;gt; wrote:

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

&lt;/pre&gt;</description>
    <dc:creator>Fletcher Dunn</dc:creator>
    <dc:date>2013-05-23T18:49:39</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.games.fps.halflife.hlds/42858">
    <title>Re: Autoupdate Problem</title>
    <link>http://permalink.gmane.org/gmane.games.fps.halflife.hlds/42858</link>
    <description>&lt;pre&gt;Well remove the other and find out. I'm not familiar with the plugin but 
i assume it will check for changed file like steam.inf version and 
restarts server if it's suddenly different. So removing -autoupdate 
might be it.

-ics

Supreet kirjoitti:


&lt;/pre&gt;</description>
    <dc:creator>ics</dc:creator>
    <dc:date>2013-05-23T18:41:46</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.games.fps.halflife.hlds/42857">
    <title>Re: Autoupdate Problem</title>
    <link>http://permalink.gmane.org/gmane.games.fps.halflife.hlds/42857</link>
    <description>&lt;pre&gt;How about you try it without the plugin and see before complaining?

My servers don't auto restart randomly.


On Thu, May 23, 2013 at 2:26 PM, Supreet &amp;lt;coachcrocker1&amp;lt; at &amp;gt;gmail.com&amp;gt; wrote:

&lt;/pre&gt;</description>
    <dc:creator>1nsane</dc:creator>
    <dc:date>2013-05-23T18:28:33</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.games.fps.halflife.hlds/42856">
    <title>Autoupdate Problem</title>
    <link>http://permalink.gmane.org/gmane.games.fps.halflife.hlds/42856</link>
    <description>&lt;pre&gt;This is ridiculous. The server randomly keeps updating whenever there is an
optional update available or steam update available. What can I do here?

Running on Linux with -autoupdate on command line and sourcemod plugin to
restart server when there's an update. What's the problem here? the
-autoupdate or the plugin?
&lt;/pre&gt;</description>
    <dc:creator>Supreet</dc:creator>
    <dc:date>2013-05-23T18:26:35</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.games.fps.halflife.hlds/42855">
    <title>Re: command line too long, 512 max</title>
    <link>http://permalink.gmane.org/gmane.games.fps.halflife.hlds/42855</link>
    <description>&lt;pre&gt;If it starts with a plus then it's simply a console command and can be
executed from a script.
Only the parameters that start with a dash require to be in the actual
command line.


On Thu, May 23, 2013 at 1:50 PM, Erik-jan Riemers &amp;lt;riemers&amp;lt; at &amp;gt;binkey.nl&amp;gt; wrote:

&lt;/pre&gt;</description>
    <dc:creator>1nsane</dc:creator>
    <dc:date>2013-05-23T17:57:29</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.games.fps.halflife.hlds/42854">
    <title>Re: command line too long, 512 max</title>
    <link>http://permalink.gmane.org/gmane.games.fps.halflife.hlds/42854</link>
    <description>&lt;pre&gt;I actually didn't know that, i still learn more each day :) thanks for the
reply's.

-----Original Message-----
From: hlds_linux-bounces&amp;lt; at &amp;gt;list.valvesoftware.com
[mailto:hlds_linux-bounces&amp;lt; at &amp;gt;list.valvesoftware.com] On Behalf Of Saul
Rennison
Sent: donderdag 23 mei 2013 19:29
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] command line too long, 512 max

To elaborate on what Fletcher is saying, change your command-line to:

screen -A -m -d -S tradeunusual ./srcds_run -debug -game tf -port 27015
-replayserverdir tradeunusual -maxplayers 32 -pidfile
~/tf/tradeunusual.pid -autoupdate -steam_dir /home/lzgames/steamcmd/
-steamcmd_script /home/lzgames/steamcmd/tf.txt -insert_search_path
tf/servercustom/trade
+exec commandline_tradeunusual.cfg


Note the lack of +xxx commands and the addition of the final +exec
commandline_tradeunusual.cfg. Create a file called
commandline_tradeunusual.cfg, and fill it with:

servercfgfile server_tradeunusual.cfg
ip 144.76.59.36
clientport 27030
motdfile motd&lt;/pre&gt;</description>
    <dc:creator>Erik-jan Riemers</dc:creator>
    <dc:date>2013-05-23T17:50:43</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.games.fps.halflife.hlds/42853">
    <title>Re: command line too long, 512 max</title>
    <link>http://permalink.gmane.org/gmane.games.fps.halflife.hlds/42853</link>
    <description>&lt;pre&gt;To elaborate on what Fletcher is saying, change your command-line to:

screen -A -m -d -S tradeunusual ./srcds_run -debug -game tf -port 27015
-replayserverdir tradeunusual -maxplayers 32 -pidfile ~/tf/tradeunusual.pid
-autoupdate -steam_dir /home/lzgames/steamcmd/ -steamcmd_script
/home/lzgames/steamcmd/tf.txt -insert_search_path tf/servercustom/trade
+exec commandline_tradeunusual.cfg


Note the lack of +xxx commands and the addition of the final +exec
commandline_tradeunusual.cfg. Create a file called
commandline_tradeunusual.cfg, and fill it with:

servercfgfile server_tradeunusual.cfg
ip 144.76.59.36
clientport 27030
motdfile motd_tradeunusual.txt
sv_logsdir logs_tradeunusual/

mm_pluginsfile addons/metamod/metaplugins_tradeunusual.ini
sm_basepath addons/sourcemod_tradeunusual

exec autoexec_tradeunusual.cfg

map trade_post_a34




Kind regards,
Saul Rennison


On 23 May 2013 17:19, Fletcher Dunn &amp;lt;fletcherd&amp;lt; at &amp;gt;valvesoftware.com&amp;gt; wrote:

&lt;/pre&gt;</description>
    <dc:creator>Saul Rennison</dc:creator>
    <dc:date>2013-05-23T17:29:12</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.games.fps.halflife.hlds/42852">
    <title>Re: command line too long, 512 max</title>
    <link>http://permalink.gmane.org/gmane.games.fps.halflife.hlds/42852</link>
    <description>&lt;pre&gt;You might try moving some of the +options into a single startup script and +exec them all at once.  For example I am pretty sure that +servercfgfile, +motdfile, +map, +exec could all be executed from a startup script.

-----Original Message-----
From: hlds_linux-bounces&amp;lt; at &amp;gt;list.valvesoftware.com [mailto:hlds_linux-bounces&amp;lt; at &amp;gt;list.valvesoftware.com] On Behalf Of Erik-jan Riemers
Sent: Thursday, May 23, 2013 9:09 AM
To: Half-Life dedicated Linux server mailing list
Subject: [hlds_linux] command line too long, 512 max

Well the topic says it all.

Starting a tf2 server, with the search path options being able to add multiple search paths and all other stuff to run multiple servers from 1 install makes my startup line rather big. Can this be bumped up a bit or can the search paths be moved into a file or anything else?

As example:

screen -A -m -d -S tradeunusual ./srcds_run -debug -game tf +servercfgfile server_tradeunusual.cfg +ip 144.76.59.36 -port 27015 +clientport 27030 -replayserverdir tradeunusual -maxplayers &lt;/pre&gt;</description>
    <dc:creator>Fletcher Dunn</dc:creator>
    <dc:date>2013-05-23T16:19:54</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.games.fps.halflife.hlds/42851">
    <title>command line too long, 512 max</title>
    <link>http://permalink.gmane.org/gmane.games.fps.halflife.hlds/42851</link>
    <description>&lt;pre&gt;Well the topic says it all.

Starting a tf2 server, with the search path options being able to add
multiple search paths and all other stuff to run multiple servers from 1
install makes my startup line rather big. Can this be bumped up a bit or
can the search paths be moved into a file or anything else?

As example:

screen -A -m -d -S tradeunusual ./srcds_run -debug -game tf +servercfgfile
server_tradeunusual.cfg +ip 144.76.59.36 -port 27015 +clientport 27030
-replayserverdir tradeunusual -maxplayers 32 +motdfile
motd_tradeunusual.txt +map trade_post_a34  -pidfile ~/tf/tradeunusual.pid
-autoupdate -steam_dir /home/lzgames/steamcmd/ -steamcmd_script
/home/lzgames/steamcmd/tf.txt +exec autoexec_tradeunusual.cfg
+mm_pluginsfile addons/metamod/metaplugins_tradeunusual.ini +sm_basepath
addons/sourcemod_tradeunusual +sv_logsdir logs_tradeunusual/
-insert_search_path tf/servercustom/trade

Gives me about 577 characters. I've got in my scripts ~/steamcmd but it
writes it out full in the script though. I could chang&lt;/pre&gt;</description>
    <dc:creator>Erik-jan Riemers</dc:creator>
    <dc:date>2013-05-23T16:09:14</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.games.fps.halflife.hlds/42850">
    <title>Re: Question Regarding SteamCMD and TF2's QuickPlay</title>
    <link>http://permalink.gmane.org/gmane.games.fps.halflife.hlds/42850</link>
    <description>&lt;pre&gt;I don't think the problem is that he cannot figure out how to do this, I
thought this was more of a soft feature request.


On Wed, May 22, 2013 at 5:51 PM, Mart-Jan Reeuwijk &amp;lt;mreeuwij&amp;lt; at &amp;gt;yahoo.com&amp;gt;wrote:




&lt;/pre&gt;</description>
    <dc:creator>Gordon Reynolds</dc:creator>
    <dc:date>2013-05-23T01:05:06</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.games.fps.halflife.hlds/42849">
    <title>Re: Question Regarding SteamCMD and TF2's QuickPlay</title>
    <link>http://permalink.gmane.org/gmane.games.fps.halflife.hlds/42849</link>
    <description>&lt;pre&gt;so? get on your PC, do the commands, email / chat or w/e to the laptop, or even print the code, problem solved.





&lt;/pre&gt;</description>
    <dc:creator>Mart-Jan Reeuwijk</dc:creator>
    <dc:date>2013-05-23T00:51:38</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.games.fps.halflife.hlds/42848">
    <title>Re: Question Regarding SteamCMD and TF2's QuickPlay</title>
    <link>http://permalink.gmane.org/gmane.games.fps.halflife.hlds/42848</link>
    <description>&lt;pre&gt;Laptop is a work laptop. I don't play games on a work laptop, but I do
server work on it (Not necessarily game servers).
I do have a PC that I use for gaming on the servers. :)


On Thu, May 23, 2013 at 1:24 AM, Doctor McKay &amp;lt;mckay&amp;lt; at &amp;gt;doctormckay.com&amp;gt; wrote:




&lt;/pre&gt;</description>
    <dc:creator>Padraig Fahy</dc:creator>
    <dc:date>2013-05-23T00:30:22</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.games.fps.halflife.hlds/42847">
    <title>Re: Question Regarding SteamCMD and TF2's QuickPlay</title>
    <link>http://permalink.gmane.org/gmane.games.fps.halflife.hlds/42847</link>
    <description>&lt;pre&gt;I'm not arguing against it, but why do you run TF2 servers if you can't
launch TF2?

Dr. McKay

On Tuesday, May 21, 2013, Ross Bemrose wrote:



&lt;/pre&gt;</description>
    <dc:creator>Doctor McKay</dc:creator>
    <dc:date>2013-05-23T00:24:30</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.games.fps.halflife.hlds/42846">
    <title>Fwd: [Csgo_servers] CSGO update</title>
    <link>http://permalink.gmane.org/gmane.games.fps.halflife.hlds/42846</link>
    <description>&lt;pre&gt;


-------- Original-Nachricht --------
Betreff: [Csgo_servers] CSGO update
Datum: Wed, 22 May 2013 20:15:31 +0000
Von: Ido Magal &amp;lt;Ido&amp;lt; at &amp;gt;valvesoftware.com&amp;gt;
Antwort an: csgo_servers&amp;lt; at &amp;gt;list.valvesoftware.com
An: csgo_servers&amp;lt; at &amp;gt;list.valvesoftware.com 
&amp;lt;csgo_servers&amp;lt; at &amp;gt;list.valvesoftware.com&amp;gt;



We hope to have a patch ready later today.

Thanks.



_______________________________________________
Csgo_servers mailing list
Csgo_servers&amp;lt; at &amp;gt;list.valvesoftware.com
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
&lt;/pre&gt;</description>
    <dc:creator>haeufi</dc:creator>
    <dc:date>2013-05-22T22:22:09</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.games.fps.halflife.hlds/42845">
    <title>Re : hlds_linux left4dead2-beta</title>
    <link>http://permalink.gmane.org/gmane.games.fps.halflife.hlds/42845</link>
    <description>&lt;pre&gt;i launch ./steamcmd.sh +logon anonymous +force_install_dir l4dbeta +app_update 227050 validate +quit

for install 

i'm test with ./srcds_run -game left4dead2_beta +map c1m1_hotel -debug

ERROR: Invalid game type 'left4dead2_beta' sepecified.

and always the error


 ./srcds_run -game left4dead2 +map c1m1_hotel -debug
Enabling debug mode
Server will auto-restart if there is a crash.
Failed to open dedicated_srv.so (/usr/lib/libstdc++.so.6: version `GLIBCXX_3.4.15' not found (required by bin/libtier0_srv.so))
cat: hlds.8238.pid: Aucun fichier ou dossier de ce type
email debug.log to linux&amp;lt; at &amp;gt;valvesoftware.com
mercredi 22 mai 2013, 21:57:19 (UTC+0200): Server restart in 10 seconds
Failed to open dedicated_srv.so (/usr/lib/libstdc++.so.6: version `GLIBCXX_3.4.15' not found (required by bin/libtier0_srv.so))
cat: hlds.8238.pid: Aucun fichier ou dossier de ce type
email debug.log to linux&amp;lt; at &amp;gt;valvesoftware.com
mercredi 22 mai 2013, 21:57:29 (UTC+0200): Server restart in 10 seconds

&lt;/pre&gt;</description>
    <dc:creator>sylvain</dc:creator>
    <dc:date>2013-05-22T19:59:46</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.games.fps.halflife.hlds/42844">
    <title>Re: Question Regarding SteamCMD and TF2's QuickPlay</title>
    <link>http://permalink.gmane.org/gmane.games.fps.halflife.hlds/42844</link>
    <description>&lt;pre&gt;SteamCMD supports logging in, so it would make sense to move it there.

On Tue, May 21, 2013 at 1:14 PM, Gordon Reynolds &amp;lt;
thisisgordonsemail&amp;lt; at &amp;gt;gmail.com&amp;gt; wrote:




&lt;/pre&gt;</description>
    <dc:creator>Ross Bemrose</dc:creator>
    <dc:date>2013-05-21T20:07:53</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.games.fps.halflife.hlds/42843">
    <title>Re: Re : hlds_linux left4dead2-beta</title>
    <link>http://permalink.gmane.org/gmane.games.fps.halflife.hlds/42843</link>
    <description>&lt;pre&gt;He's not even getting the engine loaded, let alone attempting the 
gamedll load due to the GLIBC dependency issue. As noted, it's likely 
from using the client files, rather than the server files (the _srv 
bins) that don't have as new of a version required (at least if similar 
tf/cstrike/dod/hl2mp).

&lt;/pre&gt;</description>
    <dc:creator>Nicholas Hastings</dc:creator>
    <dc:date>2013-05-21T19:57:05</dc:date>
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