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    <link>http://gmane.org</link>
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  <item rdf:about="http://permalink.gmane.org/gmane.games.advanced-squad-leader/48547">
    <title>Re: Important Announcement on Future of Dispatches</title>
    <link>http://permalink.gmane.org/gmane.games.advanced-squad-leader/48547</link>
    <description>&lt;pre&gt;You bet Bill, I am quite relieved with the positive feedback
I've been getting. Thanks again for your support, Vic.
 

________________________________
 From: Bill Watkins &amp;lt;watkins.bill-H+0wwilmMs3R7s880joybQ&amp;lt; at &amp;gt;public.gmane.org&amp;gt;
To: 'Vic Provost' &amp;lt;aslbunker-/E1597aS9LQAvxtiuMwx3w&amp;lt; at &amp;gt;public.gmane.org&amp;gt;; 'ASL Discussion List' &amp;lt;aslml&amp;lt; at &amp;gt;lists.aslml.net&amp;gt;; 'ASL Mailing List Current May 2004' &amp;lt;aslml-aslml.net-4AbWFiq3us5mR6Xm/wNWPw&amp;lt; at &amp;gt;public.gmane.orgml.net&amp;gt; 
Sent: Tuesday, May 22, 2012 12:01 AM
Subject: RE: [Aslml] Important Announcement on Future of Dispatches
  
Love it!  See you on my ereader!

-----Original Message-----
From: aslml-bounces-4AbWFiq3us7w31f3Lb6RCw&amp;lt; at &amp;gt;public.gmane.org [mailto:aslml-bounces-4AbWFiq3us7w31f3Lb6RCw&amp;lt; at &amp;gt;public.gmane.org]
On Behalf Of Vic Provost
Sent: Monday, May 21, 2012 10:00 PM
To: ASL Mailing List Current May 2004
Subject: [Aslml] Important Announcement on Future of Dispatches

Hello
to all my ASL Comrades at the Main ASL Mailing List. I was going to wait
until Issue #35 came out in September to &lt;/pre&gt;</description>
    <dc:creator>Vic Provost</dc:creator>
    <dc:date>2012-05-22T12:38:17</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.games.advanced-squad-leader/48546">
    <title>Re: Important Announcement on Future of Dispatches</title>
    <link>http://permalink.gmane.org/gmane.games.advanced-squad-leader/48546</link>
    <description>&lt;pre&gt;Hello Brian, shutting down did cross my mind but this
way I cut my costs and give my subscribers a break as
well. Going digital makes the most sense going forward
for so many reasons and we have too much left to
contribute to our hobby to go away any time soon.
You are good through Issue #42 (will be #43 when I
add the freebie issue on for you). Thanks for your continued
interest and support, your ASL Comrade, Vic.
 

________________________________
 From: Brian Whitaker &amp;lt;bwhitaker-QQmkNszoPL4AvxtiuMwx3w&amp;lt; at &amp;gt;public.gmane.org&amp;gt;
To: 'Vic Provost' &amp;lt;aslbunker-/E1597aS9LQAvxtiuMwx3w&amp;lt; at &amp;gt;public.gmane.org&amp;gt; 
Sent: Monday, May 21, 2012 10:53 PM
Subject: RE: [Aslml] Important Announcement on Future of Dispatches
  
Vic,

I sent a check in after the last issue for 2 year sub.  You scared the hell
out of me when I started reading you message.  I thought you were shutting
down.  Thank the Lord you are not.  Do what ever you need to do to keep
things rolling.  I understand life getting in the way of hobbies.  I had to
chang&lt;/pre&gt;</description>
    <dc:creator>Vic Provost</dc:creator>
    <dc:date>2012-05-22T12:35:19</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.games.advanced-squad-leader/48545">
    <title>Re: Important Announcement on Future of Dispatches</title>
    <link>http://permalink.gmane.org/gmane.games.advanced-squad-leader/48545</link>
    <description>&lt;pre&gt;Thanks David for the positive feedback, I feel we 
made the right call on this, Vic.
 

________________________________
 From: David Goldman &amp;lt;frango1000-rphTv4pjVZMJGwgDXS7ZQA&amp;lt; at &amp;gt;public.gmane.org&amp;gt;
To: Vic Provost &amp;lt;aslbunker-/E1597aS9LQAvxtiuMwx3w&amp;lt; at &amp;gt;public.gmane.org&amp;gt;; ASL Discussion List &amp;lt;aslml-4AbWFiq3us5mR6Xm/wNWPw&amp;lt; at &amp;gt;public.gmane.orgml.net&amp;gt; 
Sent: Monday, May 21, 2012 11:30 PM
Subject: Re: [Aslml] Important Announcement on Future of Dispatches
  
Vic,

Good decision.  Keep up the good work.

David Goldman

At 08:59 PM 5/21/2012, you wrote:
_______________________________________________
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Aslml-4AbWFiq3us7w31f3Lb6RCw&amp;lt; at &amp;gt;public.gmane.org
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To unsubscribe, visit the above website, or email webmaster-jzoIilZZdateoWH0uzbU5w&amp;lt; at &amp;gt;public.gmane.org

&lt;/pre&gt;</description>
    <dc:creator>Vic Provost</dc:creator>
    <dc:date>2012-05-22T12:29:20</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.games.advanced-squad-leader/48544">
    <title>Re: Important Announcement on Future of Dispatches</title>
    <link>http://permalink.gmane.org/gmane.games.advanced-squad-leader/48544</link>
    <description>&lt;pre&gt;Love it!  See you on my ereader!

-----Original Message-----
From: aslml-bounces-4AbWFiq3us7w31f3Lb6RCw&amp;lt; at &amp;gt;public.gmane.org [mailto:aslml-bounces-4AbWFiq3us7w31f3Lb6RCw&amp;lt; at &amp;gt;public.gmane.org]
On Behalf Of Vic Provost
Sent: Monday, May 21, 2012 10:00 PM
To: ASL Mailing List Current May 2004
Subject: [Aslml] Important Announcement on Future of Dispatches

Hello
to all my ASL Comrades at the Main ASL Mailing List. I was going to wait
until Issue #35 came out in September to break the news but can't find a
real reason to sit on it so here goes. One of my and this hobby's best
friends, Ralph McDonald, who has been printing Dispatches from the
Bunkersince we started publishing it way back in 1997, will no longer be
able to do so in the next year or so. His position and department are being
relocated to NJ in yet another consolidation in corporate America. 
Ralph
will not being moving out of the region but his means to do the printing 
for this Newsletter will.    
I
checked around at several vendors including some local &lt;/pre&gt;</description>
    <dc:creator>Bill Watkins</dc:creator>
    <dc:date>2012-05-22T04:01:49</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.games.advanced-squad-leader/48543">
    <title>Re: Important Announcement on Future of Dispatches</title>
    <link>http://permalink.gmane.org/gmane.games.advanced-squad-leader/48543</link>
    <description>&lt;pre&gt;Love it!  See you on my ereader!

-----Original Message-----
From: aslml-bounces-4AbWFiq3us7w31f3Lb6RCw&amp;lt; at &amp;gt;public.gmane.org [mailto:aslml-bounces-4AbWFiq3us7w31f3Lb6RCw&amp;lt; at &amp;gt;public.gmane.org]
On Behalf Of Vic Provost
Sent: Monday, May 21, 2012 10:00 PM
To: ASL Mailing List Current May 2004
Subject: [Aslml] Important Announcement on Future of Dispatches

Hello
to all my ASL Comrades at the Main ASL Mailing List. I was going to wait
until Issue #35 came out in September to break the news but can't find a
real reason to sit on it so here goes. One of my and this hobby's best
friends, Ralph McDonald, who has been printing Dispatches from the
Bunkersince we started publishing it way back in 1997, will no longer be
able to do so in the next year or so. His position and department are being
relocated to NJ in yet another consolidation in corporate America. 
Ralph
will not being moving out of the region but his means to do the printing 
for this Newsletter will.    
I
checked around at several vendors including some local &lt;/pre&gt;</description>
    <dc:creator>Bill Watkins</dc:creator>
    <dc:date>2012-05-22T04:01:49</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.games.advanced-squad-leader/48542">
    <title>Re: Important Announcement on Future of Dispatches</title>
    <link>http://permalink.gmane.org/gmane.games.advanced-squad-leader/48542</link>
    <description>&lt;pre&gt;Vic,

Good decision.  Keep up the good work.

David Goldman

At 08:59 PM 5/21/2012, you wrote:

_______________________________________________
Aslml mailing list
Aslml-4AbWFiq3us7w31f3Lb6RCw&amp;lt; at &amp;gt;public.gmane.org
http://lists.aslml.net/listinfo.cgi/aslml-aslml.net
To unsubscribe, visit the above website, or email webmaster-jzoIilZZdateoWH0uzbU5w&amp;lt; at &amp;gt;public.gmane.org

&lt;/pre&gt;</description>
    <dc:creator>David Goldman</dc:creator>
    <dc:date>2012-05-22T03:30:23</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.games.advanced-squad-leader/48541">
    <title>Important Announcement on Future of Dispatches</title>
    <link>http://permalink.gmane.org/gmane.games.advanced-squad-leader/48541</link>
    <description>&lt;pre&gt;Hello 
to all my ASL Comrades at the Main ASL Mailing List. I was going 
to wait until Issue #35 
came out in September to break the news but can't 
find a real reason 
to sit on it so here goes. One of my and this hobby's best 
friends, Ralph 
McDonald, who has been printing Dispatches from the Bunkersince 
we started publishing it way back in 1997, will no longer be able 
to 
do so in the next year or so. His position and department are being  
relocated 
to NJ in yet another consolidation in corporate America. 
Ralph 
will not being moving out of the region but his means to do the 
printing 
for this Newsletter will.    
I 
checked around at several vendors including some local printers and 
the 
big-box 
stores and found out it will cost much more than I want to pass 
along 
to my customers. After mulling over yet another price increase I did 
not 
want, I came to the conclusion that several subscribers have been clamoring  
for 
in the last year, namely, Dispatches will be going GREEN!   
What 
does th&lt;/pre&gt;</description>
    <dc:creator>Vic Provost</dc:creator>
    <dc:date>2012-05-22T01:59:51</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.games.advanced-squad-leader/48540">
    <title>Global ASL Ladder</title>
    <link>http://permalink.gmane.org/gmane.games.advanced-squad-leader/48540</link>
    <description>&lt;pre&gt;FYI for those of you looking for new ASL opponents and some friendly  
competion, I recently started a Global ASL ladder. For more info check  
out http://aslladder.com/

Cheers,
  Mark Humphries
  Manila, Philippines
_______________________________________________
Aslml mailing list
Aslml-4AbWFiq3us7w31f3Lb6RCw&amp;lt; at &amp;gt;public.gmane.org
http://lists.aslml.net/listinfo.cgi/aslml-aslml.net
To unsubscribe, visit the above website, or email webmaster-jzoIilZZdateoWH0uzbU5w&amp;lt; at &amp;gt;public.gmane.org

&lt;/pre&gt;</description>
    <dc:creator>Mark Humphries</dc:creator>
    <dc:date>2012-05-15T03:49:07</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.games.advanced-squad-leader/48539">
    <title>Re: Bangalore Torpedo</title>
    <link>http://permalink.gmane.org/gmane.games.advanced-squad-leader/48539</link>
    <description>&lt;pre&gt;The plot thickens... :)

On 2012-05-14, at 11:27 PM, Jan Rychetnik wrote:


_______________________________________________
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To unsubscribe, visit the above website, or email webmaster-jzoIilZZdateoWH0uzbU5w&amp;lt; at &amp;gt;public.gmane.org

&lt;/pre&gt;</description>
    <dc:creator>Chris Doary</dc:creator>
    <dc:date>2012-05-15T03:34:12</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.games.advanced-squad-leader/48538">
    <title>Re: Bangalore Torpedo</title>
    <link>http://permalink.gmane.org/gmane.games.advanced-squad-leader/48538</link>
    <description>&lt;pre&gt;Units cannot affect other friendly units by fire except when they are in
melee. There may be other instances, but DC are not one of them.



-----Original Message-----
From: aslml-bounces-4AbWFiq3us7w31f3Lb6RCw&amp;lt; at &amp;gt;public.gmane.org [mailto:aslml-bounces-4AbWFiq3us7w31f3Lb6RCw&amp;lt; at &amp;gt;public.gmane.org]
On Behalf Of Chris Doary
Sent: 14 May 2012 19:32
To: ASL Discussion List
Subject: Re: [Aslml] Bangalore Torpedo

B26.51 (and the EXC for Japanese) would lead me to conclude that any unit
present in the same Location as the wire (atop/beneath, same difference)
would be effected by the detonation of the DC/bangalore torpedo. 

Chris

On 2012-05-14, at 2:16 PM, Bo Siemsen wrote:

ASL.

_______________________________________________
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To unsubscribe, visit the above website, or email webmaster-jzoIilZZdateoWH0uzbU5w&amp;lt; at &amp;gt;public.gmane.org

_______________________________________________
Aslml mailing list
Aslml-4AbWFiq&lt;/pre&gt;</description>
    <dc:creator>Jan Rychetnik</dc:creator>
    <dc:date>2012-05-15T03:27:49</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.games.advanced-squad-leader/48537">
    <title>Re: Bangalore Torpedo</title>
    <link>http://permalink.gmane.org/gmane.games.advanced-squad-leader/48537</link>
    <description>&lt;pre&gt;B26.51 (and the EXC for Japanese) would lead me to conclude that any unit present in the same Location as the wire (atop/beneath, same difference) would be effected by the detonation of the DC/bangalore torpedo. 

Chris

On 2012-05-14, at 2:16 PM, Bo Siemsen wrote:


_______________________________________________
Aslml mailing list
Aslml-4AbWFiq3us7w31f3Lb6RCw&amp;lt; at &amp;gt;public.gmane.org
http://lists.aslml.net/listinfo.cgi/aslml-aslml.net
To unsubscribe, visit the above website, or email webmaster-jzoIilZZdateoWH0uzbU5w&amp;lt; at &amp;gt;public.gmane.org

&lt;/pre&gt;</description>
    <dc:creator>Chris Doary</dc:creator>
    <dc:date>2012-05-14T18:32:09</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.games.advanced-squad-leader/48536">
    <title>Bangalore Torpedo</title>
    <link>http://permalink.gmane.org/gmane.games.advanced-squad-leader/48536</link>
    <description>&lt;pre&gt;Playing the Fortress Budapest Campaign against my brother. We came across
something neither of us had encountered in 30+ years (combined) of ASL. 

**************************************************************************

Does a DC used as a "bangalore torpedo" against wire affect infantry in the
hex ? 

A unit has moved onto the wire (but not beneath), another squad decides to
use a DC as a bangalore torpedo against the same wire. What happens to the
squad on the wire ? I would think it is affected, but I cant find anything
in the rules about it. 

Anyone ?



Thanks

Bo Siemsen


_______________________________________________
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To unsubscribe, visit the above website, or email webmaster-jzoIilZZdateoWH0uzbU5w&amp;lt; at &amp;gt;public.gmane.org

&lt;/pre&gt;</description>
    <dc:creator>Bo Siemsen</dc:creator>
    <dc:date>2012-05-14T18:16:34</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.games.advanced-squad-leader/48535">
    <title>Re: WWII Plane found in the desert</title>
    <link>http://permalink.gmane.org/gmane.games.advanced-squad-leader/48535</link>
    <description>&lt;pre&gt;Well I thought it was cool!
-T.Mike


On 05/12/12, WALTERS, CRAIG P (AG/1000) wrote:

_______________________________________________
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Aslml-4AbWFiq3us7w31f3Lb6RCw&amp;lt; at &amp;gt;public.gmane.org
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To unsubscribe, visit the above website, or email webmaster-jzoIilZZdateoWH0uzbU5w&amp;lt; at &amp;gt;public.gmane.org

&lt;/pre&gt;</description>
    <dc:creator>tmcurry-q4gKiBfbph1MqUckJh7upg&lt; at &gt;public.gmane.org</dc:creator>
    <dc:date>2012-05-13T03:01:04</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.games.advanced-squad-leader/48534">
    <title>WWII Plane found in the desert</title>
    <link>http://permalink.gmane.org/gmane.games.advanced-squad-leader/48534</link>
    <description>&lt;pre&gt;
http://www.cnn.com/2012/05/11/world/british-wwii-plane/index.html?hpt=hp_c2


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The information contained in this email may be subject to the export control laws and regulations of the United States, potentially
including but &lt;/pre&gt;</description>
    <dc:creator>WALTERS, CRAIG P (AG/1000</dc:creator>
    <dc:date>2012-05-12T06:40:10</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.games.advanced-squad-leader/48533">
    <title>Re: Join my network on LinkedIn</title>
    <link>http://permalink.gmane.org/gmane.games.advanced-squad-leader/48533</link>
    <description>&lt;pre&gt;And that, fellow campers, is how you buy yourself a free trip to
unsubscribe land....




On Thu, May 10, 2012 at 2:01 PM, Juan Carlos López Garzón via LinkedIn &amp;lt;
member-mkn/cI4rzrdWk0Htik3J/w&amp;lt; at &amp;gt;public.gmane.org&amp;gt; wrote:

_______________________________________________
Aslml mailing list
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To unsubscribe, visit the above website, or email webmaster-jzoIilZZdateoWH0uzbU5w&amp;lt; at &amp;gt;public.gmane.org

&lt;/pre&gt;</description>
    <dc:creator>Paul Ferraro</dc:creator>
    <dc:date>2012-05-10T18:08:43</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.games.advanced-squad-leader/48532">
    <title>Join my network on LinkedIn</title>
    <link>http://permalink.gmane.org/gmane.games.advanced-squad-leader/48532</link>
    <description>&lt;pre&gt;LinkedIn
------------




    Juan Carlos López Garzón requested to add you as a connection on LinkedIn:
  

------------------------------------------

I'd like to add you to my professional network on LinkedIn.

Accept invitation from Juan Carlos López Garzón
http://www.linkedin.com/e/-tqbgu0-h224ilrb-2c/v_X5R9J9KpnnU7fHjcq5epJ9KpnnUtRnma/blk/I206596124_130/6lColZJrmZznQNdhjRQnOpBtn9QfmhBt71BoSd1p65Lr6lOfP0PclYQcz4SejkSc399bSIJr6R8jmxHbP4Pdz8TejAQc3sLrCBxbOYWrSlI/EML_comm_afe/?hs=false&amp;amp;tok=30_mMiA0XVXBc1

View invitation from Juan Carlos López Garzón
http://www.linkedin.com/e/-tqbgu0-h224ilrb-2c/v_X5R9J9KpnnU7fHjcq5epJ9KpnnUtRnma/blk/I206596124_130/c3cNnPgOcjoVdjoMcAALqnpPbOYWrSlI/svi/?hs=false&amp;amp;tok=3D0i0nE53VXBc1

------------------------------------------

Why might connecting with Juan Carlos López Garzón be a good idea?

Juan Carlos López Garzón's connections could be useful to you:

After accepting Juan Carlos López Garzón's invitation, check Juan Carlos López Garzón's connections to see &lt;/pre&gt;</description>
    <dc:creator>Juan Carlos López Garzón via LinkedIn</dc:creator>
    <dc:date>2012-05-10T18:01:13</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.games.advanced-squad-leader/48531">
    <title>Re: RE2: Mud and Bog</title>
    <link>http://permalink.gmane.org/gmane.games.advanced-squad-leader/48531</link>
    <description>&lt;pre&gt;Agreed. Thanks, David, for taking the time to set me right on this.

David "I hate Chapter E" Olie

-----Original Message----- 
From: Jan Rychetnik
Sent: Tuesday, May 08, 2012 10:38 AM
To: 'ASL Discussion List'
Subject: Re: [Aslml] RE2: Mud and Bog

Brilliant summary. Well done, that is clear.



-----Original Message-----
From: aslml-bounces&amp;lt; at &amp;gt;lists.aslml.net [mailto:aslml-bounces&amp;lt; at &amp;gt;lists.aslml.net]
On Behalf Of David Elder
Sent: 08 May 2012 14:27
To: aslml&amp;lt; at &amp;gt;lists.aslml.net
Subject: Re: [Aslml] RE2: Mud and Bog

Hi All,

I've cited the relevant rules first ...

D8.23 MUD &amp;amp; DEEP SNOW: When scenario Weather (E3) are "Mud" or "Deep Snow",
a vehicle [EXC: motorcycle; 15.47] must chance a Bog DR whenever it enters a
hex or hexside without benefit of a paved/plowed road/runway hexside. The
opponent makes one Secret (D.5) Bog Check DR for the vehicle's entire MPh
(unless it enters - or, in the case of a stream, exits - a regular Bog hex
in which case a Bog DR is also made for that hex; see also E3.752), plus a
Secret d&lt;/pre&gt;</description>
    <dc:creator>David Olie</dc:creator>
    <dc:date>2012-05-09T23:12:06</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.games.advanced-squad-leader/48530">
    <title>Tussle in the Tundra tournament</title>
    <link>http://permalink.gmane.org/gmane.games.advanced-squad-leader/48530</link>
    <description>&lt;pre&gt;The Tussle in the Tundra 2012 is happening!

Three days of awesome ASL-action is once again coming to Manchester NH!

The tournament dates are July 20th to 22nd. The format will be a
five-round Swiss-style event with the winner being the last undefeated
player. Scenario lists are forthcoming.

The tournament schedule will be as follows:

Friday, July 20th

Round 1 -- early-birds can start Round 1 play as early as 0900. Round
1 “official” start time will be 1200 and end promptly at 1830.

Round 2 -- begins promptly at 1900 and end at 0130 (Saturday morning)

Saturday, July 21st

Round 3 -- starts 0830 and ends 1730

Round 4 -- starts 1830 and ends 0130 (Sunday morning)

Sunday, July 22nd

Round 5 -- starts 0830 and ends 0430

Game room will be open daily at 0800 at the latest and close by 0200
the next morning or when the last scenario ends.

Scenario selections are still being hammered out. There may also be a
“Mo’fo” division to give players a chance to play and compete in
epic-sized scenarios. We&lt;/pre&gt;</description>
    <dc:creator>M Rodgers</dc:creator>
    <dc:date>2012-05-09T15:06:41</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.games.advanced-squad-leader/48529">
    <title>Re: RE2: Mud and Bog</title>
    <link>http://permalink.gmane.org/gmane.games.advanced-squad-leader/48529</link>
    <description>&lt;pre&gt;Brilliant summary. Well done, that is clear.



-----Original Message-----
From: aslml-bounces-4AbWFiq3us7w31f3Lb6RCw&amp;lt; at &amp;gt;public.gmane.org [mailto:aslml-bounces-4AbWFiq3us7w31f3Lb6RCw&amp;lt; at &amp;gt;public.gmane.org]
On Behalf Of David Elder
Sent: 08 May 2012 14:27
To: aslml-4AbWFiq3us7w31f3Lb6RCw&amp;lt; at &amp;gt;public.gmane.org
Subject: Re: [Aslml] RE2: Mud and Bog

Hi All,

I've cited the relevant rules first ...

D8.23 MUD &amp;amp; DEEP SNOW: When scenario Weather (E3) are "Mud" or "Deep Snow",
a vehicle [EXC: motorcycle; 15.47] must chance a Bog DR whenever it enters a
hex or hexside without benefit of a paved/plowed road/runway hexside. The
opponent makes one Secret (D.5) Bog Check DR for the vehicle's entire MPh
(unless it enters - or, in the case of a stream, exits - a regular Bog hex
in which case a Bog DR is also made for that hex; see also E3.752), plus a
Secret dr. If the Secret Bog Check DR is sufficient to cause a Bog, note is
taken of the Secret dr. The Bog takes place in a hex along the vehicle's
path equal to the dr; e.g., if the dr&lt;/pre&gt;</description>
    <dc:creator>Jan Rychetnik</dc:creator>
    <dc:date>2012-05-08T13:38:15</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.games.advanced-squad-leader/48528">
    <title>Re: RE2: Mud and Bog</title>
    <link>http://permalink.gmane.org/gmane.games.advanced-squad-leader/48528</link>
    <description>&lt;pre&gt;Hi All,

I've cited the relevant rules first ...

D8.23 MUD &amp;amp; DEEP SNOW: When scenario Weather (E3) are "Mud" or "Deep 
Snow", a vehicle [EXC: motorcycle; 15.47] must chance a Bog DR whenever 
it enters a hex or hexside without benefit of a paved/plowed road/runway 
hexside. The opponent makes one Secret (D.5) Bog Check DR for the 
vehicle's entire MPh (unless it enters - or, in the case of a stream, 
exits - a regular Bog hex in which case a Bog DR is also made for that 
hex; see also E3.752), plus a Secret dr. If the Secret Bog Check DR is 
sufficient to cause a Bog, note is taken of the Secret dr. The Bog takes 
place in a hex along the vehicle's path equal to the dr; e.g., if the dr 
was a 2, the opponent must declare the vehicle bogged in the second hex 
(/Bypassed hexside) moved into during that MPh which can cause such a 
Bog result. MP expenditure is not a factor. If the vehicle does not move 
into that many hexes (/Bypassed hexsides) subject to Bog, no Bog result 
occurs.

E3.61 BOG/MANHANDLING: The&lt;/pre&gt;</description>
    <dc:creator>David Elder</dc:creator>
    <dc:date>2012-05-08T13:26:36</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.games.advanced-squad-leader/48527">
    <title>Re: RE2: Mud and Bog</title>
    <link>http://permalink.gmane.org/gmane.games.advanced-squad-leader/48527</link>
    <description>&lt;pre&gt;Hi,

I'm not really sure what the question is anymore, but I thought the original question was whether the
Bog of D8.23 only applied in Open Ground (per E3.65) hexes.

Regards,
Klas

 
-------------------------------------------------------
Klas Malmstrom
Linkoping, Sweden
Email: klas_malmstrom-QqNU3IAdlV0&amp;lt; at &amp;gt;public.gmane.org
klas.malmstrom-Re5JQEeQqe8AvxtiuMwx3w&amp;lt; at &amp;gt;public.gmane.org
-------------------------------------------------------



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&lt;/pre&gt;</description>
    <dc:creator>Klas Malmström</dc:creator>
    <dc:date>2012-05-08T06:34:27</dc:date>
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