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    <link>http://gmane.org</link>
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  <item rdf:about="http://permalink.gmane.org/gmane.comp.audio.ecasound.general/4248">
    <title>Re: Double-buffering and audio</title>
    <link>http://permalink.gmane.org/gmane.comp.audio.ecasound.general/4248</link>
    <description>&lt;pre&gt;Even with JACK transport completely disabled, I still see the same
behaviour. Try it with a big db size, such as 192000 (3 seconds at 48k),
it should be pretty obvious. Could it possibly be that its buffering
from playhead position rather than position-dbsize? In any case,
something seems off.

Cheers,
S.M.

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&lt;/pre&gt;</description>
    <dc:creator>S. Massy</dc:creator>
    <dc:date>2012-05-14T18:28:03</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.comp.audio.ecasound.general/4247">
    <title>Re: Double-buffering and audio</title>
    <link>http://permalink.gmane.org/gmane.comp.audio.ecasound.general/4247</link>
    <description>&lt;pre&gt;Hi,

On Sat, 12 May 2012, S. Massy wrote:


with JACK+transport enabled, you may miss some samples at start as JACK 
doesn't wait for clients. This shouldn't happen though if ecasound is the 
transport master (sending the start/stop commands).

Without JACK (or transport disabled), there should be no missed samples. 
If position is changed, the disk i/o buffers are refilled with the new 
position. Without position change, buffers should not be touched so 
position should not change.


That's the main engine position. E.g. at next engine iteration (or next 
JACK process() callback), samples [getpos,getpos+buffersize] will be 
processed. The output latency depends on the output device latency alone 
(e.g. JACK or ALSA buffering), and a typical (low) value would be one jack 
period (depends on how you are running jackd).

The double-buffering does not affect getpos and should be totally 
transparent. On code level, the buffering is implemented as a wrapper 
class that can proxy any file-type audio object. To th&lt;/pre&gt;</description>
    <dc:creator>Kai Vehmanen</dc:creator>
    <dc:date>2012-05-13T23:24:19</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.comp.audio.ecasound.general/4246">
    <title>Double-buffering and audio</title>
    <link>http://permalink.gmane.org/gmane.comp.audio.ecasound.general/4246</link>
    <description>&lt;pre&gt;Hello,

When double-buffering is enabled, if one issues stop and start, there is an
audible "gap" in the audio, i.e some samples are never played back. Is
that a bug or a feature? Which leads me to ask... When I issue getpos,
what does the number reflect? Is it more or less what I'm hearing, give
or take a jack period or an internal buffer, or is it where the read
pointer is at in the audio files? Does double-buffeering affect this?

Cheers,
S.M.
&lt;/pre&gt;</description>
    <dc:creator>S. Massy</dc:creator>
    <dc:date>2012-05-12T23:27:00</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.comp.audio.ecasound.general/4245">
    <title>Re: Bug report: segfault, etd: JACK support is to blame?</title>
    <link>http://permalink.gmane.org/gmane.comp.audio.ecasound.general/4245</link>
    <description>&lt;pre&gt;This trace caused me to go back and try the same operations without
JACK (only alsa). This bug simply does *not* occur without the JACK
factor. I repeated the test several times. 

Cheers,
S.M.

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&lt;/pre&gt;</description>
    <dc:creator>S. Massy</dc:creator>
    <dc:date>2012-05-12T21:12:27</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.comp.audio.ecasound.general/4244">
    <title>Bug report: etd's buffer isn't flushed on engine stop</title>
    <link>http://permalink.gmane.org/gmane.comp.audio.ecasound.general/4244</link>
    <description>&lt;pre&gt;Hello,

When stopping the engine the delay buffer doesn't get flushed, resulting
in the audio in the same buffer being played back on restart, even when
the playhead has been moved. The buffer should be cleared and effect
reset so that it might behave as expected.

Cheers,
S.M.


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&lt;/pre&gt;</description>
    <dc:creator>S. Massy</dc:creator>
    <dc:date>2012-05-12T20:59:12</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.comp.audio.ecasound.general/4243">
    <title>Re: Bug report: segfault, etd, time sensitive operations</title>
    <link>http://permalink.gmane.org/gmane.comp.audio.ecasound.general/4243</link>
    <description>&lt;pre&gt;I occasionally get this right before the crash:
Warning: type DBC_REQUIRE soft-assert 'is_initialized() == true' failed at
 -&amp;gt; eca-chain.cpp:804 [void CHAIN::process()]

Hth,
S.M.

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&lt;/pre&gt;</description>
    <dc:creator>S. Massy</dc:creator>
    <dc:date>2012-05-10T21:44:03</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.comp.audio.ecasound.general/4242">
    <title>Re: [PATCH] ecasound.el: fix regexp to match ewf files</title>
    <link>http://permalink.gmane.org/gmane.comp.audio.ecasound.general/4242</link>
    <description>&lt;pre&gt;

Noted and put on my list :-).  I will try to give it at least a review
and make it warning-clean.  I didn't actually use it myself in quite a
while :-(.

&lt;/pre&gt;</description>
    <dc:creator>Mario Lang</dc:creator>
    <dc:date>2012-05-10T21:18:27</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.comp.audio.ecasound.general/4241">
    <title>Re: -kog, -kf and LV2 testing needed</title>
    <link>http://permalink.gmane.org/gmane.comp.audio.ecasound.general/4241</link>
    <description>&lt;pre&gt;I've been using it for almost a month now and it feels pretty stable. We
probably won't know to what extent until a major release and wider
testing takes place: the old chicken and egg poser, really. :) I'd say
LV2 support, cop-bypass, and stop-sync definitely justify releasing
soon. Last I heard, the Debian freeze was set for June 15.

Cheers,
S.M.

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&lt;/pre&gt;</description>
    <dc:creator>S. Massy</dc:creator>
    <dc:date>2012-05-10T21:22:25</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.comp.audio.ecasound.general/4240">
    <title>Re: -kog, -kf and LV2 testing needed</title>
    <link>http://permalink.gmane.org/gmane.comp.audio.ecasound.general/4240</link>
    <description>&lt;pre&gt;Hi,

On Mon, 7 May 2012, Joel Roth wrote:


I think that's a good target for a release.

In principle the current master is ready. I don't really have any big 
opens (except for the today's new -etd bug report), so it's basicly
just a question of changing the version, writing release notes and that's 
it.

What do you think folks, is current git master ready for release?

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&lt;/pre&gt;</description>
    <dc:creator>Kai Vehmanen</dc:creator>
    <dc:date>2012-05-10T20:59:54</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.comp.audio.ecasound.general/4239">
    <title>Re: [PATCH] ecasound.el: fix regexp to match ewf files</title>
    <link>http://permalink.gmane.org/gmane.comp.audio.ecasound.general/4239</link>
    <description>&lt;pre&gt;Hi,

On Thu, 10 May 2012, Alessandro Ghedini wrote:


thanks, applied and pushed to master!


Just 10 years, no hurry yet. ;) More seriously, ecasound.el hasn't been 
actively maintained for a while (= no patches in a long while), so if if 
any ecasound.el users are listening, maintenance patches are warmly 
accepted.

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&lt;/pre&gt;</description>
    <dc:creator>Kai Vehmanen</dc:creator>
    <dc:date>2012-05-10T20:55:32</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.comp.audio.ecasound.general/4238">
    <title>Bug report: segfault, etd, time sensitive operations</title>
    <link>http://permalink.gmane.org/gmane.comp.audio.ecasound.general/4238</link>
    <description>&lt;pre&gt;Hello,

Context:
In the process of adding latency compensation to nama, we are employing
the etd chain-op to create artificial latency so that all tracks in a
chain-setup will be synchronised. The end result is that, once relative
latencies are calculated, we add etd ops where needed with the following
parameters: -etd:x,0,1,100,100, where x substitutes for the required
amount of added latency.

It seems, however, that aadding many such ops in a short period of time
causes ecasound to segfault. Here is the backtrace:
#0  0x0000000000566822 in SAMPLE_ITERATOR_CHANNEL::begin (this=0x7fffd8f60358,
    channel=0) at samplebuffer_iterators.cpp:68
#1  0x0000000000519f0c in EFFECT_DELAY::process (this=0x7fffd8f60330)
    at audiofx_timebased.cpp:209
#2  0x00000000004bebde in CHAIN::process (this=0x7fffd8002e30)
    at eca-chain.cpp:825
#3  0x000000000056082c in ECA_ENGINE::process_chains (this=0x7fffd8012c80)
    at eca-engine.cpp:1699
#4  0x00000000005653c2 in ECA_ENGINE::engine_iteration (this=0x7fffd8012c80)
   &lt;/pre&gt;</description>
    <dc:creator>S. Massy</dc:creator>
    <dc:date>2012-05-10T19:45:25</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.comp.audio.ecasound.general/4237">
    <title>[PATCH] ecasound.el: fix regexp to match ewf files</title>
    <link>http://permalink.gmane.org/gmane.comp.audio.ecasound.general/4237</link>
    <description>&lt;pre&gt;Hi,

attached is a trivial patch that fixes the regexp inside ecasound.el which
matches *.ewf files. The patch basically replaces "$" with "\\'" to match an
end of string instead of a newline as per the example at [0].

Also, when bytecompiling it, I get:


Though, not being an elisp expert, I can't tell what needs to be fixed.

Cheers

[0] http://www.gnu.org/software/emacs/manual/html_node/elisp/Auto-Major-Mode.html

&lt;/pre&gt;</description>
    <dc:creator>Alessandro Ghedini</dc:creator>
    <dc:date>2012-05-10T11:00:25</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.comp.audio.ecasound.general/4236">
    <title>Re: jack_multi has mismatched sample rate</title>
    <link>http://permalink.gmane.org/gmane.comp.audio.ecasound.general/4236</link>
    <description>&lt;pre&gt;
Yes, a 48kHz file might explain this. But why would
the error come from jack_multi?

At any rate (cough!) looks like I can use ai-get-format to
check input files against the current frequency and report
any inconsistencies. 

In the same vein, S. Massy recently reported an odd problem
with a Nama project in which some tracks stopped early, by an
amount he calculated to be exactly the amount expected if
the length calculation were based on a different sample rate
(44.1kHz vs. 48kHz).

I hope he saved that project: setups with reproducible bugs
are worth their weight in gold!

Best,

Joel


&lt;/pre&gt;</description>
    <dc:creator>Joel Roth</dc:creator>
    <dc:date>2012-05-08T19:39:46</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.comp.audio.ecasound.general/4235">
    <title>Re: Double buffering</title>
    <link>http://permalink.gmane.org/gmane.comp.audio.ecasound.general/4235</link>
    <description>&lt;pre&gt;

Thanks for demystifying this!

&lt;/pre&gt;</description>
    <dc:creator>Joel Roth</dc:creator>
    <dc:date>2012-05-08T19:28:47</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.comp.audio.ecasound.general/4234">
    <title>Re: -kog, -kf and LV2 testing needed</title>
    <link>http://permalink.gmane.org/gmane.comp.audio.ecasound.general/4234</link>
    <description>&lt;pre&gt;
It would be great to have a new release of Ecasound 
before the June(?) freeze of Debian testing (Wheezy).

That way I can get out a new release of Nama making
use of cop-bypass, stop-sync and other improvements.

I've made a first cut at latency compensation
(which I need to review in light of your reply
about Ecasound's multitrack mode) and have
a few other neat features cooking.

Thanks for Ecasound, not only the software, also
the supportive community, the Ecasound ecosystem,
(or perhaps we should say "ecasystem" :-)

Joel

&lt;/pre&gt;</description>
    <dc:creator>Joel Roth</dc:creator>
    <dc:date>2012-05-07T22:25:25</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.comp.audio.ecasound.general/4233">
    <title>Re: A bug - recurring DBC_require warning</title>
    <link>http://permalink.gmane.org/gmane.comp.audio.ecasound.general/4233</link>
    <description>&lt;pre&gt;Hello Kai1
   Thanks for this, so I know what to look for. But should Ecasound give a DBC 
warning, only becuase of an "expectable" user error? Just asking...
   Thanks I'll keep watching out for wrong chain ops and arguments.
   Kind regards
           Julien

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_____&lt;/pre&gt;</description>
    <dc:creator>Julien Claassen</dc:creator>
    <dc:date>2012-05-07T21:52:29</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.comp.audio.ecasound.general/4232">
    <title>Re: A bug - recurring DBC_require warning</title>
    <link>http://permalink.gmane.org/gmane.comp.audio.ecasound.general/4232</link>
    <description>&lt;pre&gt;Hi,

On Mon, 7 May 2012, Julien Claassen wrote:


'copp-set' with no chain op, or an invalid chain op, selected?


So maybe the 'cop-select' is faulty and is given an invalid argument...?

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&lt;/pre&gt;</description>
    <dc:creator>Kai Vehmanen</dc:creator>
    <dc:date>2012-05-07T21:49:24</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.comp.audio.ecasound.general/4231">
    <title>Re: Double buffering</title>
    <link>http://permalink.gmane.org/gmane.comp.audio.ecasound.general/4231</link>
    <description>&lt;pre&gt;Hi,

On Thu, 3 May 2012, Joel Roth wrote:


for any batch/offline processing. Double-buffering consume a lot of 
memory, and causes additional memory copy traffic. So if you are just 
reading from files, processing, and writing to another set of files, 
double-buffering does not buy you anything. But for any use-case where you 
are reading and/or writing to timing sensitive objects (ALSA, JACK, 
rtnull), you'll benefit from double-buffering.

In ecasoundrc defaults, double-buffering is only disabeld in the 'nonrt' 
profile and that applies only in he above case where there are no 
real-time inputs nor outputs.

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________&lt;/pre&gt;</description>
    <dc:creator>Kai Vehmanen</dc:creator>
    <dc:date>2012-05-07T21:46:09</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.comp.audio.ecasound.general/4230">
    <title>Re: jack_multi has mismatched sample rate</title>
    <link>http://permalink.gmane.org/gmane.comp.audio.ecasound.general/4230</link>
    <description>&lt;pre&gt;Hi,

On Wed, 2 May 2012, Joel Roth wrote:


my guess would be that you have a 48kHz input file in the setup. If no, 
which version of JACK... sounds a bit fishy? All JACK objects share the 
same sample rate and this comes directly from jackd, so there should never 
be a mismatch at this level (unless jackd has told different things at 
different times).

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&lt;/pre&gt;</description>
    <dc:creator>Kai Vehmanen</dc:creator>
    <dc:date>2012-05-07T21:42:05</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.comp.audio.ecasound.general/4229">
    <title>Re: Multitrack mode latency effects</title>
    <link>http://permalink.gmane.org/gmane.comp.audio.ecasound.general/4229</link>
    <description>&lt;pre&gt;Hi,

On Wed, 2 May 2012, Joel Roth wrote:

[...]

In short, yes.


You can either pass the offset manually (but limited to multiples of 
buffersize), or let ecasound calculate (the usual case).

The algorithm looks at the reported latency of real-time inputs and 
outputs (e.g. ALSA or JACK reported latencies), and calculates the 
difference. This diff reflect how many input samples are recorded before 
the matching reference output (the existing tracks) were actually played 
out (so samples recorded when the musician could not have heared anything 
yet). This is adjusted by skipping some frames of recorded input.


While the latency system is hooked to JACK latency APIs (so it works at 
least simple setups), there might be cases (with complicated JACK setups) 
where it does not do the right thing.


Yes. The ecasound multitrack compensation only deals wih internal delays, 
e.g. the ALSA/JACK buffering. It does not cover for external delays (e.g. 
if you route the monitor signal via external gear that adds si&lt;/pre&gt;</description>
    <dc:creator>Kai Vehmanen</dc:creator>
    <dc:date>2012-05-07T21:37:53</dc:date>
  </item>
  <item rdf:about="http://permalink.gmane.org/gmane.comp.audio.ecasound.general/4228">
    <title>Re: -kog, -kf and LV2 testing needed</title>
    <link>http://permalink.gmane.org/gmane.comp.audio.ecasound.general/4228</link>
    <description>&lt;pre&gt;Hi,

On Tue, 1 May 2012, S. Massy wrote:


thanks for testing! So LV2 support starts looking ready for release..

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&lt;/pre&gt;</description>
    <dc:creator>Kai Vehmanen</dc:creator>
    <dc:date>2012-05-07T20:35:10</dc:date>
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